GamePress
Position
Attack Type

Tags

Archetype

Traits

Has a large healing range, but the healing amount on farther targets is reduced to 70%

Effect Range:


heal_scale = 0.7

Operator Description

Whisperain, roving doctor, journeys gentle and lonely with us.

Operator Quote

Come closer to her, and do not be afraid.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 11/1/2020
Release Date (Global) 4/30/2021

Potentials

Potential Item

Whisperain's Token An old-fashioned cinema ticket stub. The proof of a single memory. The ink on it falling off, old and yellowing, becoming indistinct with age.

Talent

Allied units with Status Resistance within this unit's Attack Range will restore HP per second equal to 3% of Whisperain's ATK (Unaffected by this unit's Trait)
Info
Allied units with Status Resistance within this unit's Attack Range will restore HP per second equal to 4% (+1%) of Whisperain's ATK (Unaffected by this unit's Trait)
Info
Allied units with Status Resistance within this unit's Attack Range will restore HP per second equal to 6% of Whisperain's ATK (Unaffected by this unit's Trait)
Info
Allied units with Status Resistance within this unit's Attack Range will restore HP per second equal to 7% (+1%) of Whisperain's ATK (Unaffected by this unit's Trait)
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
5
Redeploy Time
70
DP Cost
18
Block
1
Attack Interval
2.85

Skills

SP Cost:
5
4
4
4
3
3
3
2
2
2
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next heal is increased to 105% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 1 seconds
The next heal is increased to 105% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 2 seconds
The next heal is increased to 110% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 2 seconds
The next heal is increased to 110% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 3 seconds
The next heal is increased to 115% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 3 seconds
The next heal is increased to 115% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 4 seconds
The next heal is increased to 120% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 4 seconds
The next heal is increased to 120% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 5 seconds
The next heal is increased to 125% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 5 seconds
The next heal is increased to 130% of ATK, and an additional target will be healed (prioritizes units under abnormal status) and granted Status Resistance for 5 seconds
Detailed Skill Info
heal_scale 1.05
status_resistance[limit] 1
one_minus_status_resistance -0.5
heal_scale 1.05
status_resistance[limit] 2
one_minus_status_resistance -0.5
heal_scale 1.1
status_resistance[limit] 2
one_minus_status_resistance -0.5
heal_scale 1.1
status_resistance[limit] 3
one_minus_status_resistance -0.5
heal_scale 1.15
status_resistance[limit] 3
one_minus_status_resistance -0.5
heal_scale 1.15
status_resistance[limit] 4
one_minus_status_resistance -0.5
heal_scale 1.2
status_resistance[limit] 4
one_minus_status_resistance -0.5
heal_scale 1.2
status_resistance[limit] 5
one_minus_status_resistance -0.5
heal_scale 1.25
status_resistance[limit] 5
one_minus_status_resistance -0.5
heal_scale 1.3
status_resistance[limit] 5
one_minus_status_resistance -0.5
SP Cost:
65
64
63
62
61
60
59
58
57
55
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Attack Interval reduced. The healing effect of this unit's Talent increases to 110%, and each target healed by this unit is granted Status Resistance for 1 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 120%, and each target healed by this unit is granted Status Resistance for 1 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 130%, and each target healed by this unit is granted Status Resistance for 1 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 140%, and each target healed by this unit is granted Status Resistance for 2 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 150%, and each target healed by this unit is granted Status Resistance for 2 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 160%, and each target healed by this unit is granted Status Resistance for 2 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 170%, and each target healed by this unit is granted Status Resistance for 3 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 180%, and each target healed by this unit is granted Status Resistance for 3 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 190%, and each target healed by this unit is granted Status Resistance for 3 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Attack Interval reduced. The healing effect of this unit's Talent increases to 200%, and each target healed by this unit is granted Status Resistance for 4 second(s)
Unlimited duration
* This Skill modifies the Attack Interval by -0.2
Detailed Skill Info
base_attack_time -0.2
[email protected]_resistance[limit] 1
[email protected]_minus_status_resistance -0.5
talent_scale 1.1
base_attack_time -0.2
[email protected]_resistance[limit] 1
[email protected]_minus_status_resistance -0.5
talent_scale 1.2
base_attack_time -0.2
[email protected]_resistance[limit] 1
[email protected]_minus_status_resistance -0.5
talent_scale 1.3
base_attack_time -0.2
[email protected]_resistance[limit] 2
[email protected]_minus_status_resistance -0.5
talent_scale 1.4
base_attack_time -0.2
[email protected]_resistance[limit] 2
[email protected]_minus_status_resistance -0.5
talent_scale 1.5
base_attack_time -0.2
[email protected]_resistance[limit] 2
[email protected]_minus_status_resistance -0.5
talent_scale 1.6
base_attack_time -0.2
[email protected]_resistance[limit] 3
[email protected]_minus_status_resistance -0.5
talent_scale 1.7
base_attack_time -0.2
[email protected]_resistance[limit] 3
[email protected]_minus_status_resistance -0.5
talent_scale 1.8
base_attack_time -0.2
[email protected]_resistance[limit] 3
[email protected]_minus_status_resistance -0.5
talent_scale 1.9
base_attack_time -0.2
[email protected]_resistance[limit] 4
[email protected]_minus_status_resistance -0.5
talent_scale 2

RIIC Base Skills

Itinerant Lvl: 1
(巡游)
Room Type:
Office
When this Operator is assigned to the HR Office, HR contacting speed +20%. Additionally, for every Recruit slot (Default slots do not count), Memory Fragments +10
Memory Seeker Lvl: 1
(追忆)
Room Type:
Office
When this Operator is assigned to the HR Office, every 1 Memory Fragments is converted into 1 Perception Information. When Morale is fully consumed, remove all Memory Fragments and accumulated Perception Information

Botzu's Quick Evaluation

+ Talent: Grants HP regen to targets in her Attack Range that have the Status Resistance buff (can heal Enmity and summons)
+ Great when paired with operators that have Status Resistance built into their kits since they will activate her Talent.
+ S1: Heals two targets with increased healing and grants Status Resistance. it's good if you can't wait for S2 to activate.
+ S2: A good source of Status Resistance as she can grant it on every heal. Infinite duration with good consistent healing.
- S2: takes quite a long time to charge, and until activation she is not a very strong healer.
- Typical archetypal drawbacks of lower base healing output than ST Medics and relatively high DP Cost

Operator Overview

“All memories will eventually turn to foam and float away. No matter if it’s painful or joyful, the past that I don’t want to forget will always quietly escape from me.”

Whisperain avoids being around large groups of people due to her physiology: she is a rare species of Aegir that can “rejuvenate” the physical body when badly injured, but at the expense of their memories. Because she is afraid her eventual memory loss will hurt those who get to know her, Whisperain has made it clear that her participation in Rhodes Island (as a 5* Wide-Range Medic specializing in status resistance and healing over time) will only be temporary. But can this lonely physician really tear herself away from a place where she is being welcomed and relied upon? Only time will tell.

Doctors who have acquired Whisperain’s assistance should first be aware of her Talent, Tower of Life, which causes all allies within Whisperain’s wide attack range to recover HP over time (based on Whisperain’s ATK) as long as they have the Status Resistance buff (which reduces the duration of the Stun, Cold, and Freeze effects). And wouldn’t you know it: both of Whisperain’s Skills grant the Status Resistance buff! Her S1, Oriented Diagnosis, is a quick-charging auto Skill that causes Whisperain’s next heal to target an additional ally, restore more HP, and grant the Status Resistance buff to its recipients. This is perfect for short battles or situations where you need Status Resistance early in a fight. If you can wait a while longer, though, you can use her S2, Pain Suppression, which is a high-SP, permanent-duration Skill. Once it triggers, Whisperain’s attack interval is reduced, the healing from her Talent is increased, and every heal she delivers will grant Status Resistance.

The Status Resistance buff can be very valuable. It is a massive boon on stages with ice Originium Slugs or Originium Ice Crystals, since it can save your Operators from being frozen or being cut down by Yeti Icecleavers. Status Resistance is also awesome when using Operators who self-Stun, such as Specter or Broca; the buff reduces the duration of the self-Stun, making these Operators safer to use. Furthermore, Whisperain’s Talent still procs on Status Resistance that she didn’t grant. Combine her with Operators who cause it themselves (i.e., Blaze) or other Medics with the buff (i.e., Ceylon) and you can get a lot of extra healing for your team! All of this together, plus her wide healing range and the other buffs from her Skills, makes Whisperain a particularly versatile and useful Medic.

That being said, Wide-Range Medics suffer from low ATK (meaning weaker heals) and high DP cost, and their heals are less effective on allies at the edge of their range. Her low base ATK hampers the effect of Whisperain’s Talent as well as her direct heals, and the long charge time for her S2 has to be considered. In addition, Status Resistance is not useful on all stages or with all team compositions, yet this situational buff is the only utility Whisperain brings to the table. In situations where you aren’t getting value from the buff, Whisperain might not be the best Medic to be using.

None of this should hold you back from considering Whisperain for your squad, however. Her combination of direct healing with healing over time is quite potent; her healing range can cover spots that other Medics cannot; and her Status Resistance is extremely consistent, making her one of the most reliable sources of the buff. Don’t let this delicate creature fade into the darkness; allow her to shine in her pursuit of helping others.

Newbie Tier List Explanation

Most notable for her application of the Status Resistance buff. Purestream is able to apply it a bit more consistently, but Whisperain is typically the stronger healer.

Skill Discussion

Skill
Mastery
Story
Advanced
S2M3 C C

Whisperain's S2 is her best skill by a large margin. There's very little reason to ever spend the resources on her S1 even despite an M1 breakpoint. For her S2 most of the gain is at M3 with M1/M2 gains being very modest, so don't bother to only go part way. Generally she works just fine at SL7.

Base Skill Analysis

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x7
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x4
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x3
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x3
x6
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x7
Lv1 24h
x10
x4
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x8
x2
x120000
x3
x9
x13

Overall Elite Cost

Total Cost

Operator Profile

Artist Chuzenji
CV Saori Gotō
Gender Female
Place of Birth Iberia
Birthday Mar 3
Race Ægir
Height 169cm
Combat Experience
None
Infection Status Medical tests have confirmed that no infection is present.
Nation
Physical Strength Normal
Mobility Normal
Physiological Endurance Flawed
Tactical Planning Standard
Combat Skill Standard
Originium Adaptability Normal

Profile

The Iberia-born roving doctor, Whisperain, never stays in one place for too long. Records of her work in the area remain all throughout Kazimierz, Sami and the like. Her patients appear to have received treatment from her while she passed by, and in her seemingly aimless wandering, she's rescued more than a few from the brink.
Since she administered treatment to a mid-mission team of Operators met by chance, she is now an ad hoc member of the Medical Department as an accompanying doctor, journeying together with Rhodes Island for the short-term.

Clinical Analysis

Increase Trust to 25.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator Whisperain shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.10u/L
Operator Whisperain is exceptionally attentive—even rigorous—in defending herself, and rarely comes into contact with Originium or related products.

What's going on here? How could her body become so frail...? Never mind Oripathy, even a bad fever could cost her her life! Ugh, with her constitution, she had no business running amok outside all this time.
—Warfarin

Archive File 1

Increase Trust to 50.
Just like Miss Whisperain said, she's a traveler who happened across Rhodes Island by chance. After aiding a few Rhodes Island operators, her dune buggy malfunctioned and left her stranded in the middle of the barrens. The Rhodes Island landship picked up on the distress signal, and so went to rescue her.
As a traveling doctor, Miss Whisperain had no set destination at all. There was no doubt she fulfilled high standards as a Medic, with her expertise above all else being first aid in various emergency situations. Once we considered Miss Whisperain's circumstances, we sent her an invitation. Rhodes Island wouldn't restrict her staying or going, but if her own interests aligned, she could act as a provisional Medic Operator in joint with Rhodes Island's operations before she left.
After several days of hesitation, Miss Whisperain accepted our proposal.

Archive File 2

Increase Trust to 100.
The Medical Department's routine health inspections have made it clear that Miss Whisperain is not in good condition. In summary, she is in no way suited to activity as a traveling doctor.
This verdict is completely objective. Her exam numbers show that every index of Miss Whisperain's health falls below average compared to any healthy person. Her immune system requires particular attention, having reached a dangerous state. Oripathy has not infected her frail body, despite its rampant spread across this world and all its people. Yet, frail is still the only word that appropriately describes Miss Whisperain's constitution.
We're not sure why Miss Whisperain doesn't choose to settle down in a city suited to her, but rather continues to walk the world's four corners, never calling a single place home for long. Regardless, while Miss Whisperain lodges for the time being at Rhodes Island, the Medical Department has suggested she be a medical worker onboard the ship, minimizing unnecessary field missions and avoiding further burden on her body.

Archive File 3

Increase Trust to 150.
Miss Whisperain is hardly ever seen or heard of in social settings. This is not purely due to her reserved, shy nature— rather, she actively takes deliberate pains to avoid contact with others.
In response to contact from gregarious operators, Miss Whisperain is typically evasive. From the faint sorrow and vexation in the little talk she makes, and the struggle and expectation seen behind her glasslike eyes, you can tell Miss Whisperain isn't distant by nature. There's just some innate reason she has, and so she chooses to be apart from the crowd, to close herself off from others.
However, there seem to be signs of a turn for the better, in the time since she joined Rhodes Island. Though the roving doctor still avoided any involvement with others at all costs, Rhodes Island's cast of operators isn't short of warmth, and life aboard the ship always seemed to hide all kinds of 'accidents' to tie her up in... and after enough 'accidents,' we can say that our present Miss Whisperain lets much more of a rich array of moods show than the one that first joined us. And by her side, little by little, more familiar faces have started showing up.
Though it perplexes her and she's helpless in the face of them, one can see that Miss Whisperain doesn't sincerely reject the bubbling, lively little mishaps that happen around her.

Archive File 4

Increase Trust to 200.
Outside of medical work, Miss Whisperain spends most of her free time at the library or AV cabin. Among those quiet indoor amusements, moving pictures are her most beloved. Her expertise in film appreciation is nigh unparalleled.
Her angle is nothing like a critic's, fussing and picking and passing judgment. Miss Whisperain throws herself whole into the film, learning a work's characters' emotions by firsthand experience. The sentimental roving doctor's natural heart is fine-woven and sensitive, highly empathetic towards others, and this becomes even more apparent when she's picture-watching. Miss Whisperain can often be influenced by strong emotions, writing out vivid, piercing impressions of what she watches, and these reviews have been well-received across the ship, esteemed by many movie-loving Operators as a viewer's guidebook.
For each film she's seen at a regular screening, as a memoir, Miss Whisperain will hold onto the cinema ticket's stub. To the roving doctor, this act seems to hold a special kind of sense, each ticket stub representing some memory she doesn't want to forget.

[Classified Log]
Setting aside her innate frailty, by her own disclosure, we've ascertained that Miss Whisperain falls under a very rare branch of the Ægir, possessing an extraordinary constitution. Under the effect of the race's characteristics, this type of Ægirian is exceptionally frail. When the body is incapable of enduring its environment or has been gravely wounded, it will relapse to a young stage, losing its prior memories and maturing anew.
After several examinations, the Medical Department arrived at a conclusion, and this rather strange conclusion seemed to fit with Miss Whisperain's own confessions. Her mentions of 'rejuvenation' during conversation were not truly in the sense of longevity, but referred to a biological differentiation, transformation and regression.
It was precisely because memory loss accompanied each of her 'deaths' that Miss Whisperain began to dread forming connections with people, scared that her own deaths and their oblivions would come to harm the people around her. For the keenly sensitive Miss Whisperain, it's hard to bear.

Promotion File

Upgrade to Elite LV2.
To want to flee for fear of harm is a very normal thing.
Our biological instincts bind us to innately fear pain. Perhaps there are people with the willpower to overcome these fears, or perhaps there are people long numbed to them through all their torment, but we must recognize—fear is a normal thing, escaping is a normal thing, and these cannot be criticized.
The question is, where does blind escape lead you, and who can truly flee from their pain?
Luckily, there are people on Rhodes Island who will reach their hand out to her, and people who can make her want to try stepping out of her own world.
Perhaps, what she lacked right now was only a bit of courage.

Voice Lines

Appointed as Assistant Please, leave all these reports to me. Being able to handle text-related work makes me very happy...
Talk 1 I wonder if I shouldn't have turned that Suzuran girl down just now? But she said I'd be drinking tea with everyone, and I'm not too good with those sorts of things.
Talk 2 My body is more frail than most others. I may easily die, forget all that happened, then come to be young, and born anew. 'Rejuvenation'... what a cruel fate it is...
Talk 3 All memories become foam on the waves in the end. Whether suffering, happiness, inevitably, quietly, pasts I do not want to forget will shed themselves from my side.
Talk after Promotion 1 I no longer can remember it, but there is still something flowing within my blood. Be careful of the sea, Doctor. It is capable of devouring us all, a stygian nightmare. It is... fear itself.
Talk after Promotion 2 There are times I become curious. For races with true longevity like Miss Warfarin's, how do they view death and parting? If such things no longer cause them to suffer, is it only because they long since hurt, until they were used to it... until they were numbed?
Talk after Trust Increase 1 Doctor, could you take these flowers to the children being treated, for me? Yes, just like always, place them by their bedsides. ...Thank you, for helping keep this secret.
Talk after Trust Increase 2 Doctor, come quickly, we need to find Miss Closure! It seems Mr. Thorns and his companions burst a water pipe open in the corridor, and it's provoked Weedy's interminable wrath! I'm soaked to the skin... Um, I seem—like I'm enjoying myself? Wh-What do you mean?!
Talk after Trust Increase 3 Every time I watch a film, I'll keep the ticket stub afterwards. Even if I've forgotten all its contents, these leftover vestiges will always serve as a reminder to me. ...Doctor, could you come watch a film with me? I'd like to preserve the time I've passed with you, too.
Idle Sleep sound, now. *chuckle* By the time you wake, will you have forgotten about me?
Onboard My code name is Whisperain—but I'm a mere roving doctor. If possible, treat me like a traveler lodging under the eaves, away from the rain. You needn't pay me much mind...
Watching Battle Record In the face of such fierce combat, I worry... I wouldn't survive.
Promotion 1 Thank you very much. But I hope you treat me same as always...
Promotion 2 Those sorrows I could not wash away with one death—I always feel they're like strands, wisps, winding about my skin... Doctor, you've come to forget the past too—could you maybe understand this feeling?
Added to Squad Please leave the assistive work to me.
Appointed as Squad Leader I'm the... leader? Um?
Depart Please keep with me. Don't go too far.
Begin Operation Please, everyone, be careful. You must keep yourselves safe.
Selecting Operator 1 Yes.
Selecting Operator 2 Injections have been prepared.
Deployment 1 Wounded, over to me, please.
Deployment 2 Let me dispel the pain.
In Battle 1 Disinfection comes first.
In Battle 2 Do not be afraid.
In Battle 3 My treatment will not hurt.
In Battle 4 I know this scent of death well.
4-star Result Sleep, now. May all dream well in the sound of rainfall.
3-star Result This is how their story ends. One tragedy, following another...
Sub 3-star Result Leave the pursuit for later. Please let me treat everyone first.
Operation Failure I'm sorry, I've been such a burden on everyone...
Assigned to Facility Such a peaceful place this is. I can hear the patter of rainfall.
Tap Eh? Y... you startled me...
Trust Tap P—please don't move! My hair's gotten tangled...
Title Arknights.
Greeting What will we be doing today, Doctor?