Tags
Archetype
Traits
Can be deployed on Ranged Tiles
Operator Description
Operator Quote
Obtain Approach
Obtainable from [Guiding Ahead] Event Missions
Headhunting: No | Recruitment: No |
Release Date (CN) | 3/15/2022 |
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Release Date (Global) | N/A |
Potentials
Potential Item
Talent
Stats
Skills
- Skill 1
- Skill 2
force | 0 |
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stun | 1.2 |
force | 0 |
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stun | 1.3 |
force | 0 |
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stun | 1.4 |
force | 1 |
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stun | 1.4 |
force | 1 |
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stun | 1.5 |
force | 1 |
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stun | 1.6 |
force | 1 |
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stun | 1.7 |
force | 1 |
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stun | 1.8 |
force | 1 |
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stun | 1.9 |
force | 2 |
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stun | 2 |
force | 1 |
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stun | 2.7 |
forcer_s_2[brush].stun | 1.6 |
forcer_s_2[hit_directly].stun | 1.6 |
projectile_range | 0.33 |
force | 1 |
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stun | 2.8 |
forcer_s_2[brush].stun | 1.7 |
forcer_s_2[hit_directly].stun | 1.7 |
projectile_range | 0.33 |
force | 1 |
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stun | 2.9 |
forcer_s_2[brush].stun | 1.8 |
forcer_s_2[hit_directly].stun | 1.8 |
projectile_range | 0.33 |
force | 1 |
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stun | 3 |
forcer_s_2[brush].stun | 1.9 |
forcer_s_2[hit_directly].stun | 1.9 |
projectile_range | 0.33 |
force | 1 |
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stun | 3.1 |
forcer_s_2[brush].stun | 2 |
forcer_s_2[hit_directly].stun | 2 |
projectile_range | 0.33 |
force | 1 |
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stun | 3.2 |
forcer_s_2[brush].stun | 2.1 |
forcer_s_2[hit_directly].stun | 2.1 |
projectile_range | 0.33 |
force | 2 |
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stun | 3.4 |
forcer_s_2[brush].stun | 2.2 |
forcer_s_2[hit_directly].stun | 2.2 |
projectile_range | 0.33 |
force | 2 |
---|---|
stun | 3.6 |
forcer_s_2[brush].stun | 2.3 |
forcer_s_2[hit_directly].stun | 2.3 |
projectile_range | 0.33 |
force | 2 |
---|---|
stun | 3.8 |
forcer_s_2[brush].stun | 2.4 |
forcer_s_2[hit_directly].stun | 2.4 |
projectile_range | 0.33 |
force | 3 |
---|---|
stun | 4 |
forcer_s_2[brush].stun | 2.5 |
forcer_s_2[hit_directly].stun | 2.5 |
projectile_range | 0.33 |
RIIC Base Skills






Operator Overview
Translation Credits: Jetroyz and Iana
"Greetings, I am Rhodes Island's correspondent of the Notarial Hall's external dispatch agreement. Codename? Hm... just call me Enforcer. These are the documents relevant to the agreement. I'll be in your care for the foreseeable future."
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"Lateran Notarial Hall executor neophyte Eizel, you have passed all trials placed upon you during your probational period. From today onwards, you shall formally become an executor of the Hall. In the name of the Cardinal of the Lateran Fifth Bureau and the Director of the Notarial Hall, I congratulate you.
"Yet, you've chosen a road of great peril and unease, going far beyond the mere accomplishment of acquiring the station of executor."
"How is one's road paved in front of them? Each decision, each idea, even every little contemplation shapes our road towards finality. Are you truly prepared?"
"Answer me, Eizel. Is this your decision?"
......
"Yes, Cardinal."
"I'm already making good time."
-------------
Race: Sankta
Origin: Lateran
Proficiencies: Logical Deduction(Trivialities), Communication(Listening)
"Joy, sadness, anger... emotions spread themselves amongst the masses as it is. They care not what city we come from, which denomination we belong to."
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Illustrator: Chuzenji
CV: Ono Kensho
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Enforcer is a 5★ Specialist [Pusher / Push Stroker] that specializes in Stunning enemies.
Talents and Skills
Archetype: Specialist [Pusher / Push Stroker]
Trait: Attacks multiple enemies equal to Block Count. Can be deployed on Ranged Tiles.
Talent 1: When attacking heavier enemies, ignore a certain amount of DEF
Skill 1 The next attack pushes the target away with certain amount of force. If the target hits a high tile, it is Stunned for several seconds
Skill 2: Immediately push all enemies within range away from self with a certain amount of force and Stun them for several seconds. If the targets hit a high tile, the Stun duration is extended. If the targets hit other enemies, the other enemies are also Stunned for a certain duration.
First Impressions
Note: These are first impressions and based on conjecture since we don’t know the exact details.
[Enforcer] will be the next Specialist [Pusher / Push Stroker] , the first new one since Weedy, and the second 5*, joining FEater. Pushers are all about.. well.. pushing, of course. So the Force strength of his pushes will matter, and we won't know those until he is released, though it is highly unlikely he'll be able to match the push force that Weedy can supply. We can probably expect something in line with FEater's skills.
Crowd control can also be an important part of a Pushers kit, and Enforcer's skills supply a Stun to enemies that are pushed into raised tiles (S1) or to enemies that have an enemy pushed into them (S2). It is possible this utility could find situational use, but for the average player that already has Weedy or FEater developed, it is unlikely that Enforcer will be worth the development costs.
Operator Featured Articles
Skill Upgrade Costs
Level | Requisites | Materials |
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1 ➝ 2 |
Lv1
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2 ➝ 3 |
Lv1
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3 ➝ 4 |
Lv1
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4 ➝ 5 |
Lv1
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5 ➝ 6 |
Lv1
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6 ➝ 7 |
Lv1
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Skill | Level | Requisites | Materials |
---|---|---|---|
1 |
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Lv1
8h
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Lv1
16h
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|
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Lv1
24h
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|
2 |
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Lv1
8h
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Lv1
16h
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Lv1
24h
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Overall Skill Cost
Elite Upgrade Costs
Total Cost
Operator Profile
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Chuzenji |
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Unknown |
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杜光祎 |
Gender | Male |
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Place of Birth | 拉特兰 |
Birthday | 1月30日 |
Race | Sankta |
Height | 176cm |
Combat Experience |
半年
|
Infection Status | 参照医学检测报告,确认为非感染者。 |
Nation |
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Physical Strength | Standard |
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Mobility | Excellent |
Physiological Endurance | Standard |
Tactical Planning | Standard |
Combat Skill | Excellent |
Originium Adaptability | Standard |
Profile
Clinical Analysis
Increase Trust to 25.【体细胞与源石融合率】0%
干员见行者没有被源石感染的迹象。
【血液源石结晶密度】0.12u/L
干员见行者甚少接触源石,不过咖啡有点接触得太多了,应注意适量饮用。
Archive File 1
Increase Trust to 50.但是,这并不意味着见行者不擅长战斗。在干员测试中,见行者发挥出了让人惊讶的战斗能力,特别是近身格斗能力。虽说尚且缺乏临机应变的经验,就技术而言,恐怕他完全可以用关节技说服谈判桌上的所有人。
太好了,公证所的执行者里也有人类!这小子甚至会主动帮我泡咖啡!
——可露希尔
Archive File 2
Increase Trust to 100.然而,公证所执行者需接受的教育和训练远远不止于此。
在公证所任职本就是一件困难的事,其中的每一位成员都必须把不同层级的律法、戒律、规则烂熟于心,并且对它们拥有深入的理解。可以说,许多公证所成员都堪称渊博的法学学者。在此之上,一名执行者还需要具备杰出的铳械操作技艺,以及最困难的——应对可能与同族敌对的情况。这绝非从教科书上能够习得的本领。
由于萨科塔的律法与共感,一名萨科塔要对另一名萨科塔产生敌意或隐藏敌意本就是一件困难的事情,即使不以违背律法为代价持铳相向,对同族出手仍需克服巨大的心理压力和道德谴责感。或许干员送葬人那样的状态才是一个娴熟于任务的执行者应有的面貌。然而干员见行者,在保持自己那份温和态度的前提下,以他的方式通过了所有的公证所训练。
他笑着对人事干员表示,自己没什么特殊的秘诀,只是比较有耐心而已。
Archive File 3
Increase Trust to 150.依据干员见行者的说明,塞茜莉亚的身体状况并不稳定,经由凯尔希医生判断,罗德岛会在尽可能的范围内为她提供医学援助。遗憾的是,我们并不能真的帮上这个可爱的女孩什么忙,凯尔希医生只能给出一份包含膳食与作息建议的简单医嘱。鉴于塞茜莉亚之后将前往卡兹戴尔周边区域,后续的健康监测罗德岛医疗部门也难以跟进。不过,塞茜莉亚表示她完全能够照顾好自己,我们不妨相信这位早慧的女孩。更何况,见行者也会一路随行。一名执行者所掌握的技能足够处理绝大部分突发情况。
值得注意的是,在启程前往卡兹戴尔之前,见行者经常与罗德岛上负责未成年人教育的干员共处,向他们详细咨询了从初等教育到中等教育阶段所有的推荐教材和配套的备课教案,并将其全部下载到了自己的终端中。
Archive File 4
Increase Trust to 200.塞茜莉亚的身体状况非常特殊,出乎意料的是,干员见行者对这一点的认知比我们想象得还要深刻。相信这与他们在拉特兰万国峰会期间的经历有关。
没错。这个叫塞茜莉亚的女孩是萨科塔与萨卡兹的混血,就算是两个世代仇恨的种族,也总有人能跨越千年来构建的壁垒。说实话,这个女孩并不是孤例,情感拥有比我们想象中大得多的力量。
真正值得注意的是,作为一名混血儿,虽然并不稳定,塞茜莉亚的头顶依然闪耀着光环。萨科塔与外族的孩子永远不可能是萨科塔,这本该是铁律。光环与光翼是被律法接纳的证明,律法拒斥他者。
那么,塞茜莉亚的存在到底意味着什么?
我们掌握的信息或许还太少。
塞茜莉亚和艾泽尔似乎并不执着于追问这个问题,这是个明智的选择。对于我们每个个体而言,重要的不是存在被赋予的意义,而是存在所造就的意义。他们未来的旅程注定不会那么顺遂,会有磨难,会有荆棘,甚至可能一无所获,空手而归。
但绝不会是徒劳无功,祝这两位年轻人好运。
晋升资料
Upgrade to Elite LV2.Voice Lines
Appointed as Assistant | 博士,这些文件都是今天要做完的?可是,还剩下这么多......没办法,我来帮您吧。两个人一起处理,应该不会耽误休息时间。 |
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Talk 1 | 在决定要违反命令,私自行动时,我就已经做好了会被问责的准备。只是没有想到,送葬人前辈会推荐我到这里来...... |
Talk 2 | 博士,您知道在哪里可以借到故事书吗?医疗部的干员托我照看来治疗的孩子们,我想给他们念点故事。 |
Talk 3 | 公证所不仅有执行者这样的外勤类职务,同时也有许多文职岗位。其实我本来的志愿就是文职,但在考核的时候一不小心......咳,弄塌了测试场馆的几间屋子,才被调到了这个职位上。 |
Talk after Promotion 1 | 我不后悔离开拉特兰,这是我自己的选择。虽然有很多不习惯的地方,但能像现在这样看一看大地各处,我觉得就已经值得了。 |
Talk after Promotion 2 | 萨科塔人能察觉互相的心情,这在我们之间是一种不必特地强调的常识。但是很遗憾,在某个时刻,我忽然发现自己失去了那种同族间的感应。不是身体上的病变,我只是......开始思考。 |
Talk after Trust Increase 1 | 等等,博士!哎,您拿错杯子了,这是我泡给自己的浓缩咖啡,没有加糖,旁边这一杯才是给您的。抱歉,会不会太苦了?......没问题,味道很好?是、是吗,您喜欢就好。 |
Talk after Trust Increase 2 | 博士,可以把您的通讯装置借我一下吗?工作结束之后,一般我会关闭通讯仪器,不接收任何消息。......好了,我给您开通了紧急联络权限,这样一来,有任何事您都可以随时联系我。 |
Talk after Trust Increase 3 | 您现在好像很开心?嗯,我是这么感觉的。快乐、悲伤、愤怒......情感本就可以在人群中相互感染,而不必分我们来自什么城市,属于什么族群。博士您喜悦时,我当然也能感觉到。 |
Idle | 博士,您还醒着吗?请再坚持一下,把这些工作完成,就可以休息了。来,您要的咖啡。 |
Onboard | 您好,我是经由中庭公证所外调协议派遣来罗德岛的职员。代号?嗯......您叫我见行者就好。这是协议的相关文件,接下来一段时间就麻烦您了。 |
Watching Battle Record | 太好了,这种作战风格我可以很快适应。 |
Promotion 1 | 晋升......对接下来的具体工作时间安排会有什么影响吗? |
Promotion 2 | 或许我的想法还是很不成熟,但走到今天,每一步都是我自己做出的选择,这就足够了。博士,非常感谢您这段时间的照顾。 |
Added to Squad | 新的任务吗?我明白了。 |
Appointed as Squad Leader | 如果遇到意外状况,我会自行判断如何行动。 |
Depart | 早点出发,早点休息。 |
Begin Operation | 战斗中造成的损坏需要赔偿吗? |
Selecting Operator 1 | 听您安排。 |
Selecting Operator 2 | 强制执行。 |
Deployment 1 | 这场战斗并非因仇怨而起。 |
Deployment 2 | 大家只是立场各不相同罢了。 |
In Battle 1 | 到此为止。 |
In Battle 2 | 有理念支撑的争斗并非毫无意义。 |
In Battle 3 | 各位的想法我之后会听。 |
In Battle 4 | 各位请小心,不要从这里摔下去。 |
4-star Result | 他们有他们的坚持,我们也有我们的。感谢您愿意去了解,博士。 |
3-star Result | 任务完成。您也辛苦了,博士,回去好好休息吧。 |
Sub 3-star Result | 离开的那些人,他们是放弃了吗?还是...... |
Operation Failure | 不必如此沮丧,我们还可以再尝试。 |
Assigned to Facility | 这里就是罗德岛的宿舍?非常......嗯,简洁。 |
Tap | 小心,咖啡会洒出来。 |
Trust Tap | 休息的时候我会戴上眼罩,只能靠脚步声分辨各位。刚刚是......博士吗? |
Title | 明日方舟。 |
Greeting | 要喝咖啡吗,博士? |