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A girl who defended the Halidom for ages while it was sealed in mist and always has control of her emotions. She now aids the new master of the Halidom, Euden, and is known for her intense housework skills.
|CV Info - English||CV Info - Japanese|
|Siobhan Williams||Yumi Uchiyama|
Obtainable as a 4
Being the sole 4★ Shadow Staff user, Cleo falls easily into her role and serves it well for a Story Adventurer. With Paralysis relief, a Defense buff, and Skill Prep, she comes out ahead within her element but has an average healing toolkit. Still, the Status cleanse and her own immunity to Paralysis sets her up for High Jupiter's Trial and other content that warrants Paralysis Res.
It’s only active above 70% HP, but with the ability to reduce damage early on, Cleo increases her chances of charging up a heal and recovering.
Teamwide Defense Buff
With full Skill Prep (aided by a Wyrmprint that offers 25% or more in conjunction with Cleo's own 75% passive), she gains an immediate cast of Ancient Aegis, which could prove invaluable against bosses with unavoidable damage.
Despite the proactive nature of Defense boosts, Cleo lacks what players really need to recover from mistakes-- an extra heal. Regen, targeted, or burst; any one will supplement support.
High SP Costs
This is mitigated for the first cast with sufficient Skill Prep, but subsequent Skill charges will take several Staff combos.
- Nidhogg and High Zodiark are what Cleo will have to make do with until HP Shadow Dragons release. Silke serves as the 4★ split Dragon counterpart.
- Marishiten and Juggernaut might be worth considering if Cleo can afford to forego extra healing for additional Strength.
- Martimus and Gloom Drake make decent budget options for Cleo.
Caduceus: Provides the most amount of raw stats, with an extra self-AoE attack Skill.
Aria of Lamentation: Used for High Jupiter's Trial.
Beauty's Balm: Cleo's best option for a staff with a healing Skill.