Tags
Archetype
Traits
Operator Description
Operator Quote
Obtain Approach
Headhunting: Yes | Recruitment: No |
Release Date (CN) | 12/21/2021 |
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Release Date (Global) | N/A |
Potentials
Potential Item
Talent
Stats
Skills
- Skill 1
- Skill 2
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
Aurora is Stun for 5 seconds after the skill ends
def | 0.6 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 0.8 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 1 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 1.2 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 1.4 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 1.6 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 1.8 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 1.9 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 2 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
def | 2.1 |
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block_cnt | 2 |
stun | 5 |
one_minus_status_resistance | -0.5 |
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
Upon skill activation, Aurora gains 9 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
* This Skill modifies the Attack Interval by 0.25
atk | 0.3 |
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base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 2 |
atk | 0.35 |
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base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 2 |
atk | 0.4 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 2 |
atk | 0.45 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 2.5 |
atk | 0.5 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 2.5 |
atk | 0.55 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 2.5 |
atk | 0.6 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 3 |
atk | 0.65 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 3.1 |
atk | 0.7 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 3.2 |
atk | 0.75 |
---|---|
base_attack_time | 0.25 |
[email protected] | 2.5 |
atk_scale (Attack Scale) | 3.3 |
Modules
max_hp | 250 |
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atk | 60 |
Materials |
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Missions |
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由非助战极光累计造成40000点伤害 |
3星通关主题曲3-8;必须编入非助战极光并上场,且使用极光歼灭碎骨 |
RIIC Base Skills






Operator Overview
Translation Credits: Jetroyz of the RIHQ Discord and Lauli
"Doctor, I'm Aurora. Miss Closure often bring you up. I promised her, I'll protect you."
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Aurora, defender Operator, excelled in many examinations, authorized to join Elite Operator Sharp's team.
As an Ursus from the land of snow, she's experienced in surviving in a low-temperature environment. No matter if it's an Arctic expedition, or an escort that requires venturing deep into the cold, she can finish the mission with excellence.
If you need to walk through wind and snow, please entrust your hand to her.
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Illustrator: LAL!ROLE
CV: Satomi Akesaka
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Aurora is a 5★ Duelist Defender that can inflict the Cold and Frozen debuffs on enemies, and has increased damage against Frozen enemies!
Talents and Skills
Archetype: Duelist Defender
Trait: Only restores SP when blocking enemies
Talent 1: When skill is not active and SP is less than or equal to half the maximum, stops attacking and recovers a certain amount of HP per second
Skill 1: Increase Block Count, DEF and gain Status Resistance. Self is Stunned for 5 seconds after the skill ends.
Skill 2: Increase Attack Interval and ATK. Attacks inflict Cold for a certain duration. If the target is already Frozen, the current attack will not inflict Coldl and will instead deal greatly increased Attack Power. Grants a certain amount of ammo upon skill activation and the skill ends when all ammo is used (can be manually deactivated).
Cold: Reduce ASPD. If Cold effect is stacked, effect changes to Freeze.
Freeze: Unable to move, attack and use skills. When enemies are Frozen, RES is reduced
First Impressions
Aurora will be the second Duelist Defender to appear in the game, the first being 6★ Eunectes. This Archetype is characterize by high stats, block-1, high DP costs, and only gaining SP when they are blocking.
Only gaining SP while blocking can be very limiting and annoying to work around when you want to have the high-impact skills available at the time you need them. A common way to deal with this is to charge the skills on weaker enemies before the the skills are needed. However, because of the Archetypes high stats combined with block-1, weaker enemies often die too quickly to sufficiently charge the skills. Aurora's Talent seems like it is an attempt to address this problem: she won't attack at all if her SP is less than half and will regen HP instead, allowing weaker enemies to survive while they charge her skills. This could have some potential drawbacks, however, as if you are hoping to have Aurora hold a lane, her block-1 means she will easily get overrun if she isn't killing what she is blocking. Since the self-regen is only occurring until half of max SP, it isn't clear if it will be enough to be relied upon to enable Aurora to function solo without healing support.
S1 looks to be a defensive oriented skill, increasing block count and DEF and granting Status Resistance. Although Status Resistance can be a situationally useful tool, purely defensive skills aren't overly useful in the current game, and her lower block count, even with skill active, would make her generally less useful for this role than Normal Defenders. Not only that, but she is stunned after Skill duration, not exactly a good outcome for a defensive skill that increases block count but doesn't enhance the ability to kill the extra enemies being blocked. It seems unlikely that this skill will see much use.
S2 really seems to be where it is at for this unit, as it essentially turns her into a Yeti Icecleaver that can Freeze her own enemies. The skill increases her ATK and Attack Interval, and attacks inflict the Cold Status Effect. Like when it is applied to our allied Operators, inflicting the Cold status reduces enemy ASPD. Inflicting Cold on an enemy that already has the Cold debuff will Freeze them, making them unable to move or use skills. Interestingly, unlike the Freeze applied to our Operators, frozen enemies will also have their RES reduced.
Once an enemy is Frozen, S2 will stop applying the Cold debuff and instead attack with increased damage (Yeti Icecleaver!). Also notable is that the skill uses the Ammo mechanic, giving her a certain amount of "attacks" when the skill is activated, with the skill ending when the ammo is depleted or the skill is canceled. This can be advantageous as it gives the skill a pseudo-infinite duration that doesn't waste any of the skill, and can be especially nice in reduced-SP-gain challenges/situations.
How strong this skill will be in practice will likely depend on the details, like the extent of the damage bonus against frozen targets, and how many hits she can get in while the enemy is frozen: S2 would take 2 hits to an unfrozen target before gaining the damage bonus on the 3rd hit, and the skill reduces her ASPD, giving enemies more time to thaw. She may also synergize well with other allies that can benefit from the Frozen RES reduction, and allies that can inflict the Cold/Frozen debuffs to maximize the number of S2 hits delivered while the enemy is frozen, but at the time of this writing there is only one other, the recently introduced Kjera.
Operator Featured Articles
Skill Upgrade Costs
Level | Requisites | Materials |
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1 ➝ 2 |
Lv1
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2 ➝ 3 |
Lv1
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3 ➝ 4 |
Lv1
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4 ➝ 5 |
Lv1
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5 ➝ 6 |
Lv1
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6 ➝ 7 |
Lv1
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Skill | Level | Requisites | Materials |
---|---|---|---|
1 |
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Lv1
8h
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Lv1
16h
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Lv1
24h
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2 |
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Lv1
8h
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Lv1
16h
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Lv1
24h
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Overall Skill Cost
Elite Upgrade Costs
Total Cost
Operator Profile
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LAL!ROLE |
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Unknown |
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十四 |
Gender | Female |
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Place of Birth | 谢拉格 |
Birthday | 12月20日 |
Race | Ursus |
Height | 169cm |
Combat Experience |
一年
|
Infection Status | 参照医学检测报告,确认为感染者。 |
Nation | |
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Group |
Physical Strength | Standard |
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Mobility | Normal |
Physiological Endurance | Excellent |
Tactical Planning | Standard |
Combat Skill | Standard |
Originium Adaptability | Normal |
Profile
因不幸感染矿石病而中断学业,来到罗德岛寻求治疗,经考核后,同时作为工程干员与行动队成员活跃在舰内舰外的各项任务中。
Clinical Analysis
Increase Trust to 25.【体细胞与源石融合率】7%
干员极光肺部有局部结晶化趋势。
【血液源石结晶密度】0.27u/L
干员极光因一场发生在极北冰原上的源石冰雹灾害而染上矿石病。那场灾难造成了五分之一的探险队队员感染,而根据当地救援队预估,感染比例本来会高达四分之三甚至更多。结合干员极光的感染情况来看,她与她的几位队友很可能站在最外面支撑着防御工事,保护了其他人。
——赫默
Archive File 1
Increase Trust to 50.极光的武器由她自己设计并打造,从外形到功能都具备一定的特殊性。
作为主体部分的盾牌以谢拉格产的稀有金属为主要构成材料,兼具硬度与韧性,能抵抗中等烈度的常见灾害冲击,并在超低温环境下具备优异的抗裂性能。其表面还附加了由哥伦比亚尖端实验室研发的耐腐蚀绝缘涂层,确保了即便暴露在源石密度较高的环境下,盾牌及关联装置仍能稳定运作。
盾牌兼具小型打桩机功能,便于在冰原环境下迅速扎营。在极光中止北地考察工作并加入罗德岛之后,她将打桩机改造成了如今的桩身自由伸缩模式。以极光的实战表现来看,这些精钢桩能在瞬间贯穿绝大部分常见地表,为竖立盾面的承压能力带来近280%的增幅。
另一组新增部件为贴附在盾牌下半部的“人工降雪机”。该设备并不能真正意义上地影响局部气候,其真正功能接近传导通路,辅助极光的源石技艺,令盾牌前方3米范围内的温度急遽下降。大部分敌人无法承受这样的极端低温,而对出身雪域的极光来说,空气中出现的冰晶不仅不会给她带来伤害,还会让她感觉到属于家乡的“温暖”。
补充:
见证了极光改造装备的过程以后,我们都很佩服她。并不仅仅因为她有着扎实的工程学知识和设计方面的巧思,更是由于她强大而乐观的内心。一个健康且强壮的人,突然在一场意外中患上矿石病,从此人生改道,即便不灰心气馁,也往往需要一段时间来调整心态,来接纳自己、适应全新的生活。而极光跳过了这个过程。她刚生病就来到罗德岛,加入工程部门,花了一个月的时间与我们讨论磨合,定好方案,造原型,调试,正式开工,一点一点将这件原本用于北地科考的装备改造成了性能出色的武器。随后,她立即参加考核,成为了一名行动干员。整个过程中,她没有犹豫,没有休息,就仿佛病情没有影响她一丝一毫。
无论是工作还是生活,极光都投入了百分之一百的精力。而在成为感染者之后,她选择投入百分之二百。
Archive File 2
Increase Trust to 100.这样的生活并没有持续多久。随着他们一家搬迁至希瓦艾什家的领地,极光就不得不告别了邻居家的玩伴。不久之后,朝夕相伴的大哥也和爸爸一起,去山里的矿区工作了。极光很想大哥,终于,有一天她偷偷跟上了哥哥和爸爸,想看看他们工作的地方到底长什么样。可惜她很快就在白茫茫的雪山间迷失了方向。据极光回忆,她不记得她一个人在山里待了多久,可能是三四天,也可能是七八天。最后,她的大哥在她一个人用雪堆起来的小房子里找到了她。下山时候,她趴在大哥背上,迷迷糊糊间,听到了大哥对她的解释,关于那些矿区彻夜运作的先进机械,关于他们这些年轻人眼中的雪山的将来。
大哥的很多话,极光说自己当时还并不明白,可她的心记下了。几年后,她中学毕业,第一时间报名参加了希瓦艾什家的人才计划。她要比她的大哥再往前走一点点,走到谢拉格外面去,从更远的地方回望雪山。时至今日,她心里仍然有着一座小房子,但她希望这座由她亲手建造的房子能越来越大,不仅要装下她的哥哥、她的爸爸妈妈,甚至有一天,能变成一座坚固的堡垒,为整个谢拉格抵御从外面奔袭而来的风雪。
Archive File 3
Increase Trust to 150.在那一刻,比起“美丽”或者“神奇”,极光更深的感受是“兴奋”。原来,她的愿望确实是可以被实现的,虽然这和耶拉冈德没有关系。“我靠自己的腿走到了这里,所以我看到了它。”关于当时的想法,极光并没有透露更多。虽然她随身携带的工具箱里,始终都放着一本翻旧了的《耶拉冈德》,但我们能感受到,她想看极光的愿望,与小时候愿望诞生时的初衷,已经不太一样。
极光至今仍然希望能再见一次,乃至更多次极光。然而一次勘察路途中的意外感染中断了她的科考之旅。如今,她离开了冰原,离开了学校,也不知何时能回到谢拉格,但她依旧没有放弃。
补充:
在得知极光的愿望之后,我们特地向她介绍了麦哲伦。麦哲伦热情邀请了极光加入她的下一次冰原探险任务。下面的请求或许有几分冒昧:虽说上述探险之旅不知何时才能成行,但如果极光向您提出申请,希望您看在她难得请假的份上,予以批准。
Archive File 4
Increase Trust to 200.是的,和其他谢拉格干员一样,她也为希瓦艾什家工作。一个守旧派家族的人,通常不会走出谢拉格,更不可能去哥伦比亚留学,也因此很难有机会接触到罗德岛。
但她以前是生活在佩尔罗契领地的人。这意味着,她对湖区与山地的地形都很熟悉。我们必须要为可能发生的冲突做好准备。一名熟悉双方阵地情况的干员,能为我们的队伍提供更全面的情报,从而提高从危机中全身而退的几率。
另外,我愿意信任她。
我并不是在怀疑干员崖心和其他来自喀兰贸易或者希瓦艾什领地的干员。可一旦罗德岛与希瓦艾什家出现立场分歧,他们必须做出选择。我不会把希望寄托在这些不确定的选择上。
而干员极光有所不同。无论是从她的资料,还是她在训练和实战中的言行来看,她都既不会为佩尔罗契而战,也不会为希瓦艾什对守旧派挥舞武器。也就是说,她的目标与罗德岛的目的一致:我们都希望谢拉格的事态平稳化。
或许终有一天,她会回去为谢拉格而战,但这一次,我相信她一定会站在我们这边。
——雪山之行前,杜宾与博士的交谈
晋升资料
Upgrade to Elite LV2.Voice Lines
Appointed as Assistant | 只要是我能做的工作,都可以交给我。我来这里,就是为了让你多休息一下,博士。 |
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Talk 1 | 我的病,不算什么。偶尔很痛,但我能忍住。博士,我一定要继续工作。我不想让大家对我失望。 |
Talk 2 | 点心,都吃完了。啊......是博士一周的量?抱歉......下午茶的话,我来做奶酪火锅吧。 |
Talk 3 | 在走廊上撞见银灰老爷和圣女大人的时候,我还是会忍不住行礼。可是他们说,在罗德岛,我应该把他们当成同事。我......努力试试。 |
Talk after Promotion 1 | 我......做不了探险家。比起探索,我更想守护。桩子打下去,家园建起来。像你们这样不断前行的人,还是需要有人替你们守着后方阵地的吧?博士,我想做那个人。 |
Talk after Promotion 2 | 银灰老爷说,谢拉格,不能永远依靠耶拉冈德,更不能依靠其他国家。我希望,有一天,我也能用手中的盾,为家人们抵挡风雪。 |
Talk after Trust Increase 1 | 我常常梦见雪山,梦见......我在结了厚冰的湖面上奔跑。我的家乡不只有冰雪,还有覆盖山谷的青草,和疾行在群山之间的列车。这些,都是我记忆中的谢拉格。 |
Talk after Trust Increase 2 | ......来找我的时候,我总是在睡觉?不,我没有不舒服。我习惯了,连续工作好几天,然后倒头就睡,可能会睡得久一些。博士,只要听见你的声音,我一定醒来陪你。我没问题的。 |
Talk after Trust Increase 3 | 博士,你见过极光吗?上学时,我在最北边的冰原上见过一次。很快,我生病了,只能离开科考团。如果我还能回去的话......博士,你愿不愿意和我一起看极光? |
Idle | 博士,我的外套,给你。趴着睡觉,容易着凉。 |
Onboard | 博士,我是极光。可露希尔老大经常提起你。我答应她,会保护你。 |
Watching Battle Record | 这是龙门战的作战记录?我学到了,原来盾牌还可以这么挥舞。 |
Promotion 1 | Sharp队长......对我评价很高?你也同意吗?我......好高兴。 |
Promotion 2 | 这枚勋章,我能寄回家吗?我想让妈妈知道,虽然我染了病,但走出来并不只有坏处。我还在进步。 |
Added to Squad | 又要出外勤任务吗?博士,我陪你。 |
Appointed as Squad Leader | 让我当队长?我......会尽力学习Sharp队长的指挥方式。 |
Depart | 极光,出击。 |
Begin Operation | 你们,别再走近了。 |
Selecting Operator 1 | 博士,请说。 |
Selecting Operator 2 | 等你下令。 |
Deployment 1 | 这块地形很适合我。 |
Deployment 2 | 一个敌人都别想通过。 |
In Battle 1 | 故乡的雪......陪伴着我。 |
In Battle 2 | 雪,让我的血沸腾。 |
In Battle 3 | 雪,令敌人的血冻结。 |
In Battle 4 | 雪,温暖我的家人。 |
4-star Result | 我会变得更强,让你赢得更轻松一点。 |
3-star Result | 先不要靠近我......我的手太冰了。快速搓一搓会好一点......好、好了,现在可以击掌了! |
Sub 3-star Result | 下一次,我不会放过任何一个人。 |
Operation Failure | 博士,我们需要尽快撤退!你还有力气吗?我背你走......不,抱你走也行! |
Assigned to Facility | 这间屋子,好热...... |
Tap | 饼、饼干,要撒到地上了! |
Trust Tap | ......要出门吗?我来当你护卫。 |
Title | 明日方舟。 |
Greeting | 博士,你好,有事请吩咐。 |