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Arknights: Module List

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Article by NorseFTX Daniel O'Brien
Table of Contents

Introduction

  • Modules were first introduced during the Summer Carnival event (CN: 8/3/2021), and act as equipment that Operators can select to bring into a stage.
    • Modules provide bonus effects (as listed in the below table).
    • Modules provide some improvements to the Operator's stats (click on the Module for the details).
  • To Unlock an Operator's module (click on the Module for the details)
    • Certain Level and Trust requirements must be met
    • Some materials must be spent
    • Some missions must be completed.
  • Module Data Blocks are needed to unlock Modules and are a limited resource, so players should be selective about which Modules they unlock.  6 Star Operator Modules require 4 Module Data Blocks to unlock, 5 star modules require 2, and 4 star require 1.  Sources for obtaining Module Data Blocks:
    • 4 free with the Module Training
    • 1 Free each week through weekly missions.
    • 4 per month from the red cert shop.
    • 4 per month from the yellow cert shop
    • 2 in the shop for each new sidestory-farm-event (not in reruns or the min-story events)
  • By default, Operators that have new modules will start equipped with a default module that has no effect. These default modules are not listed on this page.
  • Module info can also be found on each Operator's page.
  • A List of Operators with Modules and the module info can also be seen using filters and views in our interactive Operator list here.
  • A priority Guide to Modules can be found here:

Module List

Operator Icon Class Module Effect Release Event
instructor
Can also be deployed on Ranged tiles
StatValue
atk 35
attack_speed 5
Dossoles Holiday - Event Page
CN:
NA:
instructor
Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130%
StatValue
max_hp 120
atk 50
Dossoles Holiday - Event Page
CN:
NA:
instructor
Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130%
StatValue
atk 35
def 35
Dossoles Holiday - Event Page
CN:
NA:
instructor
Can attack enemies from range; When attacking enemies not blocked by self, increase ATK to 130%
StatValue
max_hp 150
atk 55
Dossoles Holiday - Event Page
CN:
NA:
summoner
Can hold +3 additional summoned units and summoned unit deployment costs are reduced
StatValue
max_hp 80
atk 20
Dossoles Holiday - Event Page
CN:
NA:
summoner
The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)
StatValue
max_hp 80
atk 25
Dossoles Holiday - Event Page
CN:
NA:
summoner
The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)
StatValue
atk 20
def 20
Dossoles Holiday - Event Page
CN:
NA:
summoner
The first summoned unit does not consume deployment slots (The last summoned unit on the field does not return a deployment slot when retreated or defeated)
StatValue
max_hp 100
atk 30
Dossoles Holiday - Event Page
CN:
NA:
ringhealer
Heal up to 4 friendly units at once
StatValue
max_hp 55
atk 25
ringhealer
Expand attack range
StatValue
max_hp 60
atk 30
ringhealer
Expand attack range
StatValue
max_hp 60
atk 30
ringhealer
Expand attack range
StatValue
atk 40
magic_resistance 5
longrange
ATK increases based on distance from target (Up to maximum 15% increase)
StatValue
max_hp 65
atk 55
longrange
ATK increases based on distance from target (Up to maximum 15% increase)
StatValue
max_hp 70
atk 65
longrange
Gain 1 extra SP when attacking an enemy without killing it
StatValue
max_hp 80
atk 60
longrange
ATK increases based on distance from target (Up to maximum 15% increase)
StatValue
atk 70
attack_speed 5
Pinus Sylvestris - CN Event Page
CN:
NA: -
executor
Refund 80% of operator deploy cost on retreat
StatValue
max_hp 100
def 40
executor
ATK +10% when there are no friendly Operators in the surrounding four grids
StatValue
atk 50
attack_speed 4
executor
Refund 80% of operator deploy cost on retreat
StatValue
max_hp 70
atk 45
chain
Attacks deal Arts Damage and inflict Slow for 0.8s. Attacks can chain to up to 4 enemies. Damage reduced by 10% per jump
StatValue
max_hp 80
atk 55
executor
Refund 80% of operator deploy cost on retreat
StatValue
max_hp 100
atk 50
executor
ATK +10% when there are no friendly Operators in the surrounding four grids
StatValue
max_hp 80
atk 45
chain
Attacks deal Arts Damage and inflict Slow for 0.8s. Attacks can chain to up to 4 enemies. Damage reduced by 10% per jump
StatValue
atk 65
attack_speed 5
chain
Attacks deal Arts Damage and inflict Slow for 0.5s. Attacks can chain to up to 4 enemies. Damage no longer reduced per jump
StatValue
max_hp 70
attack_speed 4
sword
Skill damage increased by 10%
StatValue
atk 50
attack_speed 5
Break the Ice - CN Event Page
CN:
NA: -
sword
Skill damage increased by 10%
StatValue
atk 40
def 40
Break the Ice - CN Event Page
CN:
NA: -
sword
Skill damage increased by 10%
StatValue
atk 45
attack_speed 4
Break the Ice - CN Event Page
CN:
NA: -
sword
Ignore up to 70 Defense when attacking
StatValue
max_hp 100
atk 40
Break the Ice - CN Event Page
CN:
NA: -
charger
Gain 2 DP per kill, and refund all DP cost when retreating
StatValue
max_hp 150
atk 50
Break the Ice - CN Event Page
CN:
NA: -
charger
Gain 2 DP per kill, and refund all DP cost when retreating
StatValue
max_hp 150
def 45
Break the Ice - CN Event Page
CN:
NA: -
charger
Gain 2 DP per kill, and refund all DP cost when retreating
StatValue
atk 40
attack_speed 3
Break the Ice - CN Event Page
CN:
NA: -
charger
When attacking an enemy with health below 40%, increase Attack to 115%
StatValue
max_hp 130
atk 40
Break the Ice - CN Event Page
CN:
NA: -
charger
When attacking an enemy with health below 40%, increase Attack to 115%
StatValue
max_hp 80
atk 40
Break the Ice - CN Event Page
CN:
NA: -
summoner
Can hold +3 additional summoned units and summoned unit deployment costs are reduced
StatValue
max_hp 100
atk 30
Invitation To Wine - CN Event Page
CN:
NA: -
merchant
Redeployment time reduced, when retreated does not refund Deployment Cost, cost 2 DP every 3 seconds when staying on field
StatValue
max_hp 200
atk 55
Invitation To Wine - CN Event Page
CN:
NA: -
merchant
Redeployment time reduced, when retreated does not refund Deployment Cost, cost 2 DP every 3 seconds when staying on field
StatValue
atk 35
def 35
Invitation To Wine - CN Event Page
CN:
NA: -
merchant
Redeployment time reduced, when retreated does not refund Deployment Cost, cost 2 DP every 3 seconds when staying on field
StatValue
max_hp 150
atk 45
Invitation To Wine - CN Event Page
CN:
NA: -
fearless
When defeated, does not retreat, instead recovers HP but Max HP -60%, gain +30 ASPD (Only triggers once per deployment)
StatValue
max_hp 270
atk 35
Invitation To Wine - CN Event Page
CN:
NA: -
fearless
When defeated, does not retreat, instead recovers HP but Max HP -60%, gain +30 ASPD (Only triggers once per deployment)
StatValue
max_hp 300
attack_speed 4
Invitation To Wine - CN Event Page
CN:
NA: -
fearless
When defeated, does not retreat, instead recovers HP but Max HP -60%, gain +30 ASPD (Only triggers once per deployment)
StatValue
max_hp 300
atk 55
Invitation To Wine - CN Event Page
CN:
NA: -
fearless
When attacking blocked enemies, ATK increased to 115%
StatValue
atk 50
attack_speed 3
Invitation To Wine - CN Event Page
CN:
NA: -
fearless
When attacking blocked enemies, ATK increased to 115%
StatValue
max_hp 150
atk 60
Invitation To Wine - CN Event Page
CN:
NA: -
fearless
When attacking blocked enemies, ATK increased to 115%
StatValue
max_hp 230
atk 70
Invitation To Wine - CN Event Page
CN:
NA: -
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About the Author(s)

AKA: NorseFTX (Twitter: @NorseFTX)

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.

Arknights: Alyeska#2654

Discord: Alyeska#7717

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