GamePress

'Problem Solver'

Skill Detail

SP Cost:
28
28
28
24
24
24
20
20
20
20
Initial SP:
6
6
6
8
8
8
10
11
12
14
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
ATK +60%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +65%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +70%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +80%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +85%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +90%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +100%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +110%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +120%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
ATK +130%, Attack Interval shortens slightly, attacks prioritize enemies with long-ranged weapons, and becomes less likely to be targeted by enemies
Skill activation grants 14 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
* This Skill modifies the Attack Interval by -0.3
Detailed Skill Info
atk 0.6
base_attack_time -0.3
attack@trigger_time 14
atk 0.65
base_attack_time -0.3
attack@trigger_time 14
atk 0.7
base_attack_time -0.3
attack@trigger_time 14
atk 0.8
base_attack_time -0.3
attack@trigger_time 14
atk 0.85
base_attack_time -0.3
attack@trigger_time 14
atk 0.9
base_attack_time -0.3
attack@trigger_time 14
atk 1
base_attack_time -0.3
attack@trigger_time 14
atk 1.1
base_attack_time -0.3
attack@trigger_time 14
atk 1.2
base_attack_time -0.3
attack@trigger_time 14
atk 1.3
base_attack_time -0.3
attack@trigger_time 14

Operator with Skill