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Ezelith

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Table of Contents

Character Tier
3

About

A young prodigy—as she'll be happy to tell you—who excels in the use of both weapons and mana. Reckless and rather troublesome, her cockiness is rivaled only by her actual skill.

CV Info - English CV Info - Japanese
Sabrina Pitre Kana Ueda
Flame
Dagger
Support
Genius of the Century
Obtainable as a 5

Character Stats

MAX HP 957
MAX STR 571

Overview

Ezelith is a Flame Dagger user and the very first featured 5★ Adventurer in Dragalia Lost. Refurbished with new toys from extended Mana Spirals, the Genius of the Century wields both speed and power, outputting consistent damage throughout the fight then closing out with Broken Punisher. By easily reaching 100% Crit Rate, Ezelith provides both heavy burst and debuffs that boost the entire team’s DPS while also enjoying long stretches of invincibility through Howling Meteor.

Strengths

Extensive iframes

Howling Meteor has among the longest skill animations in the game, allowing Ezelith to maintain combo stacks without threat of knockbacks. The final leap also provides a brief moment of true invincibility, allowing her to dodge Purple marker attacks with proper timing.

Sustained and Burst DPS

With her new Flash of Genius ability from mana spirals, Ezelith has no issue obtaining 80-100% Crit Rate. Broken Punisher also offers brief windows to finish off vulnerable bosses.

Weaknesses

Squishy

Dagger users must rely on their mobility to cover their natural fragility, and Ezelith’s kit lacks any form of self-sustain. Furthermore, a mistimed Howling Meteor may lock Ezelith in place during a Purple marker attack.

Dragon Recommendations

Gala Mars: Mars is so good that no specialized dragon can compete with him for now. 

Arctos is the premier pick to complement Ezelith's newfound Crit Rate boosts.

Prometheus and High Brunhilda grant both damage and survivability.

Ifrit is both accessible and dependable.

Weapon Recommendations

Budget Option: Aeternal Flame

Wyrmprint Recommendations

Pair 1

Buff time is actually very relevant on Ezelith, as Inferno Mode is the crux of her kit.

Shared Skill

Howling Meteor
Lvl 2 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
200
Lvl 3 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
300
Lvl 4 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
SP Cost 4800 Iframe Long
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Howling Meteor
Lvl 1 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
100
Lvl 2 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
200
Lvl 3 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
300
Lvl 4 Deals flame damage to enemies directly ahead. Movement is possible during the attack.
SP Cost 2400 Iframe Long

Skill 2

Brilliant Inferno
Lvl 1 Activates "Inferno Mode" for 20 seconds. The user gains a strength increase of 20%, and their normal attacks reduce enemy defense by 10% for 10 seconds. This defense reduction effect will not stack.
100
Lvl 2 Activates "Inferno Mode" for 20 seconds. The user gains a strength increase of 30%, and their normal attacks reduce enemy defense by 10% for 10 seconds. This defense reduction effect will not stack.
200
Lvl 3 Activates "Inferno Mode" for 20 seconds. The user gains a strength increase of 50%, and their normal attacks reduce enemy defense by 10% for 10 seconds. This defense reduction effect will not stack.
300
SP Cost 8940 Iframe Short

Abilities

Ability 1

Flurry Debilitator +15%

Increases the chances of inflicting debuffs by 15% when the combo count is 15 or higher.

80
Upgrades To
Flurry Debilitator +20%

Increases the chances of inflicting debuffs by 20% when the combo count is 15 or higher.

100
Upgrades To
Flash of Genius

Increases the chances of inflicting debuffs by 20% when the combo count is 15 or higher, and increases the user's critical rate by 20% for seven seconds every time two hits of Howling Meteor connect with an enemy.

120

Ability 2

Sleep Res +50%

Reduces susceptibility to sleep by 50%.

60
Upgrades To
Sleep Res +100%

Reduces susceptibility to sleep by 100%.

100
Upgrades To
Potent Sleep Res +100%

Reduces susceptibility to sleep by 100%. When the user is hit by an attack that would have put them to sleep, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Broken Punisher +25%

Increases damage to enemies in break state by 25%.

80
Upgrades To
Broken Punisher +30%

Increases damage to enemies in break state by 30%.

100
Upgrades To
Broken Punisher +35%

Increases damage to enemies in break state by 35%.

120

Co-Abilities

Critical Rate +5%

Increases critical rate by 5%. Benefits your whole team.

170
Show Upgrades

Increases critical rate by 6%. Benefits your whole team.

Increases critical rate by 7%. Benefits your whole team.

Increases critical rate by 8%. Benefits your whole team.

Increases critical rate by 10%. Benefits your whole team.

Co-Ability Chain

(Flame) Combo Time I

If a team member is attuned to (Flame): extends the window between them hitting an enemy and the combo counter resetting by one second. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): extends the window between them hitting an enemy and the combo counter resetting by 1.2 seconds. Benefits your whole team.

If a team member is attuned to (Flame): extends the window between them hitting an enemy and the combo counter resetting by 1.5 seconds. Benefits your whole team.

If a team member is attuned to (Flame): extends the window between them hitting an enemy and the combo counter resetting by two seconds. Benefits your whole team.

If a team member is attuned to (Flame): extends the window between them hitting an enemy and the combo counter resetting by 2.5 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+14

Mana x 450
STR+11

Mana x 550
HP+14

Mana x 450
STR+11
Adventurer Story Unlock

Mana x 550
HP+14

Mana x 450
Force Strike

Mana x 650
STR+11

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,950
HP+16

Mana x 1,550
STR+7

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+16

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 3,200
STR+15

Mana x 4,000
HP+19

Mana x 3,200
STR+15
Adventurer Story Unlock

Mana x 4,000
HP+19

Mana x 3,200
STR+15

Mana x 4,000
HP+19

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+9

Mana x 6,200
HP+21

Mana x 5,000
Force Strike (Upgrade 2)

STR+9

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200
HP+22

Mana x 5,000
STR+10

Mana x 6,200

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 20,000
STR+3 HP+5

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+3 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
Standard Attack Level Increase