GamePress
Position
Attack Type

Tags

Archetype

Traits

Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 110% of the operator's ATK)
init_atk_scale = 0.2
delta_atk_scale = 0.15
max_atk_scale = 1.1
max_stack_cnt = 6

Operator Description

Saintess's Attendant Kjera, from the summit of the snowy mount she came.

Operator Quote

When troubles come knocking, seek a word or two from her—she'll comfort you.

Obtain Approach

Activity Acquisition
The Operator is acquired by completing specific activities (in-game Events).
Obtain Approach Detail

Reward from [Break the Ice] Event Mission

Headhunting: No Recruitment: No
Release Date (CN) 12/21/2021
Release Date (Global) 6/30/2022

Potentials

Potential Item

Kjera's Token A hand-knitted scarf. The materials are excessive, and you'd find it hot even wearing it in Kjerag. No unusual features at all, just the craftsmanship that goes into knitting a fine scarf like this is already enough to make you gasp in admiration.

Talent

ATK +5%, when there are two or more ground tiles within Attack Range, the effect becomes ATK +11%
Info
ATK +8% (+3%), when there are two or more ground tiles within Attack Range, the effect becomes ATK +14% (+3%)
Info
ATK +10%, when there are two or more ground tiles within Attack Range, the effect becomes ATK +16%
Info
ATK +13% (+3%), when there are two or more ground tiles within Attack Range, the effect becomes ATK +19% (+3%)
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
10
Redeploy Time
80
DP Cost
21
Block
1
Attack Interval
1.3

Skills

SP Cost:
40
40
40
37
37
37
35
34
33
30
Initial SP:
0
0
0
5
5
5
10
10
10
15
SP Charge Type
Skill Activation
Duration
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
Skill Effect
ATK +30%
ATK +35%
ATK +40%
ATK +45%
ATK +50%
ATK +55%
ATK +60%
ATK +75%
ATK +90%
ATK +100%
Detailed Skill Info
atk 0.3
atk 0.35
atk 0.4
atk 0.45
atk 0.5
atk 0.55
atk 0.6
atk 0.75
atk 0.9
atk 1
SP Cost:
50
49
48
47
46
45
44
43
42
40
Initial SP:
10
10
10
15
15
15
20
20
20
20
SP Charge Type
Skill Activation
Duration
20 Seconds
20 Seconds
20 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
Drone +1, ATK +20%. Releases Drones to attack enemies, and grants self and Drone a 15% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +23%. Releases Drones to attack enemies, and grants self and Drone a 15% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +26%. Releases Drones to attack enemies, and grants self and Drone a 15% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +29%. Releases Drones to attack enemies, and grants self and Drone a 15% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +32%. Releases Drones to attack enemies, and grants self and Drone a 15% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +35%. Releases Drones to attack enemies, and grants self and Drone a 15% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +40%. Releases Drones to attack enemies, and grants self and Drone a 20% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +45%. Releases Drones to attack enemies, and grants self and Drone a 22% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +50%. Releases Drones to attack enemies, and grants self and Drone a 22% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Drone +1, ATK +55%. Releases Drones to attack enemies, and grants self and Drone a 22% chance to inflict Cold to enemies for 2.5 seconds
The Drone locks onto an enemy until the enemy is defeated or until the skill is over, then returns to the Operator
Detailed Skill Info
atk 0.2
[email protected] 1
[email protected] 0.15
[email protected] 2.5
atk 0.23
[email protected] 1
[email protected] 0.15
[email protected] 2.5
atk 0.26
[email protected] 1
[email protected] 0.15
[email protected] 2.5
atk 0.29
[email protected] 1
[email protected] 0.15
[email protected] 2.5
atk 0.32
[email protected] 1
[email protected] 0.15
[email protected] 2.5
atk 0.35
[email protected] 1
[email protected] 0.15
[email protected] 2.5
atk 0.4
[email protected] 1
[email protected] 0.2
[email protected] 2.5
atk 0.45
[email protected] 1
[email protected] 0.22
[email protected] 2.5
atk 0.5
[email protected] 1
[email protected] 0.22
[email protected] 2.5
atk 0.55
[email protected] 1
[email protected] 0.22
[email protected] 2.5

RIIC Base Skills

(线索搜集·α)
Room Type:
Reception Room
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Snow Watcher Lvl: 1
(雪境守望)
Room Type:
Reception Room
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Karlan Commercial (Clue 6)
Kjeragandr Lvl: 1
(耶拉冈德)
Room Type:
Reception Room
When this Operator is assigned to the Reception Room, every time that a non-Karlan Trade clue is collected, the likelihood of obtaining Karlan Trade clues is increased (working time improves the likelihood)

Botzu's Quick Evaluation

+ Drone caster with the ability to apply the Cold and Frozen effects
+ Offers decent crowd control, especially when paired with others operators that apply Cold, or when her ASPD is boosted.
+ S2: Synergizes well with her Archetype as the drones lock onto the target and Freeze immobilizes, allowing her more time to attack the same target.
- S2: Freeze chance is RNG based with the low chance to Cold, so it can be unreliable.
- Her unique ability to freeze enemies is only active with S2, which has a poor uptime.
- Low DPS relative to other Drone casters

Operator Overview

"'Prayer that will be found, devotion that will be rewarded...' If anything that convenient truly existed, I'd like to see it myself. Me? I'm hardly even perfect knitting sweaters—how could I grant anyone's wishes? Oh, but if you'd like a blizzard, that's something I can do for you."

Kjera is possibly the Goddess Kjeragandr (the one that Pramanix and her family worship). It’s a little unclear why a goddess would choose to take the form of Pramanix’s maidservant, but then again, even a goddess needs a bit of fun once in a while. For example, oh… fighting as a 5 Mech-Accord Caster and bringing the formerly-enemy-only Cold status ailment to the field?

Mech-Accord Casters have quick ASPD but low ATK, relying on dealing lots of small hits quickly with the help of a “drone” that deploys along with her. Mech-Accord drones attack at the same time as their Caster companions, and their damage ramps up the longer they attack the same target. Kjera compensates for the “low ATK” part of the archetype with her Talent, Deference, which gives her a small ATK buff that increases if she is deployed next to two or more ground tiles (typically an easy condition to satisfy). She puts this buff to good use with her Unrestrained Heart S2, where she further buffs her ATK and—more importantly—conjures a second drone, attacking three times with each action! Kjera’s drones can also follow the enemy out of her attack range as long as Unrestrained Heart is active, continuing to fire until the Skill ends… or until the enemy’s life does.

Finally, while Unrestrained Heart is active, Kjera and her drones have a chance to inflict the Cold ailment on their target. Cold reduces the ASPD of the target, and if it is applied again to a target who already has Cold, that target is Frozen, preventing them from moving and lowering their RES for the duration. The chance to cause Cold with Unrestrained Heart is low, but because Kjera unleashes so many attacks during its duration, you’ll see the effect more often than you might think.

On her own, Kjera is a reliable source of quick, effective Arts damage, especially for a welfare Operator. However, Kjera really shines when supported by other Operators. Kjera’s main strength is causing Freeze with Unrestrained Heart, and you can bolster this in two ways: Operators who cause Cold, or Operators with ASPD buffs. The former is obvious: layer more Cold effects and you get more Freezes. However, with just a small ASPD buff, Kjera becomes quick enough to land another attack before her own Cold effect wears off, greatly increasing her ability to Freeze targets. Even a goddess can’t do everything by herself—if she could, she wouldn’t need worshippers, now would she?

Newbie Tier List Explanation

Good damage, crowd control, and debuffing. A decent choice for new players, though most will be fine using the cheaper-to-develop Click instead, and using the resources on a bigger-impact upgrade elsewhere.

Skill Discussion

Skill
Mastery
Story
Advanced
Roguelike
S2M3 B- None A-

Kjera, although a decent unit, is one who has a serious value problem. When considering promotion costs, there are more cost-effective options for lower rarity Casters that people will already have available, such as Amiya and Click. That makes the investment value of Kjera quite a bit lower. Given her very high promotion and Mastery costs, it's difficult to give Kjera high grades here. However if you can stomach the costs she can be a surprisingly reliable Caster, especially in IS. Most people though, will want to stick with Click and put those resources elsewhere.

It's worth noting that along with Gnosis, she can pretty reliably Freeze enemies for her S2 duration which is a pretty powerful combo. If Gnosis is a regular on your team she can look a lot more appealing despite the costs.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x7
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x4
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x4
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x3
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x3
x120000
x3
x8
x13

Overall Elite Cost

Total Cost

Operator Profile

Artist Ryuzakiichi
CV 久川绫
CV (EN) Sarah Oven
CV (CN) 陈超群
Gender Female
Place of Birth Kjerag
Birthday Dec 5
Race Undisclosed
Height 165cm
Combat Experience
None
Infection Status Medical tests have confirmed that no infection is present.
Nation
Group
Physical Strength Normal
Mobility Standard
Physiological Endurance Standard
Tactical Planning Excellent
Combat Skill Standard
Originium Adaptability Flawed

Profile

Head maid to Kjerag Saintess Enya Silverash (also known as Operator Pramanix), joining Rhodes Island as delegate of the Saintess.
Responsible for a great deal of connective matters in Pramanix's secret visits to Rhodes Island. Extremely keen on the operator life, presently active as a Caster Operator in all manner of missions.

Clinical Analysis

Increase Trust to 25.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%

[Blood Originium-Crystal Density] 0u/L

What do I say? She doesn't really hide it, and she went so far beforehand as to tell me that her body probably isn't like the layman's, so I'm not overly surprised by this?
Although if I could just have a little discussion with her, get her to undergo regular inspections in my office, let me draw a little blood, that's all. It wouldn't impact her in any real way.
—Warfarin
Ask her yourself.
—Kal'tsit

Archive File 1

Increase Trust to 50.
Though her appearance seems rather youthful, Kjera often strikes a sense of seniority into people. Primarily, this is because she has a rather subconsciously old-fashioned way of looking at certain things, and not in a way that would turn off people of modern thought, but in a 'there are people who still think like this?' way. Moreover, she is exceptionally naturally caring of those around her, and operators who've been on missions with her line up to attest they've felt it was like being on a mission with a family elder, very strange, but not too bad either. Combined with what the Doctor's picked up in Kjerag, Kjera's true identity my be far more complex than the Saintess's head maid.
Just as Dr. Kal'tsit says, 'Of all those of her kind still alive, she may well be the easiest one to get along with.'

Archive File 2

Increase Trust to 100.
Compared to Pramanix, who has to go out of her way to make her own free time to leave Kjerag and come to Rhodes Island on 'vacation,' Kjera as her head maid clearly has much more liberty over allotting her own time. Pramanix may not stop over at Rhodes Island for long throughout the course of a year, but Kjera seems to stay aboard so long as she wishes it, likely because she simultaneously has a duty as a contact bridge between Rhodes Island and Saintess Enya—though as far as Rhodes Island is concerned, at least initially, we had no expectations of such contact.
Before Pramanix first visited Rhodes Island, Kjera didn't actually shy from meeting any others from Kjerag, not even avoiding showing up in the same place as SilverAsh when he visited—of course, both SilverAsh and her are obviously people who know the limits.
Essentially, Kjera has never given anyone a very clear sense of being 'the surrogate of the Saintess,' but more pertinently, she seems to take a lot more joy in the Operator lifestyle than many others.
Moreover, she has a full understanding of Kjerag; even the travel handbooks issued by Karlan Commercial don't know as much as she does, and in her vivid explanations, plenty of operators have gained a more profound comprehension of what kind of place Kjerag is.

Archive File 3

Increase Trust to 150.
When Kjera applied for Saintess Enya's interim collaborative operator status on her behalf, Rhodes Island was thoroughly hesitant.
Firstly, Saintess Enya was already nominally Kjerag's leader, and Rhodes Island policy has always refrained from having direct ties to any political entity. Secondly—before that, her elder brother, Enciodes, had already become a Rhodes Island interim collaborative operator—SilverAsh.
If Enya and Enciodes' relations weren't apparent by the end of the Doctor's journey to Kjerag, then they were crystal clear by the time Kjera handed her application in. The siblings' reconciliation had already turned out as a false start. They chose their own respective positions, and hence simply acted on them, nothing more.
And Enya still decided to join Rhodes Island even after knowing the basis of our and Enciodes' relationship; we're hard-pressed to believe her objective really was as simple as Kjera claims, that she wanted to give herself a moment of reprieve from the bustle of government affairs, and reunite with her sister. Or, perhaps, this truly is her mind, but given her identity, just the slightest carelessness and Rhodes Island would become another battleground for her and Enciodes' game, even if that's not what she wants.
But in the end, Rhodes Island still approved her application. After all, taking a step back, Kjera joining Rhodes Island as Enya's surrogate already gave rise to ties between us and Enya, and refusing at this time would be like sticking our heads in the sand. In another regard, Rhodes Island has always been capable of maintaining its own position, and as Enya and Enciodes are both willing to accept Rhodes Island's terms, acting as operators under certain restrictions, they would have to honor Rhodes Island's policy in that case. At Rhodes Island, she is Operator Pramanix, and Enciodes is Operator SilverAsh, with nothing on top.
'...Speaking as a bystander, I'm very happy Enya and Enciodes have separately made their choices. The answers they've submitted are both brilliant, and I have high hopes for the future. But I'm no more than an observer, in the end. I'm Enya's head maid; I've seen her anger, bewilderment and tears. During the Snowcap Incident, I could say I couldn't interfere in the process of their giving their answers, so I'm not willing to directly act—in reality, if I really can't avoid it in the end, I will act to save Enya—but what about the future? Will I just fold my arms and watch then, too? Doctor, to tell the truth, I don't think I can do that.'
'That's one big reason I came here, Doctor. These siblings make their own choices, and the barrier crossed between them will grow larger and larger, but given you could conclude the Snowcap Incident so, I trust that you also have the ability to find them another way in future. Doctor, you're going to help me, aren't you?'

Archive File 4

Increase Trust to 200.
Doctor, you should be able to guess who I am. Am I Kjeragandr? Or perhaps an existence very intimate to Her?
You'd find it slightly boring if I personally told you, so I'll let you imagine. After all, it's not important in the end, is it?
At least, I personally feel it isn't.
When She was born, She thought there was only the snowcapped mountain between heaven and earth, and the people living on the snowfields, and She automatically felt close to those people. She had never left Kjerag before, and She only knew a land by that name, and was only acquainted with the people who lived upon it. The Kjerag people believed they were relying on Her, but in actuality, wasn't She relying on them too?
Did thinking of having to bear the people's hopes terrify Her in turn? Had confronting the way in which things developed left Her at a loss? Did realizing the people held to faith and ceased to walk on cause Her regret?
Who was She?
In all honesty, what this question should be asking is, what was She, and what did She represent.
My answers are, She was born of Kjerag's people, and She stands for what once happened, but She doesn't know what *is* happening, nor what *will* happen.
Kjerag's future has never been in Her hands, and should not be in Her hands.
But if so—what course should She now follow?
Why would She be born unto this great land? If protecting Kjerag is not Her calling, then what meaning is there in Her life?
This answer, She wishes to find.

Promotion File

Upgrade to Elite LV2.
The Doctor has determined, though Kjera hasn't explicitly stated it, she clearly possesses some form of high-speed, even instantaneous motion ability. Otherwise, her elusive and fleeting movements become impossible to explain.
Kjera doesn't hide this, and has given a definitive reply.
'I can indeed appear wherever I want within Kjerag's borders, but I can't do that outside of them.'
Aside from that, she's also shown herself to have some ability of mental suggestion, able to make others not consider her conspicuous, and she's relied on this ability to lead her long life in Kjerag without being suspected.
Her openness actually deepens Rhodes Island's confusion—in the end, this clearly doesn't fall under any Originium Arts.
However, she and Nian should be of the same sort. After all, the first time she saw Nian, her stunned look left a deep impression on us. Nian seems to take a fair liking to her as well, frequently showing up solicited by her chef's table.
Further, compared to Nian's reason-rejecting abilities, her own could be called so much as immature, which inevitably piques greater curiosity in their true identities, as well as their race's mode of life.

Voice Lines

Default
Appointed as Assistant Doctor! Was it me you wanted? Or did you want me to find Enya for something?
Talk 1 I can't just pop up anywhere I want like I can back in Kjerag, Doctor. So if you want something delivered for you, you'll want someone else.
Talk 2 Doctor! Is your belly empty? I've learned how to use Rhodes Island's kitchen, so I can put something together for you.... ah, but I can only do Kjerag food for the time being. Hmm... how about some cheese fondue?
Talk 3 Enya... Enya? Doctor, have you seen Enya? It's about time we return to Kjerag, and with all the things that need her attention, she has to come with us. Just where has that girl scurried off to now...?
Talk after Promotion 1 'Prayer that will be found, devotion that will be rewarded...' If anything that convenient truly existed, I'd like to see it myself. Me? I'm hardly even perfect knitting sweaters—how could I grant anyone's wishes? Oh, but if you'd like a blizzard, that's something I can do for you.
Talk after Promotion 2 In a certain way, Enya and Enciodes are the same to me. Both siblings want to change Kjerag, after all. But if I had to say why I'm so much closer to Enya... it's because she became my Saintess. Not Enciodes.
Talk after Trust Increase 1 Doctor, next time you visit Kjerag, would you like to see the view from the peak of Karlan? Standing at the summit above the clouds amidst the mountains, seeing the sun once again is a heavenly feeling. You'll love it—ah, but there is the chance you'll freeze to death before then. Tricky, that...
Talk after Trust Increase 2 Enya's attitude towards her brother, well... I'm sure you understand—the opposite of intimacy isn't hatred, but indifference. And she likes to say as much, though it's not actually quite that bad between them. That said, in time... I have no clue at all.
Talk after Trust Increase 3 The world outside sprawls vast and far, Doctor. But I've come to realize something. It's like people are the same no matter where you go. The palette of emotions outside does not differ from what I have seen in Kjerag. It truly is a fascinating thing, though just as dull too.
Idle Oh, my, your sleeping posture is terrible... I'll run you a bowl of water. You can wash your face as soon as you come round.
Onboard Doctor... shh. I came out in secret with Enya. Make sure Ensia and the Karlan Trade people don't find out, or things will get messy for her.
Watching Battle Record *Sigh*. No matter how advanced our weapons get, combat is still so barbarous...
Promotion 1 Oh! A promotion...Well, I've come here with Enya quite a few times now...
Promotion 2 The Rhodes Islanders by and large seem to know who I am now. Which means I can get a little closer to them, right...? Oh, can't I?
Added to Squad Oh, won't you want me leading, Doctor?
Appointed as Squad Leader I'll see you all safely through.
Depart Anyone we've left behind?
Begin Operation Let me quell the enemy!
Selecting Operator 1 Dear me, I’m not done readying yet!
Selecting Operator 2 Let's assist others, shall we?
Deployment 1 Don't you fret. No matter the environment, I can 'see' them just fine.
Deployment 2 No need for mercy on the enemy, correct?
In Battle 1 You thought I couldn't see you?
In Battle 2 I'm aimed at you, you know?
In Battle 3 You didn't think it'd come from this angle, did you?
In Battle 4 You're not getting close to me that easily, you know?
4-star Result Doctor, you can't be overzealous in challenging your limits, or you might hurt yourself.
3-star Result What a splendid job, Doctor! You make me want to pat you on the head~
Sub 3-star Result Now, now, it's alright. These are fine enough results, aren't they?
Operation Failure Doctor, fear not. I'm here.
Assigned to Facility Let's see, here's... whereabout is this?
Tap Oh?!
Trust Tap Doctor, would you like to go on a walk together?
Title Arknights.
Greeting Doctor! Did you sleep well last night?