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Arknights: New Modules for [Babel]!

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Article by Daniel O'Brien

New Modules for [Babel]!

Credits: another_mozhi

Official image can be found below

Tacticians X: Reinforcements receive 15% less damage from enemies blocked by them Tacticians Y: ATK is increased to 165% when attacking enemies blocked by Reinforcements
Operator Stage Stat Buff Special Buff
Aroma 1 HP ATK Trait Upgrade: Damage dealt increases with distance, up to 110%
2 HP+ ATK+ Talent Upgrade: When damaging an enemy for the first time, deals further increased damaged and levitates the target for a few seconds
3 HP++ ATK++ Talent Upgrade: When damaging an enemy for the first time, deals even further increased damaged and levitates the target for a few seconds
Operator Stage Stat Buff Special Buff
Ascalon 1 HP ATK Trait Upgrade: Slows the Movement Speed of enemies within this unit's Attack Range by 20%
2 HP+ ATK+ Talent Upgrade: Attacks inflict following effects on enemies: movement speed -18%, receives Arts Damage as certain increased amount of Ascalon's ATK every second; the effects last for an increased period of time, can stack up to a 3 times
3 HP++ ATK++ Talent Upgrade: Attacks inflict following effects on enemies: movement speed -18%, receives Arts Damage as certain increased amount of Ascalon's ATK every second; the effects last for a further increased period of time, can stack up to a 3 times
Operator Stage Stat Buff Special Buff
Beanstalk 1 HP ATK Trait Upgrade: ATK is increased to 165% when attacking enemies blocked by Reinforcements
2 HP+ ATK+ Talent Upgrade: Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs gain extra DEF when blocking enemies, Metal Crabs will automatically respawn 15s after being defeated
3 HP++ ATK++ Talent Upgrade: Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs gain extra increased DEF when blocking enemies, Metal Crabs will automatically respawn 15s after being defeated
Operator Stage Stat Buff Special Buff
Lutonada 1 HP DEF Trait Upgrade: Receives 15% less damage from enemies blocked by self
2 HP+ DEF+ Talent Upgrade: When enemies blocked by self are defeated, restores a certain increased amount of HP
3 HP++ DEF++ Talent Upgrade: When enemies blocked by self are defeated, restores a certain further increased amount of HP
Operator Stage Stat Buff Special Buff
Muelsyse 1 HP ATK DEF Trait Upgrade: Reinforcements receive 15% less damage from enemies blocked by them
2 HP+ ATK+ DEF+ Talent Upgrade: Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), instantly gains a certain amount of SP after deployment; will respawn 25 seconds after being defeated
3 HP++ ATK++ DEF++ Talent Upgrade: Can summon a Flowing Shape to assist in combat. Flowing Shapes can completely copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), instantly gains a certain amount of SP after deployment; will respawn 25 seconds after being defeated
Operator Stage Stat Buff Special Buff
Vigil 1 HP ATK DEF Trait Upgrade: Reinforcements receive 15% less damage from enemies blocked by them
2 HP+ ATK+ DEF+ Talent Upgrade: Can summon a Wolfpack initially consisting of 3 "Wolf Shadows" at the Tactical Point to assist in combat; The number of "Wolf Shadows" increases by 1 every 25 seconds (up to a maximum of 3; each "Wolf Shadow" increases the Wolfpack's Block by 1 and causes its attacks to deal an additional instance of damage; Wolfpack gains a certain % of Physical Dodge for a few seconds after a "Wolf Shadow" is lost)
3 HP++ ATK++ DEF++ Talent Upgrade: Can summon a Wolfpack initially consisting of 3 "Wolf Shadows" at the Tactical Point to assist in combat; The number of "Wolf Shadows" increases by 1 every 25 seconds (up to a maximum of 3; each "Wolf Shadow" increases the Wolfpack's Block by 1 and causes its attacks to deal an additional instance of damage; Wolfpack gains a certain increased % of Physical Dodge for a few seconds after a "Wolf Shadow" is lost)
Operator Stage Stat Buff Special Buff
Blacknight 1 HP ATK DEF Trait Upgrade: Reinforcements receive 15% less damage from enemies blocked by them
2 HP+ ATK+ DEF+ New Talent: Self and Slumberfoot's ATK increase when there is Sleeping enemies within Attack Range
3 HP++ ATK++ DEF++ New Talent: Self and Slumberfoot's ATK further increase when there is Sleeping enemies within Attack Range
Operator Stage Stat Buff Special Buff
Ho'olheyak 1 HP ATK DEF Trait Upgrade: Gain 1 SP when normal attacks hit an elite or leader enemy
2 HP+ ATK+ DEF+ Talent Upgrade: Applies Weightless to enemies with a certain lower threshold of HP within Attack Range; enemies with HP lower than 50% receive a certain % of Arts Fragile
3 HP++ ATK++ DEF++ Talent Upgrade: Applies Weightless to enemies with a certain lower threshold of HP within Attack Range; enemies with HP lower than 50% receive a certain increased % of Arts Fragile
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Arknights: Alyeska#2654

Discord: Alyeska#7717

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