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Mitsuba

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Table of Contents

Character Tier

About

The third of seven scions of the Nanakusa family, owners of a famous Hinomotoan restaurant. Her earnest, polite personality belies a fiery competitive spirit. This girl's cooking with gas— just don't get between her and her dashi!

CV Info - English CV Info - Japanese
Ana Sani Miku Ito
Water
Dagger
Support
Hinomotoan Chef
Obtainable as a 5

Character Stats

MAX HP 801
MAX STR 474

Overview

Mitsuba offers a unique playstyle, based off of combos, stances, and frostbite. She's currently a strong contender for Water DPS, but is held by by the simple fact that HBH heavily punishes melee Adventurers, and she takes quite a while to ramp up when HBH often makes attacking difficult for long stretches.

Strengths

Frostbite Punisher Kit

Mitsuba can take advantage of Frostbite to punish her foes, and with good timing and switching of stances puts out great dps. 

Unique Playstyle 

Switching between her two stances to maximize DPS is a radically different playstyle than most Adventurers offer and can offer fast paced gameplay. 

Weaknesses

Reliance on Combo Counter

Mistuba is heavily reliant on her combo count staying up to get best performance, and in HBH even her increased timer can do so little to help with the frequent interruptions HBH presents. 

Dragon Recommendations

  • Gaibhne & Creidhne: By effectively reducing the SP costs of skills, Mitsuba is able to spam hers more frequently and take advantage of combo count and inflict more Frostbite. 
  • Dragonyule Jeanne: Jeanne's bonus to crit is valuable for dagger users. 
  • Leviathan: The old faithful Levi offers bog and a good Strength increase. 

Weapon Recommendations

For now, HDT2 is the best option in water, with the core weapon barely adequate for usage. Often, you'll be best served using an off element weapon if you like the HDT2 option.

Wyrmprint Recommendations

Pair 1

Mitsuba best uses the dagger print Twinfold Bonds alongside the Frostbite punisher print His Clever Brother.

Skills

Skill 1

Chef's Special
Lvl 1 Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
100
Lvl 2 Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
200
Lvl 3 Deals water damage to enemies directly ahead, and applies one of the following effects based on the user's current cooking stance: Sashimi Stance: Inflicts frostbite. Tempura Stance: Frostbitten foes take extra damage.
300
SP Cost 2275 Iframe Long

Skill 2

Hearty Helping
Lvl 1 Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by one stage. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by two stages.
100
Lvl 2 Applies one of the following effects to the entire team based on the user's current cooking stance: Sashimi Stance: Increases critical rate by 10% for 15 seconds, and inspiration by two stages. Tempura Stance: Adds 50% to the modifier applied to critical damage for 15 seconds, and increases inspiration by three stages.
200
Lvl 3
300
SP Cost 10595 Iframe Medium

Abilities

Ability 1

Flurry Strength +15%

Increases strength by 15% when the combo count is 15 or higher.

80
Upgrades To
Flurry Strength +20%

Increases strength by 20% when the combo count is 15 or higher.

100

Ability 2

Burn Res +50%

Reduces susceptibility to burning by 50%.

60
Upgrades To
Burn Res +100%

Reduces susceptibility to burning by 100%.

100

Ability 3

Combo Time +2

Extends the window between hitting an enemy and the combo counter resetting by two seconds.

80
Upgrades To
Combo Time +4

Extends the window between hitting an enemy and the combo counter resetting by four seconds.

100

Co-Abilities

Critical Rate +5%

Increases critical rate by 5%. Benefits your whole team.

170
Show Upgrades

Increases critical rate by 6%. Benefits your whole team.

Increases critical rate by 7%. Benefits your whole team.

Increases critical rate by 8%. Benefits your whole team.

Increases critical rate by 10%. Benefits your whole team.

Co-Ability Chain

(Water) HP Below 30% = Flame Res +5%

If a team member is attuned to (Water): reduces flame damage taken by them by 5% when their HP is 40% or below. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Water): reduces flame damage taken by them by 6% when their HP is 40% or below. Benefits your whole team.

If a team member is attuned to (Water): reduces flame damage taken by them by 7% when their HP is 40% or below. Benefits your whole team.

If a team member is attuned to (Water): reduces flame damage taken by them by 8% when their HP is 40% or below. Benefits your whole team.

If a team member is attuned to (Water): reduces flame damage taken by them by 10% when their HP is 40% or below. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+14

Mana x 450
STR+11

Mana x 550
HP+14

Mana x 450
STR+11
Adventurer Story Unlock

Mana x 550
HP+14

Mana x 450
Force Strike

Mana x 650
STR+11

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,950
HP+16

Mana x 1,550
STR+7

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+16

Mana x 1,550
STR+8

Mana x 1,950
HP+17
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 3,200
STR+15

Mana x 4,000
HP+19

Mana x 3,200
STR+15
Adventurer Story Unlock

Mana x 4,000
HP+19

Mana x 3,200
STR+15

Mana x 4,000
HP+20

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+9

Mana x 6,200
HP+21

Mana x 5,000
Force Strike (Upgrade 2)

STR+9

Mana x 6,200
HP+22

Mana x 5,000
STR+10

Mana x 6,200
HP+22

Mana x 5,000
STR+10

Mana x 6,200