Table of Contents
About | |
---|---|
Leif has donned casual wear to hide the fact that he is the Captain of the White Sparrow Corps. Though his armor is gone, his loyalty and skill with a blade remain intact, and he still fights tirelessly to bring peace to all of Alberia. |
|
CV Info - English | CV Info - Japanese |
Bill Newton | Takahiro Sakurai |
Ambitious Knight |
---|
Obtainable as a 5
|
Character Stats
Overview
Despite his attempt to blend in with the population, Leif made a critical error: he’s not wearing enough straps. Chock full of debuffs and buffs alike, Leif hits hard while bringing a smorgasbord of utility for his team. A straightforward kit free of bells and whistles ensures his viability as a solid pick in Curse of Nihility content.
Strengths
Robust UtilityÂ
Between paralysis, bleed, light res shred, adaptive suppression, and a strength amp, Leif helps his team out with both offensive and defensive utility. To round things out, his third passive Debuff Skill Time further leans into his support capabilities.
Weaknesses
Competes With Other Paralysis UnitsÂ
Gala Prince is Leif’s closest rival. As a sword adventurer who brings similar utility, the prince also packs a potent shapeshift kit. If looking for a unit to maintain paralysis uptime, more reliable alternatives like Mitsuhide and Amane will also get the job done.Â
Dragon Recommendations
Gala Reborn Jeanne reigns supreme in both Agito and Dominion.Â
Daikokuten is a suitable alternative with a useful active skill.
Gala Thor is a strong pick for non-Curse of Nihility content.
Corsaint Phoenix / Cupid perform similarly and are usable backups.
Weapon Recommendations
Budget Option: Zex’s End
Wyrmprint Recommendations
Pair 1
Also consider Dragonyule Dreaming’s Bleeding Punisher if flashburn is absent.
Shared Skill
Gallant Sparrow | ||
Lvl 2 | Deals damage to enemies directly ahead, applies adaptive suppression, and inflicts paralysis. | 200 |
---|---|---|
Lvl 3 | Deals damage to enemies directly ahead, applies adaptive suppression, and inflicts paralysis. | 300 |
SP Cost | 7654 | Iframe | Medium |
---|---|---|---|
Unlock Materials |
Light Tome x6
|
||
Cost | 6 | Level | 1 |
Skills
Skill 1
Gallant Sparrow | ||
Lvl 1 | Deals damage to enemies directly ahead, applies adaptive suppression, and inflicts paralysis. | 100 |
---|---|---|
Lvl 2 | Deals damage to enemies directly ahead, applies adaptive suppression, and inflicts paralysis. | 200 |
Lvl 3 | Deals damage to enemies directly ahead, applies adaptive suppression, and inflicts paralysis. | 300 |
SP Cost | 3150 | Iframe | Medium |
---|
Skill 2
Unfettered Loyalty | ||
Lvl 1 | Deals damage to enemies directly ahead, lowers their light resistance, and grants the user a strength amp. | 100 |
---|---|---|
Lvl 2 | Deals damage to enemies directly ahead, lowers their light resistance, and grants the user a strength amp. | 200 |
Lvl 3 | 300 |
SP Cost | 6880 | Iframe | Medium |
---|
Abilities
Ability 1
Pledge of Justice I
Grants the user a unique force strike that deals two hits, the second of which inflicts bleeding. The user will be immune to knockback while charging this force strike as well as when executing it. |
80
|
Upgrades To | |
---|---|
Pledge of Justice II
Grants the user a unique force strike that deals two hits, the second of which inflicts bleeding, and increases damage dealt by this force strike by 20%. The user will be immune to knockback while charging this force strike as well as when executing it. |
100
|
Ability 2
Poison Res +50%
Reduces susceptibility to poison by 50%. |
60 |
Upgrades To | |
---|---|
Poison Res +100%
Reduces susceptibility to poison by 100%. |
100 |
Ability 3
Debuff Skill Time +15%
Increases duration of debuff skills by 15%. |
80 |
Upgrades To | |
---|---|
Debuff Skill Time +20%
Increases duration of debuff skills by 20%. |
100 |
Co-Abilities
Dragon Haste +8%
Increases dragon gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
|
Increases dragon gauge fill rate by 9%. Benefits your whole team. |
Increases dragon gauge fill rate by 11%. Benefits your whole team. |
Increases dragon gauge fill rate by 12%. Benefits your whole team. |
Increases dragon gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) HP Below 40% = Shield I
If a team member is attuned to (Light): grants them a one-use shield that nullifies damage up to 10% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
Show Upgrades
|
If a team member is attuned to (Light): grants them a one-use shield that nullifies damage up to 15% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
If a team member is attuned to (Light): grants them a one-use shield that nullifies damage up to 20% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
If a team member is attuned to (Light): grants them a one-use shield that nullifies damage up to 30% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
If a team member is attuned to (Light): grants them a one-use shield that nullifies damage up to 50% of their maximum HP when their HP drops to 40%. This does not stack with any other shields of the same type. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5