Tags
Archetype
Traits
Operator Description
Operator Quote
Obtain Approach
Headhunting: Yes | Recruitment: No |
Release Date (CN) | 2/25/2020 |
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Release Date (Global) | 8/26/2020 |
Potentials
Potential Item
Talent
Stats
Skills
- Skill 1
- Skill 2
- Skill 3
Can store up to 1 charges
Can store up to 1 charges
Can store up to 1 charges
Can store up to 1 charges
Can store up to 1 charges
Can store up to 1 charges
Can store up to 2 charges
Can store up to 2 charges
Can store up to 3 charges
Can store up to 3 charges
atk_scale (Attack Scale) | 1.5 |
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duration | 1.5 |
cnt | 1 |
atk_scale (Attack Scale) | 1.55 |
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duration | 1.5 |
cnt | 1 |
atk_scale (Attack Scale) | 1.6 |
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duration | 1.5 |
cnt | 1 |
atk_scale (Attack Scale) | 1.65 |
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duration | 2 |
cnt | 1 |
atk_scale (Attack Scale) | 1.7 |
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duration | 2 |
cnt | 1 |
atk_scale (Attack Scale) | 1.75 |
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duration | 2 |
cnt | 1 |
atk_scale (Attack Scale) | 1.8 |
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duration | 2.5 |
cnt | 2 |
atk_scale (Attack Scale) | 1.9 |
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duration | 2.5 |
cnt | 2 |
atk_scale (Attack Scale) | 2 |
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duration | 2.5 |
cnt | 3 |
atk_scale (Attack Scale) | 2.1 |
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duration | 3 |
cnt | 3 |
* This Skill modifies the Attack Interval by 0.7
* This Skill modifies the Attack Interval by 0.7
* This Skill modifies the Attack Interval by 0.7
* This Skill modifies the Attack Interval by 0.6
* This Skill modifies the Attack Interval by 0.6
* This Skill modifies the Attack Interval by 0.6
* This Skill modifies the Attack Interval by 0.4
* This Skill modifies the Attack Interval by 0.36
* This Skill modifies the Attack Interval by 0.36
* This Skill modifies the Attack Interval by 0.33
base_attack_time | 0.7 |
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base_attack_time | 0.7 |
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base_attack_time | 0.7 |
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base_attack_time | 0.6 |
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base_attack_time | 0.6 |
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base_attack_time | 0.6 |
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base_attack_time | 0.4 |
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base_attack_time | 0.36 |
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base_attack_time | 0.36 |
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base_attack_time | 0.33 |
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atk | 1 |
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[email protected] | 2 |
atk | 1.1 |
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[email protected] | 2 |
atk | 1.2 |
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[email protected] | 2 |
atk | 1.3 |
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[email protected] | 2.5 |
atk | 1.4 |
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[email protected] | 2.5 |
atk | 1.5 |
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[email protected] | 2.5 |
atk | 1.6 |
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[email protected] | 3 |
atk | 1.75 |
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[email protected] | 3.5 |
atk | 1.9 |
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[email protected] | 4 |
atk | 2.1 |
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[email protected] | 5 |
RIIC Base Skills






Botzu's Quick Evaluation
+ Dynamic range of prioritization and utility offered by her 3 Skills makes her very adaptable to different situations.
+ S1: good crowd control that prioritizes unblocked enemies and binds them
+ S2: Vaporizes high DEF enemies by prioritizing them and decreasing Attack Interval
+ S3: Good DPS Skill with a unique Caster ability changes damage to Physical, prioritizes low DEF, and disables enemy special abilities
= Talent 2: Increases her ATK and ASPD when there are no adjacent allies, a buff that can at times be difficult to activate
= Different strengths and utility than Eyjafjalla
- S3: has a long cooldown and works counter to her Talent
Operator Overview
Ceobe has a simple list of things she likes to do: eat well, drink well, sleep well, and beat up bad guys. Her disarming smile and sandy tresses are almost enough to distract from the armory of weapons she carries on her back, each one charged with elemental energy. This 6★ ST Caster hurls her various weapons into the fray to deal extreme Arts damage and crowd-control her opponents. She is especially good at changing the enemies she targets based on what you need her to do.
Casters are already excellent counters to high-DEF enemies, and Ceobe takes this to a whole new level with her first Talent, Thresher, which increases her damage by a percentage of her target’s DEF. She gets a further DPS boost from her E2 Talent, Lone Journey, which increases her ATK and attack speed when she’s not adjacent to another ally. Her Skills give her a variety of options to use all this bonus damage with, and each has its own unique priority for the enemies it will target:
- Really Cold Axe is an auto-trigger Skill that increases the damage of Ceobe’s next attack and causes it to Bind the target (stopping their movement). This attack prioritizes unblocked enemies where the Bind will be most effective, making it a good crowd-control option.
- Really Hot Knives is a manual Skill with great uptime that dramatically increases Ceobe’s attack speed and causes her to prioritize the highest-DEF enemies in her range. This Skill melts armored bosses like cotton candy in the desert sun.
- Really Heavy Spear is a manual Skill with a large SP cost but a correspondingly large effect. Ceobe’s ATK and attack range increase, her damage changes to physical, and her attacks Silence their targets (preventing special abilities). Since she deals physical damage with this Skill, she prioritizes the lowest-DEF enemies in range while it’s active, giving Ceobe an interesting hybrid niche amongst Casters. (Remember that her Talent is less effective against enemies with low DEF, however.)
Finding an isolated deployment spot to activate Lone Journey can be difficult on some maps, and Thresher doesn’t give much bonus damage against enemies with low DEF. Despite this, Ceobe is an absolute wrecking ball at destroying high-DEF enemies, which is usually the most important task for a ST Caster to fulfill. Give her an inch (of space) and this cerberus-inspired weaponsmaster will take a mile (-long spear and ram it straight through her enemy’s thorax).
Operator Featured Articles
Elite Promotion Discussion
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Skill 2: Really Hot Knives (M3) - Almost everything about this Skill improves at M3. The SP cost goes down, the initial SP goes up, the duration increases, and Ceobe's attack speed becomes even more blazing-fast. Really Hot Knives is Ceobe's defining Skill, so being able to use it faster, more often, and to greater effect just makes Ceobe even better than she already was.
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3rd Skill: Really Heavy Spear - When facing enemies with high RES that can laugh off Really Hot Knives, an E2 Ceobe can turn to Really Heavy Spear, which turns her attacks into physical damage, gives her an Anti-Air Sniper's attack range, and massively buffs her ATK. Anything that actually survives being impaled by Ceobe's spears will then have its special abilities sealed, giving Ceobe extra utility in the bargain. It's a nifty Skill with some niche uses, but in most situations Really Hot Knives is a better Skill to use.
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Talent 2 - Lone Journey - Buffs Ceobe's ATK and ASPD if there are no allies deployed next to her. Especially on maps with limited ranged grids, the buff can be more trouble to get than it's worth, but it's a nice bonus when you can swing it.
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Talent 1 Upgrade - Thresher - Thresher is Ceobe's defining Talent in the same way Really Hot Knives is her defining Skill (especially because of how well the two work together!) At E2, Thresher upgrades to do 15% more of an enemy's DEF stat as damage, which is a massive increase in performance (especially when using the aforementioned Really Hot Knives).
Skill Discussion
- For Ceobe's talent 2 Lone Journey, summons and placeable tokens (like roadblocks) count as friendly units.
Base Skill Analysis
Her E2 RIIC skill gives +20% to Factory productivity in the first hour and thereafter +1%per hour, up to +25%. Her E0 RIIC skill provides Capacity Limit +8 to the Factory and a morale reduction as well. Thus, when paired up with Vermeil, (whose skill increases productivity by 2% for every +1 increase in Capacity Limit provided by any Operators assigned to that Factory), Ceobe's total productivity increase is 41% at its maximum, the highest increase in the game (at the time of this writing).
Skill Upgrade Costs
Level | Requisites | Materials |
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1 ➝ 2 |
Lv1
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2 ➝ 3 |
Lv1
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3 ➝ 4 |
Lv1
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4 ➝ 5 |
Lv1
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5 ➝ 6 |
Lv1
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6 ➝ 7 |
Lv1
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Skill | Level | Requisites | Materials |
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1 |
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Lv1
8h
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Lv1
16h
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|
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Lv1
24h
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|
2 |
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Lv1
8h
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Lv1
16h
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|
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Lv1
24h
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|
3 |
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Lv1
8h
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Lv1
16h
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|
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Lv1
24h
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Overall Skill Cost
Elite Upgrade Costs
Total Cost
Operator Profile
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LM7 |
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Asami Seto |
Gender | Female |
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Place of Birth | Bolívar |
Birthday | Mar 3 |
Race | Perro |
Height | 153cm |
Combat Experience | 3 Years |
Infection Status | Originium crystals are distributed across the surface of her body, confirmed Infected by medical examination. |
Physical Strength | Standard |
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Mobility | Excellent |
Physiological Endurance | Outstanding |
Tactical Planning | Normal |
Combat Skill | Standard |
Originium Adaptability | Excellent |
Profile
Clinical Analysis
Increase Trust to 25.[Cell-Originium Assimilation] 9%
Operator Ceobe has clear signs of Infection, with crystals deposited mainly on the trunk perhaps due to blood circulation.
[Blood Originium-Crystal Density] 0.31u/L
A long period of wandering has resulted in this Operator never receiving formal treatment, and her infection is quickly getting worse. A significant cause for worry.
Has she dragged this body around all over the world? This ship is perhaps the last chance she has for a miracle, but her body... I hope there is still something we can do......
--J.A., Medic Operator
Archive File 1
Increase Trust to 50.Archive File 2
Increase Trust to 100.In light of the fact that Ceobe is still learning about the norms of civilized life, everyone privately agreed to not punish her when she gets caught, and some people even took the opportunity to feed Ceobe some strange things. Though these people usually fall under one of three categories - the experimenters, the kind-hearted, and those who just wanted to make fun of her, Ceobe generally only has two words to say about the things she eats: "Yummy," or "Good." No one can coax any other words out of Ceobe - naturally, the experimenters can't get the kind of data they're looking for, the kind-hearted pretty much all get the same few responses, and those who try to make fun of Ceobe are undertaking a self-defeating task. Over time, the number of people casually trying to feed Ceobe decreased as well.
Although she has indulged in many foods of all shapes and sizes since coming to Rhodes Island, if asked to pick out the food she loved the most, she would choose honey biscuits. As a matter of fact, honey biscuits are the only thing that she seems to be picky with - currently, she only accepts biscuits baked by Lava, Vulcan, and Matterhorn. She won't touch even a single crumb of the biscuits baked by anyone else - even by the logistics chief.
Summary: She won't eat, but she absolutely can eat just about everything. She loves honey biscuits. If the day comes where she's in the mood to eat the entirety of Rhodes Island, she'll likely do just that.
Archive File 3
Increase Trust to 150.Other than the Doctor, the person who Ceobe respects the most is Vulcan.
Archive File 4
Increase Trust to 200.While Ceobe lacked the qualifications to become an Operator, the HR Department finally gave her an opportunity to take the Operator evaluation exam upon Vulcan's recommendation. She had no expectation of becoming an Operator, nor did she know what such a job entailed, but she still demonstrated a great desire to become one. After becoming a fully-fledged member in Rhodes Island, her daily routine of eating, drinking, and fighting, combined with medical treatment of her Oripathy, also alleviated her strange fixation upon collecting weapons. She has grown accustomed to her comfortable lifestyle, and hopes that her time her can last forever if possible...
As long as someone can unlock the secret of her axe.
Promotion Record
Upgrade to Elite LV2."Feel free to dream." --Anonymous comments
Voice Lines
Appointed as Assistant | Hm? What should I do? Just put this stack of papers on this box? |
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Talk 1 | Doctor, are you working? Can I watch? Great! Sofa, here I come~ |
Talk 2 | I'm super strong. Forget one bad guy, I can take on a hundred at once. Uhh, maybe a hundred is a bit much... But ninety-nine is no problem! Mhm! |
Talk 3 | I found a bunch of these little bottle things in some room, and the sauce inside tasted pretty good. Is it spicy? Yeah, seems to be a little hot, but it's also really tasty. Want some, Doctor? |
Talk after Promotion 1 | My den is right here. Doctor's den is above my head, and Vulcan's is to my left... Okay, got it! Repeat it? Mm, sure. My den is above my head, Doctor's is to my left, and Vulcan's is right here... |
Talk after Promotion 2 | So this is where I started from? Oh, oh, then where did I go before this? And where did you catch me? Can you find it all on this map?! |
Talk after Trust Increase 1 | So hungry... My tummy's been grumbling for so long. Can we head to the cafeteria? |
Talk after Trust Increase 2 | I don't know much about these Arts, but when other people try to use my weapons, they can't make all those cool sparkly things happen. But don't worry, as long as I'm here, the bad guys won't be able to hurt you. I know who the bad guys are. |
Talk after Trust Increase 3 | There's a whole bunch of bad guys out there, and my friends won't always be around. That's why the more weapons I have, the more power I have. Isn't that right? Hey, can you stuff another hammer back there? And a javelin too, those are super useful! Hm? No means no! |
Idle | Doctor's snoring sure sounds funny. |
Onboard | You seem like you're a pretty nice person. "Doctor," was it? My name is Ceobe, but if that's too hard to say, you can just call me Kay! I'll be in your care! |
Watching Battle Record | I'm watching! I really am! |
Promotion 1 | This little button is for me? Do I look good wearing it? |
Promotion 2 | One's not enough, two gets the job done, and three is for safety. As long as I bring the right weapons for the job, I'll take out the bad guys as they come. |
Added to Squad | Doctor, I'm all ears. |
Appointed as Squad Leader | Lead? What's a lead? |
Depart | I wonder if there's gonna be anything tasty when I get back~ |
Begin Operation | Phew... All righty! |
Selecting Operator 1 | Hmm? |
Selecting Operator 2 | Loud and clear! |
Deployment 1 | Leave it to me! |
Deployment 2 | See you later! |
In Battle 1 | Haah! |
In Battle 2 | Gooooooo! |
In Battle 3 | Dadadadada! |
In Battle 4 | Prey should stay still! |
4-star Result | With your brains, my job is super easy! You're the best, Doctor! |
3-star Result | All that's needed is a bang, bang! And that takes care of them! |
Sub 3-star Result | Are you hurt? Do you need help? |
Operation Failure | Hurry, run! We won't be able to get away if we don't hurry up! |
Assigned to Facility | This fluffy thing is gonna feel absolutely amazing~ |
Tap | I'll bite you! |
Trust Tap | Hey, can you take me with you? |
Title | Arknights. |
Greeting | Good morning, Doctor! Mhm, that's a proper greeting, right? |