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Peppy Bow+

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Weapon SP Rng. Mt.
Peppy Bow+Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. 300 2 12
Weapon Upgrades
Weapons HP SP Rng. Mt.
Peppy Bow+ (+Atk) Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. +2 350 2 13
Peppy Bow+ (+Spd) +2Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. +2 350 2 12
Peppy Bow+ (+Def) +3 Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. +2 350 2 12
Peppy Bow+ (+Res) +3 Effective against flying foes. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe during combat and foe cannot make a follow-up attack. +2 350 2 12
Inheritable Restrictions?

Bow Only

  • Only Inheritable by Bow users.

Units with Skill