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Lea

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Table of Contents

Character Tier

About

A knight who served the Kingdom of Alberia. She bears an intense hatred for fiends due to an event in her past, and fights them with any means necessary. While she has a dignified presence, she also adores cute things.

CV Info - English CV Info - Japanese
- Marina Inoue
Flame
Sword
Attack
Sublime Swordsman
Obtainable as a 5

Character Stats

MAX HP 904
MAX STR 605

Overview

Lea arrives as Dragalia’s eighth Flame Sword user, competing with Marth as a top tier adventurer. The Sublime Swordsman marries two kits from the Water roster: Xander’s brutal Force Strikes and Fjorm’s damage reflection. The resultant kit is largely self-centered and adds a clear distinction between Marth’s supportive nature. Nevertheless, players who enjoy piloting a solo powerhouse will revel in shredding Overdrive gauges and high Burn uptime.

Strengths

Synergistic Kit 

Striking Haste pairs well with Lea’s high Force Strike multiplier and meshes well with Sword users in general. 

Destroys High Midgardsormr 

Stun immunity, spit reflection, and early Breaks trivialize HMS to even more pitiful levels.

Weaknesses

Limited Team Support 

Although she contributes to Burning Punisher team compositions, she provides little else for her allies, whereas Marth’s Skill Shift benefits the entire team. 

Risky Playstyle 

Tanking High Midgardsormr’s spits will quickly drop Lea into kill range while also limiting her Wyrmprint options. Lacking an ability akin to Last Bravery makes reflecting damage even less appealing.

Dragon Recommendations

Konohana Sakuya augments Lea's two damage Skills to the max and stands far above other 5★ picks.

Apollo provides great value as Lea's primary Burn will almost always be active. 

Cerberus is still a reliable 60% boost to raw Strength with a Burn active Skill. 

Ifrit grants a workable 45% STR bump and is an accessible budget option. 

Weapon Recommendations

Budget option: Blade of Glory

Wyrmprint Recommendations

Pair 1

Pair 2

Pair 1: Ignores Floral Revolution's damage reflection and emphasizes Skill Damage and staying healthy. If opting for a more aggressive playstyle, HP independent Wyrmprints like Stellar Show will also yield great results. 

Pair 2: This setup assumes the Lea is run in tandem with Rena and/or Valentine's Ezelith. 

Shared Skill

Road to Glory
Lvl 2 Deals damage to enemies directly ahead and inflicts burn. Burning foes take extra damage.
200
Lvl 3 Deals damage to enemies directly ahead and inflicts burn. Burning foes take extra damage.
300
Lvl 4 Deals damage to enemies directly ahead, dispels one buff from each target, and inflicts burn. Burning foes take extra damage.
SP Cost 11392 Iframe Long
Unlock Materials
Cost 6 Level 1

Skills

Skill 1

Road to Glory
Lvl 1 Deals damage to enemies directly ahead and inflicts burn. Burning foes take extra damage.
100
Lvl 2 Deals damage to enemies directly ahead and inflicts burn. Burning foes take extra damage.
200
Lvl 3 Deals damage to enemies directly ahead and inflicts burn. Burning foes take extra damage.
300
Lvl 4 Deals damage to enemies directly ahead, dispels one buff from each target, and inflicts burn. Burning foes take extra damage.
SP Cost 2325 Iframe Long

Skill 2

Floral Revolution
Lvl 1 Summons "Crimson Garden," then deals damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while Crimson Garden is active. If the user's HP is above 60% of max HP when using this skill, they will take damage equal to 20% of their maximum HP.
100
Lvl 2 Summons "Crimson Garden," then deals damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while Crimson Garden is active. If the user's HP is above 60% of max HP when using this skill, they will take damage equal to 20% of their maximum HP.
200
Lvl 3 Summons "Crimson Garden," then deals damage to enemies directly ahead. Additional bonus damage will be dealt relative to the damage taken while Crimson Garden is active. If the user's HP is above 60% of max HP when using this skill, they will take damage equal to 20% of their maximum HP.
300
SP Cost 4730 Iframe Long

Abilities

Ability 1

Force Strike +40%

Increases force strike damage by 40%.

80
Upgrades To
Force Strike +50%

Increases force strike damage by 50%.

100
Upgrades To
Crimson Oath

Increases damage to scorchrent enemies by 15% and force strike damage by 50%. Using Road to Glory grants the user the "Crimson Glory" effect and a strength amp with a maximum team amp level of two. After this amp is granted, this ability will not grant it again for 30 seconds. When Crimson Glory is active, the user's next force strike will deal additional damage and inflict scorchrend.

120

Ability 2

Stun Res +50%

Reduces susceptibility to stun by 50%.

60
Upgrades To
Stun Res +100%

Reduces susceptibility to stun by 100%.

100
Upgrades To
Potent Stun Res +100%

Reduces susceptibility to stun by 100%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Striking Haste +10%

Increases skill gauge fill rate by 10% when the user's force strikes connect.

70
Upgrades To
Striking Haste +12%

Increases skill gauge fill rate by 12% when the user's force strikes connect.

100
Upgrades To
Striking Haste +15%

Increases skill gauge fill rate by 15% when the user's force strikes connect.

120

Co-Abilities

Dragon Haste +8%

Increases dragon gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases dragon gauge fill rate by 9%. Benefits your whole team.

Increases dragon gauge fill rate by 11%. Benefits your whole team.

Increases dragon gauge fill rate by 12%. Benefits your whole team.

Increases dragon gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Flame) HP Below 60% = HP Regen I

If a team member is attuned to (Flame): grants them an HP regen buff for 20 seconds when their HP drops to 60%. After activating, this ability will not activate again for 60 seconds. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): grants them an HP regen buff for 20 seconds when their HP drops to 60%. After activating, this ability will not activate again for 50 seconds. Benefits your whole team.

If a team member is attuned to (Flame): grants them an HP regen buff for 20 seconds when their HP drops to 60%. After activating, this ability will not activate again for 45 seconds. Benefits your whole team.

If a team member is attuned to (Flame): grants them an HP regen buff for 20 seconds when their HP drops to 60%. After activating, this ability will not activate again for 40 seconds. Benefits your whole team.

If a team member is attuned to (Flame): grants them an HP regen buff for 20 seconds when their HP drops to 60%. After activating, this ability will not activate again for 30 seconds. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+11

Mana x 550
HP+13

Mana x 450
STR+12
Adventurer Story Unlock

Mana x 550
HP+13

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+15
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+9

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 3,200
STR+16

Mana x 4,000
HP+18

Mana x 3,200
STR+16
Adventurer Story Unlock

Mana x 4,000
HP+18

Mana x 3,200
STR+16

Mana x 4,000
HP+18

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 6,200
HP+20

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+20

Mana x 5,000
STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+11

Mana x 6,200

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 20,000
STR+3 HP+5

Mana x 20,000
STR+3 HP+5

Mana x 20,000
STR+3 HP+5

Mana x 20,000
STR+4 HP+5

Mana x 20,000
STR+4 HP+5

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
STR+4 HP+6

Mana x 20,000
Standard Attack Level Increase