Weapon | SP | Rng. | Mt. |
---|---|---|---|
Reindeer Bow+Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 2 | 12 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Reindeer Bow+ (+Atk) Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 13 |
Reindeer Bow+ (+Spd) +2Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 12 |
Reindeer Bow+ (+Def) +3 Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 12 |
Reindeer Bow+ (+Res) +3 Effective against flying foes. If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | +2 | 350 | 2 | 12 |