- Default
- Attack
- Special
- Injured




Vigarde - Silent Emperor |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 19 | 11 | 7 | 13 | 4 |
Middle | 20 | 12 | 8 | 14 | 5 |
High | 21 | 13 | 9 | 15 | 6 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 43 | 44 | 26 | 41 | 26 |
Middle | 46 | 47 | 30 | 44 | 29 |
High | 49 | 50 | 33 | 48 | 32 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
![]() Learns by default at 1 ★ Unlocks at 1 ★
Lance Users Only
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50 | 1 | 6 |
![]() Learns by default at 2 ★ Unlocks at 2 ★
Lance Users Only
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100 | 1 | 8 |
![]() If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Learns by default at 4 ★ Unlocks at 3 ★
Lance Users Only
|
200 | 1 | 10 |
![]() If unit is within 3 spaces of an ally, grants Atk/Def+5 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). Learns by default at 5 ★ Unlocks at 5 ★
Lance Users Only
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300 | 1 | 14 |
Available Rearmed Weapons |
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Arcane Qiang (+Def) |
Arcane Qiang (+Res) |
Arcane Qiang (+Atk) |
Arcane Qiang (+Spd) |
Arcane Qiang |
Special Skills
Special Skills | SP | Turns |
---|---|---|
![]() Boosts damage by 30% of unit's Atk. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
![]() Boosts damage by 50% of unit's Atk. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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![]() At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 3 ★ |
60 | A |
![]() At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 4 ★ |
120 | A |
![]() At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
Excludes Flying and Cavalry Units
Unlocks at 5 ★ |
240 | A |
![]() If unit's HP ≥ 90%, unit and foe cannot make a follow-up attack.
Only inheritable by armor units.
Unlocks at 1 ★ |
60 | B |
![]() If unit's HP ≥ 70%, unit and foe cannot make a follow-up attack.
Only inheritable by armor units.
Unlocks at 2 ★ |
120 | B |
![]() If unit's HP ≥ 50%, unit and foe cannot make a follow-up attack.
Only inheritable by armor units.
Unlocks at 4 ★ |
240 | B |
Other Info
Origin |
Fire Emblem: The Sacred Stones
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Banners Featured In
None