- Default
- Attack
- Special
- Injured
New Year Kana (F) - Rising Sunlight |
---|
|
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 17 | 9 | 14 | 4 | 7 |
Middle | 18 | 10 | 15 | 5 | 8 |
High | 19 | 11 | 16 | 6 | 9 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 34 | 39 | 42 | 23 | 37 |
Middle | 37 | 43 | 45 | 27 | 41 |
High | 41 | 46 | 49 | 30 | 44 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Fire Learns by default at 1 ★ Unlocks at 1 ★
Red Tome Users Only
|
50 | 2 | 4 |
Fire Breath+ Learns by default at 2 ★ Unlocks at 2 ★
Only inheritable by Dragon units.
|
100 | 1 | 8 |
New-Sun Stone At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Learns by default at 4 ★ Unlocks at 3 ★
Only inheritable by Dragon units.
|
200 | 1 | 10 |
New-Sun Stone+ At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Learns by default at 5 ★ Unlocks at 5 ★
Only inheritable by Dragon units.
|
300 | 1 | 14 |
Available Rearmed Weapons |
---|
Arcane Grima (+Res) |
Arcane Grima (+Def) |
Arcane Grima (+Atk) |
Arcane Grima (+Spd) |
Arcane Grima |
Special Skills
Passive Skills
Passive Skills | SP | Slot |
---|---|---|
Dragon's Ire 1 If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
Only inheritable by Dragon units.
Unlocks at 3 ★ |
60 | B |
Dragon's Ire 2 If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
Only inheritable by Dragon units.
Unlocks at 4 ★ |
120 | B |
Dragon's Ire 3 If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
Only inheritable by Dragon units.
Unlocks at 5 ★ |
240 | B |
Spur Res 1 Grants Res+2 to adjacent allies during combat.
Inheritable by all units.
Unlocks at 1 ★ |
50 | C |
Drive Res 1 Grants Res+2 to allies within 2 spaces during combat.
Inheritable by all units.
Unlocks at 2 ★ |
120 | C |
Drive Res 2 Grants Res+3 to allies within 2 spaces during combat.
Inheritable by all units.
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem Fates
|
---|
Banners Featured In
None