GamePress
Position
Attack Type

Tags

Archetype

Traits

Has a large healing range, but the healing amount on farther targets is reduced to 80%

Effect Range:


heal_scale = 0.8

Operator Description

格兰法洛的礼拜堂护工流明,将会抚平你的伤痕。

Operator Quote

相比于在审判庭的工作,他还是对照顾别人更有自信。

Obtain Approach

Activity Acquisition
The Operator is acquired by completing specific activities (in-game Events).
Obtain Approach Detail
Headhunting: No Recruitment: No
Release Date (CN) 5/1/2022
Release Date (Global) N/A

Potentials

Potential Item

流明的信物 一个简易的发光单元,其中运用到了一些奇妙的技术。流明业余时间的小小作品,听说其原理来自他父母留下的灯塔研究笔记。

Talent

After healing the target, grant Status Resistance to them for 2 seconds. If the target's HP is above 75%, grant Status Resistance for 4 seconds instead
Info
After healing the target, grant Status Resistance to them for 4 seconds. If the target's HP is above 75%, grant Status Resistance for 6 seconds instead
Info
When allies in range are afflicted with an abnormal status, immediately heal the ally for 80% of Lumen's ATK. This effect has a cooldown of 12 seconds
Info
When allies in range are afflicted with an abnormal status, immediately heal the ally for 80% of Lumen's ATK. This effect has a cooldown of 10(-2) seconds
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
10
Redeploy Time
80
DP Cost
21
Block
1
Attack Interval
2.85

Skills

SP Cost:
13
13
13
12
12
12
11
11
11
10
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack grants a healing effect to the target and nearby allies, healing them for 25% of Lumen's ATK every second for 3 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 27% of Lumen's ATK every second for 3 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 30% of Lumen's ATK every second for 3 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 32% of Lumen's ATK every second for 4 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 35% of Lumen's ATK every second for 4 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 37% of Lumen's ATK every second for 4 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 40% of Lumen's ATK every second for 5 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 45% of Lumen's ATK every second for 5 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 50% of Lumen's ATK every second for 5 seconds
The next attack grants a healing effect to the target and nearby allies, healing them for 55% of Lumen's ATK every second for 5 seconds
Detailed Skill Info
aura.heal_scale 0.25
aura.projectile_life_time 3
aura.interval 1
aura.heal_scale 0.27
aura.projectile_life_time 3
aura.interval 1
aura.heal_scale 0.3
aura.projectile_life_time 3
aura.interval 1
aura.heal_scale 0.32
aura.projectile_life_time 4
aura.interval 1
aura.heal_scale 0.35
aura.projectile_life_time 4
aura.interval 1
aura.heal_scale 0.37
aura.projectile_life_time 4
aura.interval 1
aura.heal_scale 0.4
aura.projectile_life_time 5
aura.interval 1
aura.heal_scale 0.45
aura.projectile_life_time 5
aura.interval 1
aura.heal_scale 0.5
aura.projectile_life_time 5
aura.interval 1
aura.heal_scale 0.55
aura.projectile_life_time 5
aura.interval 1
SP Cost:
20
20
19
19
18
18
16
15
14
13
Initial SP:
5
5
5
5
5
5
5
5
5
5
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Immediately heal up to 2 allies within Attack Range for 120% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 2 allies within Attack Range for 130% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 2 allies within Attack Range for 140% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 2 allies within Attack Range for 160% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 2 allies within Attack Range for 170% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 2 allies within Attack Range for 180% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 2 allies within Attack Range for 200% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 3 allies within Attack Range for 220% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 3 allies within Attack Range for 240% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Immediately heal up to 3 allies within Attack Range for 260% of Lumen's ATK
Charged effect: Remove all Abnormal Status from the targets
Detailed Skill Info
heal_scale 1.2
max_target 2
heal_scale 1.3
max_target 2
heal_scale 1.4
max_target 2
heal_scale 1.6
max_target 2
heal_scale 1.7
max_target 2
heal_scale 1.8
max_target 2
heal_scale 2
max_target 2
heal_scale 2.2
max_target 3
heal_scale 2.4
max_target 3
heal_scale 2.6
max_target 3
SP Cost:
65
64
63
61
60
59
57
55
53
50
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
ATK +20%, Attack Speed +10. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 120% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 3 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +23%, Attack Speed +10. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 125% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 3 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +26%, Attack Speed +10. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 130% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 4 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +30%, Attack Speed +20. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 135% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 4 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +33%, Attack Speed +20. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 140% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 5 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +36%, Attack Speed +20. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 145% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 5 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +40%, Attack Speed +20. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 150% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 6 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +45%, Attack Speed +30. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 170% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 6 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +50%, Attack Speed +30. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 185% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 7 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
ATK +55%, Attack Speed +30. Prioritize targets afflicted with an Abnormal Status. Ammo is only consumed when healing targets afflicted with an Abnormal Status, and it increases the heal amount to 200% ATK while removing all Abnormal Status from the target
Upon skill activation, Lumen gains 8 ammo and the skill ends when all ammo is used (skill can be manually deactivated)
Detailed Skill Info
attack_speed 10
heal_scale 1.2
[email protected]_time 3
atk 0.2
attack_speed 10
heal_scale 1.25
[email protected]_time 3
atk 0.23
attack_speed 10
heal_scale 1.3
[email protected]_time 4
atk 0.26
attack_speed 20
heal_scale 1.35
[email protected]_time 4
atk 0.3
attack_speed 20
heal_scale 1.4
[email protected]_time 5
atk 0.33
attack_speed 20
heal_scale 1.45
[email protected]_time 5
atk 0.36
attack_speed 20
heal_scale 1.5
[email protected]_time 6
atk 0.4
attack_speed 30
heal_scale 1.7
[email protected]_time 6
atk 0.45
attack_speed 30
heal_scale 1.85
[email protected]_time 7
atk 0.5
attack_speed 30
heal_scale 2
[email protected]_time 8
atk 0.55

Modules

Lvl: 60
Trust: 100 (10,070 Points)
Availability: cn
Level 1
Level 2
Level 3
Equip Trait
Less likely to be targeted. Grants Status Resistance to self.
Equip Attribute Bonuses
max_hp 120
atk 30
Unlock Information
Materials
x4
x2
x80000
Missions
完成5次战斗;必须编入非助战流明并上场,且每次战斗至少释放2次灯火不灭
3星通关主题曲6-9;且仅可编入非助战流明1名医疗干员并上场
Additional Information

RIIC Base Skills

(柔和微光·α)
Room Type:
Dormitory
When assigned to a Dormitory, increase morale recovery of all operators within that dorm by +0.1 per hour. Additionally, further increase morale recovery by +0.05 for every existing Power Plant (When stacked, only the highest effect becomes active, based on the total recovery value after summation)
(柔和微光·β)
Room Type:
Dormitory
When assigned to a Dormitory, increase morale recovery of all operators within that dorm by +0.15 per hour. Additionally, further increase morale recovery by +0.05 for every existing Power Plant (When stacked, only the highest effect becomes active, based on the total recovery value after summation)

Operator Overview

Translation Credits: Jetroyz, Alterist

“Are you…the Doctor? Pleased to meet you, my code name is Lumen, from now I will be working as a member of Rhodes Island. Even if the only thing I can do is provide a faint glimmer of light for you, I will do my best.”

-------------

“Did you hear? The Inquisition accepted an Aegir!”

“They wouldn’t have harmed all the islanders anyways…”

“No! I meant that the Inquisition let an Aegir join!”

“...Am I that tired? I’m hearing things, right?”

“The cold-blooded Inquisition, let an Aegirian, become one of their members.”

"Lumen, it looks like everyone is interested in your new identity.”

"Ha... If I had the choice, I would wish to remain Granfallo’s chapel attendant."

"So you would prefer the ordinary, huh?"

"No, I just prefer to see the smiles of the elderly and children."

-------------

Race: Aegir

Place of Birth: Iberia

Proficiencies: Nursing, Nutritional Science

-------------

Illustrator: 一千

CV: Yusuke Kobayashi

-------------

Lumen is a 6★ Medic [Wide Range / Therapist] that specializes in the immediate removal of negative status effects!

Talents and Skills

Archetype:Medic [Wide Range / Therapist]

Trait: Has a large healing range, but the healing amount on farther targets is reduced to 80%

Talent 1: Healed targets gain Status Resistance for several seconds. If the target's HP is above a certain percentage, increase the duration of the granted Status Resistance.

Talent 2:  When allies within Attack Range are inflicted with an abnormal status, immediately heal the target for a certain amount of HP. This effect has a cooldown.

[Status Resistance]: Reduces duration of abnormal effects such as [Stun], [Cold], [Frozen] by 50% (Does not stack)

Skill 1: The next attack heals the target and nearby allies every second for several seconds.

Skill 2:  Immediately recover a certain amount of HP to multiple allies within Attack Range

Charged effect: Additionally remove all abnormal statuses from the targets

Skill 3:  Increase ATK and Attack Speed. Prioritize targets that are under abnormal status. Ammo is only consumed when the target is under abnormal status. When ammo is consumed, increase heal amount and remove all abnormal statuses from the target. Activating the skill grants a certain amount of ammo, and the skill ends when all ammo is consumed. Skill can be deactivated at any time.

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

With [Lumen], the developer appears to be continuing the trend of offering excellent 6 star welfare Operators with their anniversary events.  Like [Gladiia] from last year, Lumen will be given free with the event, and looks to be a strong gameplay Operator for his niche.  Husbando players will rejoice with the addition of the first 6 Star male medic!

Lumen will be the first 6 Star [Wide Range / Therapist], an archetype that generally focuses their kits around providing the Status Resistance buff.  Lumen is no different here, providing the buff on every heal with his Talent 1, and with an extended duration if the target is above an HP threshold.  This will make him the most consistent source of the buff, as it is likely his extended duration will be longer than any of the others, and Ceylon and Whisperain only provide the buff on Skill Activation.

The Archetype is also notable for increased range at the cost of lower healing output. The (likely) higher base stats from rarity and his skills (especially the potential infinite bump from S3) will also increase his viability as a general-use healer. 

The most notable aspect of his kit, however, is the ability to immediately clear existing status effects, which he can do with either S2 or S3.  He will be the first of the Archetype to be able to do this on demand, which represents a potentially powerful tactical tool.  

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x6
x4
3 ➝ 4
Lv1
x8
x3
4 ➝ 5
Lv1
x8
x5
x3
5 ➝ 6
Lv1
x8
x4
6 ➝ 7
Lv1
x8
x5
x4
Skill Level Requisites Materials
1
Lv1 8h
x8
x4
x5
Lv1 16h
x12
x4
x7
Lv1 24h
x15
x6
x5
2
Lv1 8h
x8
x4
x7
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x4
3
Lv1 8h
x8
x3
x9
Lv1 16h
x12
x3
x6
Lv1 24h
x15
x6
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x8
x3
x180000
x4
x4
x5

Overall Elite Cost

Total Cost

Operator Profile

Artist 一千
CV Unknown
CV (CN) 孙晔
Gender Male
Place of Birth 伊比利亚
Birthday 6月12日
Race Ægir
Height 177cm
Combat Experience
没有战斗经验
Infection Status 参照医学检测报告,确认为非感染者。
Nation
Physical Strength Normal
Mobility Normal
Physiological Endurance Standard
Tactical Planning Standard
Combat Skill Normal
Originium Adaptability Normal

Profile

流明,经由极境以及凯尔希引荐,现作为罗德岛驻伊比利亚干员,协助罗德岛执行伊比利亚地区感染者的医疗救护工作。同时,流明也会列席罗德岛、阿戈尔、审判庭三方的一系列会议,基于自己的视角提出建议,与各方一起寻找一种协同合作、面对未来的可能。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。

【体细胞与源石融合率】0%
干员流明没有被源石感染的迹象。

【血液源石结晶密度】0.12u/L
干员流明甚少接触源石。他很懂得如何照料别人,但希望他也能稍稍注意自己的身体健康,别太勉强。

Archive File 1

Increase Trust to 50.
干员流明,本名乔迪·方塔纳罗萨,出生于伊比利亚一座名为格兰法洛的没落小镇,并长期担任本地礼拜堂的护工。或许是因为照看他的人是这座小镇的镇长,流明的阿戈尔岛民身份在很长时间内都没有给他带来真正的麻烦,这在格兰法洛这种位于审判庭核心控制范围的地区是十分罕见的。
但更大的可能是,流明平静的生活应该归功于他自己。无关职业身份,这位干员拥有一种与生俱来的亲和力,他会仔细关注身边每一个人的诉求,在适当的时机伸出手来。就算因能力所限而无法真正帮上忙,流明也十分乐意充当一位温柔的陪伴者。更难得的是,他丝毫没有意识到自己以真心与人相处的态度是一种多么可贵的品质。
这种品质竟然还能在生活可称严酷的伊比利亚诞生,我们应该庆幸这一点。

Archive File 2

Increase Trust to 100.
格兰法洛是一座特殊的小镇,这里曾承载着一代人复兴的梦想。他们试图在这里建立堡垒,重新挑战大静谧后充满未知危险的海洋,照看流明的蒂亚戈镇长和他的亲生父母都曾是这一计划的一员。根据流明所登记的资料,他的父母曾以灯塔工程师的身份参与到这项伟大的计划中,他们将重建与孤悬海上的灯塔“伊比利亚之眼”的连接,为不愿被灾难打倒的人们铺平重返海洋的道路。他们坚信这项事业能够成功,他们为此付出了生命。在一次之后被评判为太过冒进的行动中,这两位工程师和整支行动队伍都消失在了浓雾里。
然而,投入了无数的时间、信念以及鲜血之后,这个计划却最终被废止了。在一个夜里,审判庭几乎清洗了整个小镇,被带走的大部分是阿戈尔岛民。之后的通报中,审判庭声称镇上的部分阿戈尔工人被深海教会腐蚀,他们的邪恶阴谋已经被粉碎,他们已被降下应得的惩罚。
关于格兰法洛的这一段历史,流明表示自己当时年纪尚小,没办法为我们提供更多的信息。但依据我们的调查,那位蒂亚戈镇长的妻子,一位被称为“马琳”的阿戈尔人,也在那场动荡中被带离了小镇,再也没有回来。
也许,当年事件的全貌已经无人知晓,被尘封在了审判庭的某个档案柜里;也许,残酷的真相已经不再重要。无论是其他此事件的亲历者,还是流明本人,他们可做的选择只有一个:继续生活下去,努力证明这样的生活中也依然有良善存在。

Archive File 3

Increase Trust to 150.
流明到访罗德岛的机会并不多,他在审判庭的工作并不允许他随意抽身。不过,每当有机会在本舰待上一阵的时候,流明总是会把大把时间花在情报处理室里。他十分享受观看那些行动记述的过程,并且对博士本人和那些记述中提及的干员们展现出极大的崇敬和热忱。那些在我们看来习以为常的经历,对于自出生起就待在家乡的流明而言,足以称得上是一段段传奇故事。
流明总说自己只是个普通人,对于成为罗德岛干员似乎始终有一份潜藏在心底里的惶恐,但实际上,几乎每一位干员都十分愿意与流明共事。的确,流明没有异于常人的体魄,无法释放威力惊人的源石技艺,也并不是某个学术领域的专家。但在这之外,有一些品格不那么显性,却对我们同样重要,比如无关对方身份贵贱的善意、不愿停滞不前的决心,以及绝境中的勇气。
罗德岛绝不该是,也不会是一个只接纳“精英”们的地方,我们的一些干员确实拥有了不起的能力,有些甚至地位显赫,但我们的事业绝不仅仅由这些人推动。每一个有志于让这个世界变得更好的人,每一份哪怕再微末的力量,都在使我们能够挺身面对这片充满苦难的大地。
所以,当你发现流明正在训练场上苦苦支撑,或努力学习那些艰深的源石技艺却又一筹莫展的时候,不妨为他递去一瓶水,拍着他的肩膀,告诉他这一回他做得也相当不错。
毕竟,所有人都把他一点一滴的进步看在眼里。

Archive File 4

Increase Trust to 200.
【权限记录】
“卡门阁下......”
“乔迪,从今天开始,你将成为我的学徒。”
“好、好的。”
“这不是某种回报或某种交换,年轻人。我也不会对你抱有什么额外的期待。坦白地说,你资质平庸,除了那点聊胜于无的医疗常识,没有什么额外值得称道之处。你连被选入惩戒军的资格都没有。”
“是的,您说得没错。”
“你还站在我的面前。”
“我......”
“我知道你在想什么,你以为自己是个象征,是个审判庭昭示自己改变的摆设。伊比利亚要向阿戈尔展现合作的诚意,于是一个阿戈尔人加入了。”
“......”
“我问你,乔迪,你为什么决定前往斯图提斐拉号?你想在那里寻求到什么?”
“我不知道,我只是......”
“达里奥死在了那座岛上,你亲眼目睹。你觉得审判庭的剑与灯是为了什么而存在?回答我,阿戈尔人。看着我的眼睛,回答我。”
“为了......卡门阁下,为了人们能有余力擦去脸上的灰尘。”
“你说什么?”
“不,我说得不太好......”
“你说,为了人们能有余力擦去脸上的灰尘。”
“......”
“你注定无法成为一名战士。但从今以后,我依然会教导你,训练你,你必须配得上这份名为审判庭的重担,你必须学会成为我们的一员。”
“我、我知道了。”
“跟随我,学徒,不要忘记今天你说的话。”
“好的,卡门阁下......”
“从现在起,称呼我为老师。”

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Appointed as Assistant 嗯?我也能帮上博士的忙吗?我没办法协助您制订那些缜密的计划和高远的目标,但如果只是陪在您的身边......这倒是我的专长。
Talk 1 您这样可不行,久坐不动是会肌肉萎缩的!来,我陪您去甲板上散散步吧,正好也想听您说说罗德岛的那些传奇故事。不,读档案哪有听您亲口讲述有意思。
Talk 2 我的祖父曾参与修建那座伟大的灯塔。然而,哈哈,到了我这一辈,却只是在教堂中看护老人和病人......不,我不是在抱怨护工的工作,看到他们的笑容我也很开心!只是......
Talk 3 斯卡蒂、歌蕾蒂娅和幽灵鲨......我从没想过,有朝一日能与这些阿戈尔的大人物一起作战,毕竟我对于阿戈尔一无所知......和她们组队?那还是饶了我吧......
Talk after Promotion 1 那位审判官阁下为了我们战斗到了最后一刻。我看着他那盏照亮黑夜的提灯,突然意识到:他们都在为了未来奋战,而我,虽然没有他们那么厉害,但也不想置身事外。我想与他们并肩。
Talk after Promotion 2 对我而言,成就一番伟业并不容易,但敢于直面生活本身,也并不渺小。博士,请放心,我不会放弃,罗德岛的各位是我追赶的目标。
Talk after Trust Increase 1 对于一个伊比利亚人,谈起“大海”这个词的心情是复杂的,它象征着恐怖和危险,也寄托着对于曾经那个时代的怀念。可就连伊比利亚的巨舰都在我的眼前沉没,我们......需要一点改变。
Talk after Trust Increase 2 护工的工作要应付各种各样的情况,有的人也并不是很好相处,但能收到别人的感谢还是很开心的。博士您每天如此奔波,一定也是为了相同的追求吧——那种有什么在因我而改变的喜悦。
Talk after Trust Increase 3 在审判庭的工作很辛苦,也不是所有人都像艾丽妮阁下那样公正......不过,要是没有这段经历,我也不可能和您这样了不起的人一起工作,对吧?
Idle 博士,博士?就这么睡着会受凉的,我去给您拿条毯子。灯光也为您调暗一些,没问题吧?
Onboard 您就是......博士吗?初次见面,我的代号是“流明”,今后会作为罗德岛的一员行动。就算只能为您提供一丝微弱的光,我也会竭尽全力。
Watching Battle Record 我们今后......必须得对付这么吓人的东西吗?
Promotion 1 不,请拿回去吧,我并没有做什么值得被晋升的事情,只是些分内的工作而已。您......您别摆出这副丧气的样子,我收下就是了!
Promotion 2 我只是个普通人,要花很大力气才能跟上大家的步伐,但如果您真的需要我这份小小的力量......无论何时,我都会毫不犹豫地站在您的身边。
Added to Squad 放心吧,博士,我会跟上大家的。
Appointed as Squad Leader 让我当队长?唔......能先给我几分钟做下心理建设吗?
Depart 看来已经没有犹豫的机会了,开始行动。
Begin Operation 我会尽力保证大家的安全!
Selecting Operator 1 听候您的安排。
Selecting Operator 2 如果能帮上忙的话。
Deployment 1 我能处理好的!
Deployment 2 没事的,只要我鼓起勇气......!
In Battle 1 别担心,我就在你的身边。
In Battle 2 请振作起来,来,第一步,先试着深呼吸。
In Battle 3 再坚持一下,治疗马上就能完成!
In Battle 4 放松下来,虽然有些棘手,但只要给我点时间......
4-star Result Dr.{@nickname},您让我见识了如此伟业,能参与其中,能与您站在一起,这是我的荣幸。
3-star Result 博士,我们做到了!就算只是小小的胜利,终有一日,也能够积累出足以驱散浓雾的光芒。
Sub 3-star Result 别皱着眉头了,博士,这对您的健康没什么好处。如果事事顺遂,我们还有什么继续努力,更进一步的动力呢?
Operation Failure 博士,请您先离开这里!如果我挡在这里,能为您的未来换得更多的可能性,那么......
Assigned to Facility 罗德岛是一艘漂亮的舰船,可惜......感觉不到海风的气息。
Tap 需要我扶您一把吗?
Trust Tap 我最享受的事情,就是看着窗外的景色,悠闲地度过一个下午。要加入吗,博士?
Title 明日方舟。
Greeting 博士,需要我给您按按肩吗?我的理疗技术可是广受好评哦。