Table of Contents
About | |
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The leader of a group called the Gourmet Guild who hails from the continent of Astraea. She is known far and wide for her ravenous appetite, and coming to another world has done nothing to dampen her hunger. |
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CV Info - English | CV Info - Japanese |
Lili Beaudoin | M‧A‧O |
Peckish Princess |
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Obtainable as a 5
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Character Stats
Overview
Previously, people perceived Pecorine as potentially problematic, precluded on the preposition her performance preferred protection over punishment. Putting Pecorine's personal performance into practical places put people's prior prevacation to pasture. Pecorine is perceived as Princess of Power and places Pecorine in a place of prominence.
Strengths
Pecorine packs plenty of power, pending putting up Gormand.
Weaknesses
Pecorine's performance plummets when peckish.
Dragon Recommendations
Gala Thor reigns supreme for his raw power and Energized bursts.
Daikokuten offers similar results, but a Combo Time co-ability is highly recommended.
Cupid is a safe pick that also provides great utility.
Weapon Recommendations
Budget Option: Zex's End
Wyrmprint Recommendations
Pair 1
Pecorine prefers plenty of prints that help pound enemies with gourmand-enhanced force strikes.
Shared Skill
Princess Strike | ||
Lvl 2 | Deals light damage to enemies directly ahead, and reduces shadow damage taken by the user by 8% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead. Princess Valiance deals light damage to enemies directly ahead, and increases the user's strength by 35% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. | 200 |
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Lvl 3 | Deals light damage to enemies directly ahead, and reduces shadow damage taken by the user by 10% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead. Princess Valiance deals light damage to enemies directly ahead, and increases the user's strength by 40% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. | 300 |
SP Cost | 7280 | Iframe | Long |
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Unlock Materials |
Light Tome x5
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Cost | 5 | Level | 1 |
Skills
Skill 1
Princess Strike | ||
Lvl 1 | Deals light damage to enemies directly ahead, and reduces shadow damage taken by the user by 5% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead. Princess Valiance deals light damage to enemies directly ahead, and increases the user's strength by 30% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. | 100 |
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Lvl 2 | Deals light damage to enemies directly ahead, and reduces shadow damage taken by the user by 8% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead. Princess Valiance deals light damage to enemies directly ahead, and increases the user's strength by 35% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. | 200 |
Lvl 3 | Deals light damage to enemies directly ahead, and reduces shadow damage taken by the user by 10% for 10 seconds. This damage reduction effect will not stack. If this skill is used after the user's gourmand gauge has filled, a variant called Princess Valiance will be used instead. Princess Valiance deals light damage to enemies directly ahead, and increases the user's strength by 40% for five seconds. Once the gourmand gauge is depleted, this skill will revert to its initial effect. | 300 |
SP Cost | 2800 | Iframe | Long |
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Skill 2
Lunchtime | ||
Lvl 1 | Increases the user's defense by 10% for 15 seconds, restores HP to the user, and partially fills the user's gourmand gauge. | 100 |
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Lvl 2 | Increases the user's defense by 15% for 15 seconds, restores HP to the user, and partially fills the user's gourmand gauge. | 200 |
Lvl 3 | 300 |
SP Cost | 3800 | Iframe | Medium |
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Abilities
Ability 1
Perpetually Peckish Pecorine I
Grants the user a gourmand gauge. The gourmand gauge fills when the user's second skill is used. When the gauge is completely filled, it grants the user a unique force strike and begins to quickly deplete. The user's second skill will not fill the gourmand gauge while it is being depleted, and once it is depleted, the user's force strike will revert to its initial effect. |
80
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Upgrades To | |
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Perpetually Peckish Pecorine II
Grants the user a gourmand gauge. The gourmand gauge fills when the user's second skill is used. When the gauge is completely filled, it grants the user a unique force strike and begins to gradually deplete. The user's second skill will not fill the gourmand gauge while it is being depleted, and once it is depleted, the user's force strike will revert to its initial effect. |
100
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Ability 2
Curse Res +50%
Reduces susceptibility to curses by 50%. |
60 |
Upgrades To | |
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Curse Res +100%
Reduces susceptibility to curses by 100%. |
100 |
Ability 3
Food is the Source of All Life ☆ I
The user's strength is increased by 15% for 10 seconds when their HP is restored. After activating, this ability will not activate again for 20 seconds. |
80 |
Upgrades To | |
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Food is the Source of All Life ☆ II
The user's strength is increased by 20% for 10 seconds when their HP is restored. After activating, this ability will not activate again for 20 seconds. |
100 |
Co-Abilities
Dragon Haste +8%
Increases dragon gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
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Increases dragon gauge fill rate by 9%. Benefits your whole team. |
Increases dragon gauge fill rate by 11%. Benefits your whole team. |
Increases dragon gauge fill rate by 12%. Benefits your whole team. |
Increases dragon gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Light) HP 60% = Strength +1%
If a team member is attuned to (Light): increases their strength by 1% when their HP is 60% or above. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): increases their strength by 2% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Light): increases their strength by 3% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Light): increases their strength by 4% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Light): increases their strength by 6% when their HP is 60% or above. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5