Weapon |
SP |
Rng. |
Mt. |
Peppy Bow+Effective against flying foes.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. |
300 |
2 |
12 |
Weapons |
HP |
SP |
Rng. |
Mt. |
Peppy Bow+ (+Atk) Effective against flying foes.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. |
+2 |
350 |
2 |
13 |
Peppy Bow+ (+Spd) +2Effective against flying foes.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. |
+2 |
350 |
2 |
12 |
Peppy Bow+ (+Def) +3 Effective against flying foes.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. |
+2 |
350 |
2 |
12 |
Peppy Bow+ (+Res) +3 Effective against flying foes.
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. |
+2 |
350 |
2 |
12 |
Inheritable Restrictions?
- Only Inheritable by Bow users.