SP:
500
CD:
2
Boosts Special damage by 40% of unit's Res. If unit's HP > 1, foe would reduce unit's HP to 0, and both following conditions apply, unit survives with 1 HP: - Unit or foe's Special is ready, or unit or foe's Special triggered during this combat. - Unit initiates combat or foe's Range = 2. (Once per map. Considered a non-Special effect. Does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0.)