- Default
- Attack
- Special
- Injured




Canas - Seeker of Wisdom |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 9 | 4 | 3 | 8 |
Middle | 17 | 10 | 5 | 4 | 9 |
High | 18 | 11 | 6 | 5 | 10 |
HP | ATK | SPD | DEF | RES | |
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Low | 33 | 28 | 26 | 18 | 30 |
Middle | 36 | 32 | 29 | 21 | 33 |
High | 40 | 35 | 32 | 24 | 36 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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This unit requires use of Trait Fruits to get access to IVs
Skill Sets
Insert Snowstorm joke here. (Offense)
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Ancient Codex (+Eff) | A | Mirror Impact |
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Positional Assist | B | Lull Atk/Res 3 Alternate: Chill Res 3 |
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Iceberg | C | Joint Drive Atk |
IVs | +ATK or +RES / -DEF | S | Atk/Res Solo 3 Alternate: Mirror Strike 2 |
Weapon: Ancient Codex(+Eff)
Assist: Positional Assist
Special: Iceberg
Passive A: Mirror Impact / Atk/Res Solo 3 or 4 / Atk/Res Ideal 4
Passive B: Lull Atk/Res / Chill Res
Passive C: Joint Drive Atk / Distant Guard / Preference
Sacred Seal: Atk/Res Solo / Mirror Strike
- The introduction of Canas’s Ancient Codex finally pulls him out of the club of terrible slow red mages and makes him a capable player phase unit thanks to the massive Attack and Resistance buffs it grants, in addition to dealing extra damage based on 20% of his or his opponent’s Resistance(Whichever is higher.)
- To supplement this, Canas will want to stack as much Attack and Resistance as possible on Player Phase, meaning A slots such as Atk/Res Solo and Mirror Impact are his best options as they do exactly that. Mirror Impact additionally prevents the foe’s follow-up attacks when he initiates, giving him some extra safety during Player Phase.
- Lull Atk/Res gives Canas another stat swing with the debuff it grants in addition to negating the foe’s Attack and Resistance buffs. He can opt for Chill Res on a budget as well, however he must be wary of foes with debuff negation skills such as Atk/Res Unity.
- Atk/Res Solo is Canas’s best seal option as it provides more stats to him than the comparable Mirror Blow, although that can be used instead if another team member is using the seal(Or if you don’t like Solo condition).
Strengths
Ancient Codex
Canas’s Ancient Codex is single handedly responsible for pulling Canas out of the pit of mediocrity and making him a decent Player Phase unit, thanks in no small part to the large Attack and Resistance boosts it grants while also dealing Resistance scaling damage(Based on the higher between his own and his foe’s). This lets Canas be a decently strong option for a Player Phase unit due to his high damage output.
Weaknesses
Lacking Defense and Speed
Canas’s Speed and Defense are both fairly low at base 29 and 21 respectively, making follow-up attacks a rarity for him and making him susceptible to being KO’d easily by physical foes.
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Rauðrblade+ | A | Atk/Res Unity |
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Positional Assist | B | Lull Atk/Res 3 |
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Moonbow | C | Atk/Res Menace |
S | Death Blow 3 |
An extremely high-investment build, for those looking to show their Canas bias. This build aims to maximize the mage’s initially unimpressive Atk, while also making use of his good Res to tank magic users.
Salvaging Canas’ Atk means getting as many visible bonuses as possible to enhance a Rauðrblade+ tome. Even though this normally demands outside support, Atk/Res Menace will effectively give Atk +18 during combat, while also debuffing the closest enemy. Death Blow 3, Lull Atk/Res 3 and Atk/Res Unity, while not affecting Rauðrblade+, still massively improve Canas’ firepower even further. They also negate any possible penalty on Canas’ Atk or any bonus on his foe’s Res. A cheaper alternative to Atk/Res Menace and Death Blow 3 would be Odd Attack Wave 3 and Even Attack Wave 3 as C skill and Sacred seal. The effective Rauðrblade bonus would drop to +12, but these skills would also benefit adjacent team members. For Atk/Res Unity, any good offensive A skill could be a suitable replacement. One might also consider replacing Death Blow 3 with seals such as Attack +3, trading some firepower for more versatility.
Going for this build would be an obvious waste (if it wasn’t already) if one would not aim to +10 Canas. Investing 15 dragonflower upgrades and 100 Trait fruits for an Atk asset is also almost mandatory.
If all conditions are met, a maxed-out Canas with this build can initiate combat with an effective Atk of 90 (if we also count the debuffs inflicted on the enemy’s Res).
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Rauðrowl+ (+Def) | A | Close Counter |
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Pivot | B | Swordbreaker 3 |
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Glacies | C | Res Tactic 3 |
S | Close Def 3 |
Unfortunately for us Canas fans, he was dealt a bad hand when he finally came around, being considered a worse Raigh, due to lack of merges and IVs. So I decided to sit down and think about how to make the Shaman a force to be reckoned with. Four hours later, I come out with this.
I went with his default tome due to the lack of refines for -blade tomes. However, Rauðrblade+ does work very well with other Tactics, Waves, and so on. Another choice is Rauðrraven+.
Pivot lets him get out of a tight situation once Swordbreaker falls, getting into the perfect spot for ensuring Resistance Tactic hits as many team members as possible, or taking advantage of the bonus effect of Rauðrowl+.
Glacies runs off of his naturally high Resistance.
Close Counter and Swordbreaker are the focus points of this build. It allows him to deal significant damage to most sword units, allowing the rest of your team to finish them off. Many sword units, such as the ever-popular Ayra and Zelgius, are hit hard by Canas due to their mediocre Resistance.
Resistance Tactic lets him buff his teammates' Resistance.
Close Defense is meant to ensure he gets the most mileage possible off of Close Counter.
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Rauðrowl+ (+Spd) | A | Atk/Res Bond 3 |
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Swap | B | Wings of Mercy 3 |
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Glacies | C | Spur Spd 3 |
S | Spur Atk 3 |
Let's try and make something out of our friendly scholar
This build revolves around two things, having allies stick to him and have him stick to allies. Spur skills are kinda out of fashion, but it'll work here.
The first part is done to bait mages and some archers/daggers. While 3 allies is hard to do, 2 is often possible. So with the boosts he'll reach 52 atk and 42 res or 25 def. Not counting the buffs/spurs he'll be able to easily get.
Aside from that he'll have 35 speed. Not enough to double, but it allows him to avoid a lot of doubles. This is the one thing he has over units like Sanaki, Lilina or Julius. The spd+ owl tome shoots his spd from 'wasted' to 'kinda good'
The second part is for when he won't be able to deal with things himself. It allows him to boost an offencive ally even further with +4 atk/spd.
For this reason he should be paired with a desperation offence unit. Swap should allow him to move the offence unit while still staying next to them.
As variation, the B or seal could be replaced by Quick Riposte
The assist also is able to be replaced by reposition.
If you like this build, but don't care about Canas as much as I do; you can also run it on Raigh if you're willing to merge him.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Learns by default at 1 ★ Unlocks at 1 ★ Red Tome Users Only
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50 | 2 | 4 |
![]() Learns by default at 2 ★ Unlocks at 2 ★ Red Tome Users Only
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100 | 2 | 6 |
![]() Learns by default at 4 ★ Unlocks at 3 ★ Red Tome Users Only
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200 | 2 | 6 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ Red Tome Users Only
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300 | 2 | 10 |
![]() Unlocks at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Support Skills
Support Skills | Rng. | SP |
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![]() Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Inheritable by all units.
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30 | A |
![]() Inheritable by all units.
Unlocks at 4 ★ |
100 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
200 | A |
![]() Inheritable by all units.
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60 | C |
![]() Inheritable by all units.
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120 | C |
![]() Inheritable by all units.
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Blazing Blade
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Banners Featured In
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