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Mastermind

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SP:
300
Slot:
A

At start of turn, deals 1 damage to unit. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+9 to unit during combat and deals damage = X + Y (X = 80% of highest total bonuses among unit and allies within 2 spaces of unit; Y = 80% of highest total penalties among target and foes within 2 spaces of target; excluding area-of-effect Specials).

Inheritable Restrictions?

No

  • Non-Inheritable skill.

Units with Skill

Unlocks at 5 ★