- Default
- Attack
- Special
- Injured




Canas - Seeker of Wisdom |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 9 | 4 | 3 | 8 |
Middle | 17 | 10 | 5 | 4 | 9 |
High | 18 | 11 | 6 | 5 | 10 |
HP | ATK | SPD | DEF | RES | |
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Low | 33 | 28 | 26 | 18 | 30 |
Middle | 36 | 32 | 29 | 21 | 33 |
High | 40 | 35 | 32 | 24 | 36 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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This unit requires use of Trait Fruits to get access to IVs
Skill Sets
The Owl And The Snake (Magic Tank)
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Rauðrowl+ (+Res) | A | Atk/Res Bond 3 Alternate: Distant Def 3 |
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Reciprocal Aid Alternate: Swap |
B | Quick Riposte 3 Alternate: Quick Riposte 2 |
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Iceberg Alternate: Glacies |
C | Atk Ploy 3 Alternate: Spd Ploy 3 |
IVs | +RES or +ATK / -DEF | S | Distant Def 3 |
- Weapon: Rauðrowl+ (+Res)
- Assist: Reciprocal Aid / Swap
- Special: Iceberg / Glacies
- Passive A: Atk/Res Bond / Distant Def
- Passive B: Quick Riposte
- Passive C: Atk Ploy / Spd Ploy / Res Ploy / Drive passive / Spur passive
- Sacred Seal: Distant Def
Like Summer Leo, Canas’ reasonably high Resistance allows him to check most magic users -- barring speedy blue Blade mages. This includes the ubiquitous Reinhardt, who cannot even KO Canas with a +ATK Quickened Pulse Moonbow build and is KO’d in return for his trouble (assuming Atk/Res Bond is active). This is a distinction that may make units like Canas a bit gimmicky, but undeniably effective in their niche.
Rauðrowl is an obvious choice for Canas’ weapon, as it is his default unlocked tome. Its ability to be refined helps Canas boost a stat of his choosing, and helps make up for the fact that he does not have access to IVs or merges. Moreover, it helps boost his HP, and synergizes well with Atk/Res Bond due to the stat boosts it offers when Canas is adjacent to allies. Of course, the more allies he is adjacent to the more effective he will be, but he really only needs to be next to one ally so he can do his job and do it serviceably.
Iceberg and Glacies scale off of Canas’ Resistance, dealing consistent damage when they proc. Iceberg is prefered due to its lower cooldown, but Glacies can also be useful for dealing massive damage to Canas’ foes.
Atk/Res Bond synergizes very well with Rauðrowl due to their similar activation condition. It serves to not only further boost Canas’ good Resistance when he is adjacent to an ally, but to also boost his middling Attack for no downside (aside from slightly more stringent positioning). Distant Def is an option that similarly boosts Canas’ Resistance when he is attacked by a ranged foe on Enemy Phase, at the cost of not being active on Player Phase and offering no additional Attack. For this reason, Atk/Res Bond is less situational and is therefore more strongly recommended.
Canas’ Speed is middling even when accounting for full Owl bonuses, so Quick Riposte was chosen for his B-slot skill to grant him follow-ups on Enemy Phase when he has enough HP to his the activation threshold. If he is damaged, Canas can use his native Reciprocal Aid as his Assist to heal using an ally’s HP and get Quick Riposte active again. Otherwise, he can use a movement skill like Swap to extend his range.
For his C skill, an easy choice for Canas is a Ploy due to his Resistance. Atk Ploy will boost his magic soak when it activates, while Res Ploy and Spd Ploy instead boost his damage output or provide team support, respectively. A Drive or a Spur may be used instead if these skills are unavailable. The Distant Def Seal boost Canas’ baiting potential and further adds to his effectiveness versus magical foes.
A Weapon To Surpass… (Mixed Phase Blade Build)
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Rauðrblade+ | A | Death Blow 4 Alternate: Death Blow 3 |
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Swap | B | Quick Riposte 3 Alternate: R Tomebreaker 3 |
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Iceberg Alternate: Glacies |
C | Res Ploy 3 Alternate: Atk Ploy 3 |
IVs | +ATK / -DEF | S | Attack +3 |
- Weapon: Rauðblade+
- Assist: Swap / Flexible
- Special: Iceberg / Glacies
- Passive A: Death Blow / Fury
- Passive B: Quick Riposte / R Tomebreaker
- Passive C: Res Ploy / Atk Ploy
- Sacred Seal: Attack +3
Canas isn’t the best red Blade user, but he’s also not the worst. With enough buffs, he’s able to OHKO most green units and inflict heavy damage to a majority of reds.
Since investing in Attack or Speed through IVs isn’t possible here, Canas will need to boost his offensive prowess through the use of Seals and skills. Death Blow allows him to deal 6 more damage when he attacks on Player Phase, while Fury offers a flat +3 stat boost to everything aside from his HP making him more of a mixed-phase unit (though Canas will take 6 damage after every instance of combat, which may hurt given his low health).
Iceberg’s relatively low cooldown makes it a good choice for Canas to bait a green mage and then destroy another foe. Glacies, alternatively, can be charged fully if he is doubled by a red mage and packs a bigger punch.
Quick Riposte may initially seem anti-synergistic with a Blade build, but since Canas can heavily damage if not outright KO most common sword units when he’s received an Attack buff and two additional buffs, Swordbreaker is unnecessary for these matchups. Canas should instead play to his strengths and retain his ability to bait and KO magic users, though do note he will not be able to tank blue tome users with this set. Alternatively, if a team (though this is improbable) encounters many red tome users, R Tomebreaker serves the purpose of being a less flexible but more dedicated check.
Res Ploy allows Canas to require less buffs to KO most foes when it is active, while Atk Ploy is a more accessible option (found on a 4 star Julius or a 5 star Oliver) that adds to Canas’ mage baiting abilities.
Tactical Espionage Action! (Budget Generalist Build)
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Rauðrowl+ (+Res) | A | Fury 3 Alternate: HP/Res 2 |
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Reciprocal Aid Alternate: Rally Attack |
B | Quick Riposte 2 |
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Iceberg Alternate: Glacies |
C | Res Tactic 3 |
IVs | +ATK or +RES / -DEF | S | Def Tactic 3 |
- Weapon: Rauðrowl+ (+Res)
- Assist: Reciprocal Aid / Rally Attack / Rally Speed
- Special: Glacies
- Passive A: Fury / HP/Res 2
- Passive B: Quick Riposte
- Passive C: Res Tactic
- Sacred Seal: Def Tactic
For anyone looking to simply build their Canas for use in modes like Arena Assault with the least amount of investment possible, this set will allow him to fill his niche and provide considerable buffs to mixed movement type teams. The goal of this build is simple -- maximize Canas’ Resistance, use him to bait a magic user, charge his Special, and then heavily damage or outright KO another foe… while also providing team support.
A +RES refinement Rauðrowl on grants Canas a little extra magical bulk -- which is only added to when he is adjacent to his allies. Reciprocal Aid allows Canas to heal if he needs to survive another engagement, or heal one of his allies if he isn’t needed to check another foe. Alternatively, he may use Rally Attack or Rally Speed to provide further buffs. Fury boosts his Resistance even further while also increasing his Attack and Speed, allowing him to hit harder and deny more follow-ups. HP/Res will also boost comparably Canas’ HP and Resistance to allow him to bait magic users more effectively, but will not boost any of his other stats. Quick Riposte guarantees Canas will KO most magical enemies while baiting despite his low Speed.
Finally comes the crux of this build, Canas’ native C-slot skill as well as his Seal. Res Tactic and Def Tactic, when used in conjunction on mixed movement type teams, can serve to make your tanks incredibly bulky. Moreover, this combination offers a Blade user a whopping 12 (!) additional damage, making Canas a great choice for a buffbot -- assuming Res and Def Tactic’s requirements are fulfilled.
Strengths
High Resistance
Canas’ Resistance of 33 is considerable, and allows him to bait most magic users safely. Furthermore, it is boosted even further when he is adjacent to allies and is using his native tome, Rauðrowl.
Salvageable Speed
29 base Speed is pretty awful, but it can still be somewhat salvaged with skills like Fury.
Free status and premium fodder
Canas is a free five star with excellent skills to boot.
Weaknesses
Awkward Defense
Canas’ base 21 Defense isn’t doing him any favors -- it is too low to be useful, but could’ve been easily dumped further so he could’ve specialized more efficiently.
Offensively uncompelling
Although Canas’ offensive spread doesn’t make him the sole worst unit in the game, he has to compete among red mages with the likes of Lilina, Bridal Tharja, Celica, and Sanaki. He simply doesn’t compare to them.
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Rauðrblade+ | A | Atk/Res Unity |
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Positional Assist | B | Lull Atk/Res 3 |
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Moonbow | C | Rouse Atk/Res 3 |
S | Death Blow 3 |
An extremely high-investment build, for those looking to show their Canas bias. This build aims to maximize the mage’s initially unimpressive Atk, while also making use of his good Res to tank magic users.
Salvaging Canas’ Atk means getting as many visible bonuses as possible to enhance a Rauðrblade+ tome. Even though this normally demands outside support, Rouse Atk/Res will effectively give Atk +18 during combat. Death Blow 3, Lull Atk/Res 3 and Atk/Res Unity, while not affecting Rauðrblade+, still massively improve Canas’ firepower even further. They also counter any penalty on the unit’s Atk or any bonus on his foe’s Res. A cheaper alternative to Rouse Atk/Res and Death Blow 3 would be Odd Attack Wave 3 and Even Attack Wave 3 as C skill and Sacred seal. The effective Rauðrblade bonus would drop to +12, but these skills would also benefit other team members (plus, a Rouse/Unity setup would require very precise team positioning). For Atk/Res Unity, any good offensive A skill could be a suitable replacement.
Going for this build would be an obvious waste (if it wasn’t already) if one would not aim to +10 Canas. Investing 15 dragonflower upgrades and 100 Trait fruits for an Atk asset is also almost mandatory.
If all conditions are met, a maxed-out Canas with this build can initiate combat with an Atk of AT LEAST 87 (not counting the -3 penalty on foe’s Res and any further buff coming from Atk/Res Unity via unit penalties).
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Rauðrowl+ (+Def) | A | Close Counter |
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Pivot | B | Swordbreaker 3 |
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Glacies | C | Res Tactic 3 |
S | Close Def 3 |
Unfortunately for us Canas fans, he was dealt a bad hand when he finally came around, being considered a worse Raigh, due to lack of merges and IVs. So I decided to sit down and think about how to make the Shaman a force to be reckoned with. Four hours later, I come out with this.
I went with his default tome due to the lack of refines for -blade tomes. However, Rauðrblade+ does work very well with other Tactics, Waves, and so on. Another choice is Rauðrraven+.
Pivot lets him get out of a tight situation once Swordbreaker falls, getting into the perfect spot for ensuring Resistance Tactic hits as many team members as possible, or taking advantage of the bonus effect of Rauðrowl+.
Glacies runs off of his naturally high Resistance.
Close Counter and Swordbreaker are the focus points of this build. It allows him to deal significant damage to most sword units, allowing the rest of your team to finish them off. Many sword units, such as the ever-popular Ayra and Zelgius, are hit hard by Canas due to their mediocre Resistance.
Resistance Tactic lets him buff his teammates' Resistance.
Close Defense is meant to ensure he gets the most mileage possible off of Close Counter.
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Rauðrowl+ (+Spd) | A | Atk/Res Bond 3 |
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Swap | B | Wings of Mercy 3 |
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Glacies | C | Spur Spd 3 |
S | Spur Atk 3 |
Let's try and make something out of our friendly scholar
This build revolves around two things, having allies stick to him and have him stick to allies. Spur skills are kinda out of fashion, but it'll work here.
The first part is done to bait mages and some archers/daggers. While 3 allies is hard to do, 2 is often possible. So with the boosts he'll reach 52 atk and 42 res or 25 def. Not counting the buffs/spurs he'll be able to easily get.
Aside from that he'll have 35 speed. Not enough to double, but it allows him to avoid a lot of doubles. This is the one thing he has over units like Sanaki, Lilina or Julius. The spd+ owl tome shoots his spd from 'wasted' to 'kinda good'
The second part is for when he won't be able to deal with things himself. It allows him to boost an offencive ally even further with +4 atk/spd.
For this reason he should be paired with a desperation offence unit. Swap should allow him to move the offence unit while still staying next to them.
As variation, the B or seal could be replaced by Quick Riposte
The assist also is able to be replaced by reposition.
If you like this build, but don't care about Canas as much as I do; you can also run it on Raigh if you're willing to merge him.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Red Tome Users Only
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50 | 2 | 4 |
![]() Red Tome Users Only
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100 | 2 | 6 |
![]() Learns by default at 4 ★ Red Tome Users Only
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200 | 2 | 6 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ Red Tome Users Only
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300 | 2 | 10 |
Support Skills
Support Skills | Rng. | SP |
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![]() Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Inheritable by all units.
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30 | A |
![]() Inheritable by all units.
Unlocks at 4 ★ |
100 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
200 | A |
![]() Inheritable by all units.
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60 | C |
![]() Inheritable by all units.
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120 | C |
![]() Inheritable by all units.
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Blazing Blade
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Banners Featured In
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