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Spring Ashe - Budding Chivalry

4-5

Obtainable as a 4 - 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
178
HP 40
ATK 43
SPD 46
DEF 32
RES 17

Stat Variations

Level 1 Stat Variation
5★
4★
HP ATK SPD DEF RES
Low 17 12 10 3 3
Middle 18 13 11 4 4
High 19 14 12 5 5

Level 40 Stat Variations
5★
4★
HP ATK SPD DEF RES
Low 36 40 43 29 13
Middle 40 43 46 32 17
High 43 47 49 35 20

Weapon Skills

Weapons SP Rng. Mt.
Iron Dagger

After combat, inflicts Def/Res-3 on foe through its next action.

Learns by default at 1 ★
Unlocks at 1 ★
Dagger users only.
50 2 3
Steel Dagger

After combat, inflicts Def/Res-3 on foe through its next action.

Learns by default at 2 ★
Unlocks at 2 ★
Dagger users only.
100 2 5
Bunny's Egg

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat and reduces damage from foe's first attack during combat by 30%.  Effect:【Dagger 5】 

【Dagger 5】

After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.

Learns by default at 4 ★
Unlocks at 3 ★
Dagger users only.
200 2 8
Bunny's Egg+

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat and reduces damage from foe's first attack during combat by 30%.  Effect:【Dagger 7】 

【Dagger 7】

After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Learns by default at 5 ★
Unlocks at 5 ★
Dagger users only.
300 2 12
Available Rearmed Weapons
Arcane Void
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Rally Speed

Grants Spd+4 to target ally for 1 turn.

Learns by default at 4 ★
1 150
Rally Up Spd

Grants Spd+4 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.

1 300
Rally Up Spd+

Grants Spd+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.

1 400

Passive Skills

Passive Skills SP Slot
Atk/Spd Catch 1

At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat. 

【Penalty】

All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Cavalry & Flying Only
Unlocks at 1 ★
60
A
Atk/Spd Catch 2

At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+4 to unit during combat. 

【Penalty】

All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Cavalry & Flying Only
Unlocks at 2 ★
120
A
Atk/Spd Catch 3

At start of combat, if foe’s HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+5 to unit during combat. 

【Penalty】

All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Cavalry & Flying Only
Unlocks at 4 ★
240
A
Atk/Spd Rein 1

Inflicts Atk/Spd-2 on foes within 2 spaces during combat.

Flying Only
Unlocks at 3 ★
60
C
Atk/Spd Rein 2

Inflicts Atk/Spd-3 on foes within 2 spaces during combat.

Flying Only
Unlocks at 4 ★
120
C
Atk/Spd Rein 3

Inflicts Atk/Spd-4 on foes within 2 spaces during combat.

Flying Only
Unlocks at 5 ★
240
C

Other Info

Origin
Fire Emblem: Three Houses

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