



Stats
Races
Element Type Chart
Character Shots

![]() | Solo | Faith Needle (Cherry Blossom) ![]() ![]() ![]() | x10 | Yang | ![]() |
![]() | Solo | Sharp Faith Needle (Cherry Blossom) ![]() ![]() ![]() | x2 | Yang | 1 |
![]() | Solo | Hakurei Anti-Misfortune Needle (Cherry Blossom) ![]() ![]() ![]() | x2 | Yang | 1 |
![]() | Solo | Hakurei Safety Needle (Cherry Blossom) ![]() | x1 | Yang | 2 |
![]() | Solo | Hakurei Disaster Prevention Needle (Cherry Blossom) ![]() | x1 | Yang | 2 |
![]() | Solo | Righteous Faith Needle (Cherry Blossom) | x1 | Yin | 3 |

![]() | Solo | Youkai-Extirpating Needle ![]() ![]() ![]() ![]() | x8 | Yang | ![]() |
![]() | Solo | Youkai-Erradicating Needle ![]() ![]() | x2 | Yang | 1 |
![]() | Solo | Youkai-Erasing Needle ![]() ![]() | x1 | Yang | 1 |
![]() | Solo | Youkai-Expulsing Needle ![]() ![]() | x1 | Yang | 1 |
![]() | Solo | Youkai-Eliminating Needle ![]() | x1 | Yang | 2 |
![]() | Solo | Youkai-Exterminating Needle | x1 | Yin | 3 |
Character Spell Cards






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Solo |
Sealing Circle (Cherry Blossom)
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x14 | Yang |
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Solo |
Himorogi Barrier (Cherry Blossom)
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x5 | Yang | 1 |
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Solo |
Great Sealing Circle (Cherry Blossom)
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x5 | Yang | 1 |
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Solo |
Divine Sealing Circle (Cherry Blossom)
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x5 | Yang | 2 |
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Solo |
Great Himorogi Barrier (Cherry Blossom)
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x5 | Yang | 2 |
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Solo |
Consecrated Sealing Circle (Cherry Blossom)
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x5 | Yang | 3 |

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All |
Double Murasakino Barrier
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x12 | Yang |
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All |
Double Raiju Barrier
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x5 | Yin | 1 |
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All |
Double Koumu Barrier
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x5 | Yang | 1 |
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All |
Double Reima Barrier
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x5 | Yin | 1 |
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All |
Double Fuuma Barrier
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x5 | Yang | 2 |
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All |
Double Ikuu Barrier
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x5 | Yin | 3 |

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All |
Glimmering Winter Dispelment
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x15 | Yang |
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All |
Shining Winter Dispelment
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x5 | Yang | 1 |
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All |
Bright Winter Dispelment
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x5 | Yang | 1 |
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All |
Blinding Winter Dispelment
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x5 | Yang | 2 |
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All |
Shimmering Winter Dispelment
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x5 | Yang | 2 |
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All |
Sparkling Winter Dispelment
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x5 | Yang | 3 |
Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Agility, Accuracy, & Evasion buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
Reimu Hakurei (Cherry Blossom: Dream) was released on May 22nd 2023 in Prayer “Perfect Shrine Maidens Festival”
Despite being the Hakurei Shrine Maiden notorious for her capability of resolving incidents, it seems the Spring Snow Incident might be too much for this version of Reimu that resents the seemingly endless Winter atmosphere in the Spring Snow Incident. Despite failing to put an end to it, she has managed to prove her resilience and not let Winter get the better of her, no matter how frigid it is for her. Let’s hope she can find a way to stop Yuyuko, and quickly because Reimu looks like she is already shivering from this unnatural weather!
A7B Reimu Hakurei is a Speed-Class Friend who breaks the ice with Poison anomaly utility, great power and immense Wood breaks.
As an Attacker / Supporter
- Can buff her own Yang ATK via Skill 2 and Last Word.
- Has Agility buffs for the team via Skill 1, Grazing and Last Word. Skill 2 also buffs Agility for herself.
- Accuracy buffs for the team are achieved via Boosting, Skill 3 and Last Word.
- Ability allows her to gain 0.20 Spirit Power for every layer of Poison or Freeze inflicted on herself. This is achieved by Skill 3 and various bullet lines.
- Conventional Spirit Power boosts via Skills 2 and 3, with Skill 2 serving as minor Spirit Power support.
- Provides the team Barrier support via Spell Card 2 Post-ATK.
- Killer range is excellent (includes Youkai, Fairy, Soul, Spring, etc)
- Uses Slice scaling to her advantage.
- Can reduce the Yang DEF and CRIT DEF of an enemy via Spell Card 1. A Last Word bullet line also reduces Yang DEF of all enemies.
As a Utility
- Capable of inflicting Poison anomalies onto enemies as well as immediately breaking them via Spell Card 2. Last Word can also break both Poison and Freeze.
- Ability allows her to gain 0.20 Spirit Power for every layer of Poison or Freeze inflicted on herself. This is achieved by Skill 3 and various bullet lines.
- Spell Card 1 has a 100% chance to Stun an enemy at 3P.
- All 3 Skills have a low cooldown rate and can be used repeatedly in battles (2-3 Turns)
- Has a great amount of Wood breaks, with a bit of Sun.
Story Card Recommendations
(Card recommendations last updated on June 28, 2023)
Spell Card
The kinds of cards you’ll want to have lined up for A7B Reimu include Spirit Power, Yang ATK, CRIT ATK, and for the Spell Cards, Energy (and/or Wood) for Spell Card 1 and Body for Spell Card 2 if you’re looking for damage there. There is another valid option being Ability Cards? as it gives the whole team 3 turns of Agility and Accuracy, helping go about her low Agility/Accuracy durations on Skills.
When it comes to Spirit Power, cards like The Witch of Scarlet Dreams and Youkai Mountain Anniversary get the job done easily. The latter’s Body Bullet boost could see some good use when used on her Spell Card 2 as well. For Yang ATK, use cards like How Irrational…, Kasen’s Senkai and Ordinary Magician. While the last of those cards also has a slight CRIT ATK boost, cards like Miracle Mallet and Worlds in Hand are also great picks for more dedicated CRIT ATK options.
Finally, if you want to use these Spell Cards for damage, the first card will benefit greatly from cards such as Protection of Cerpinus, Thunder Beat and Unknown Barrier Team. The second Spell Card will have cards such as Beach Sanshoku Geidontei, Stand-In Shrine Maiden and Undercover Reporter. To add to both, Choose an Animal Spirit, having a 50% boost in both Energy and Body is a solid choice for either Spell Card, while also giving 3 Barriers to A7B Reimu.
Last Word
Summer God, Fantasy Sea
Little Sister and Sweets
Blue Goodbyes
How Irrational...
19th Hakurei Shrine Reitaisai
With a full-Wood Last Word as well as Full-Ofuda, you can go two different options with what kind of Story Card you want to use when it comes to boosting A7B Reimu’s power. You could go the Ofuda route where Summer God, Fantasy Sea reigns supreme with a 50% Boost in Ofuda. Other Ofuda choices include 19th Hakurei Shrine Reitaisai, Reimu’s Great Exorcism, and A Curious Festival. If you are looking to go the Wood route, Little Sister and Sweets is a pretty good choice with the 50% Wood effect it brings to the table. Other Wood options include Infinity Garden, Blue Goodbyes, Protection of Serpinus, Sporadically Margaret and How Irrational…
Character Skill Level Up Recommendations
To start off, Supernatural Border will go from a 4 turn cooldown Skill to a 2 turn one while also providing more Spirit Power for A7B Reimu to help her reach 2P off the bat, as well as a little more Accuracy for the team. Next up is Spring Beckoning, taking it from a 5 turn cooldown to 3 turns as well as increasing her own Yang ATK and Agility more. Lastly is Shrine Maiden Attire which can have its cooldown reduced by 1 turn while slightly increasing the team’s Agility.
Character Strengths
Spring in Reimu’s Step
A7B Reimu has some great damage potential when it comes to what Killers she can access, as well as being able to buff Yang ATK, Agility, Accuracy and Spirit Power. She also has a very large amount of Wood bullets to work with too, and on top of that, she can also grant Barriers to the team via Spell Card 2 if necessary.
No Time to Cool Down
Having 2 Skills with a 3 Turn cooldown duration and another Skill with only 2 Turns is definitely very helpful, and with effects such as Agility, Accuracy, Yang ATK, and most importantly, Spirit Power to take advantage of, A7B Reimu will usually be finding herself ready to go when it comes to Spirit Power gain!
Character Weaknesses
Struggles with Fundamentals like Support and CRIT ATK
While A7B Reimu does have quite a bit of Agility and Accuracy support to work with, those can only take you so far, especially if they don’t have the longest durations. Her Yang ATK is selfish, and her Spirit Power support is very minimal, but on top of it all, she is completely missing any form of CRIT ATK which would help a lot when hitting Killers (although CRIT DEF debuffing on Spell Card 1 could help out in some situations).
The kinds of cards you’ll want to have lined up for A7B Reimu include Spirit Power, Yang ATK, CRIT ATK, and for the Spell Cards, Energy (and/or Wood) for Spell Card 1 and Body for Spell Card 2 if you’re looking for damage there. There is another valid option being Ability Cards? as it gives the whole team 3 turns of Agility and Accuracy, helping go about her low Agility/Accuracy durations on Skills.
When it comes to Spirit Power, cards like The Witch of Scarlet Dreams and Youkai Mountain Anniversary get the job done easily. The latter’s Body Bullet boost could see some good use when used on her Spell Card 2 as well. For Yang ATK, use cards like How Irrational…, Kasen’s Senkai and Ordinary Magician. While the last of those cards also has a slight CRIT ATK boost, cards like Miracle Mallet and Worlds in Hand are also great picks for more dedicated CRIT ATK options.
Finally, if you want to use these Spell Cards for damage, the first card will benefit greatly from cards such as Protection of Cerpinus, Thunder Beat and Unknown Barrier Team. The second Spell Card will have cards such as Beach Sanshoku Geidontei, Stand-In Shrine Maiden and Undercover Reporter. To add to both, Choose an Animal Spirit, having a 50% boost in both Energy and Body is a solid choice for either Spell Card, while also giving 3 Barriers to A7B Reimu.





With a full-Wood Last Word as well as Full-Ofuda, you can go two different options with what kind of Story Card you want to use when it comes to boosting A7B Reimu’s power. You could go the Ofuda route where Summer God, Fantasy Sea reigns supreme with a 50% Boost in Ofuda. Other Ofuda choices include 19th Hakurei Shrine Reitaisai, Reimu’s Great Exorcism, and A Curious Festival. If you are looking to go the Wood route, Little Sister and Sweets is a pretty good choice with the 50% Wood effect it brings to the table. Other Wood options include Infinity Garden, Blue Goodbyes, Protection of Serpinus, Sporadically Margaret and How Irrational…
To start off, Supernatural Border will go from a 4 turn cooldown Skill to a 2 turn one while also providing more Spirit Power for A7B Reimu to help her reach 2P off the bat, as well as a little more Accuracy for the team. Next up is Spring Beckoning, taking it from a 5 turn cooldown to 3 turns as well as increasing her own Yang ATK and Agility more. Lastly is Shrine Maiden Attire which can have its cooldown reduced by 1 turn while slightly increasing the team’s Agility.
Spring in Reimu’s Step
A7B Reimu has some great damage potential when it comes to what Killers she can access, as well as being able to buff Yang ATK, Agility, Accuracy and Spirit Power. She also has a very large amount of Wood bullets to work with too, and on top of that, she can also grant Barriers to the team via Spell Card 2 if necessary.
No Time to Cool Down
Having 2 Skills with a 3 Turn cooldown duration and another Skill with only 2 Turns is definitely very helpful, and with effects such as Agility, Accuracy, Yang ATK, and most importantly, Spirit Power to take advantage of, A7B Reimu will usually be finding herself ready to go when it comes to Spirit Power gain!
Struggles with Fundamentals like Support and CRIT ATK
While A7B Reimu does have quite a bit of Agility and Accuracy support to work with, those can only take you so far, especially if they don’t have the longest durations. Her Yang ATK is selfish, and her Spirit Power support is very minimal, but on top of it all, she is completely missing any form of CRIT ATK which would help a lot when hitting Killers (although CRIT DEF debuffing on Spell Card 1 could help out in some situations).