Arknights CN: New Operator Announcement - Suzuran: Talent, Skills, Art, GIFs.

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Translation Credits: Jetroyz and Nightsky#3319 of the RIHQ Discord

Suzuran is a 6★ Slower Supporter with a [Weakening] debuff.  Her Skills allow the player to change her tale, improving her damage output, slowing capabilities, or weakening effect .


Talents and Skills

Trait: Deals Arts Damage and Slows the target for a short time

Talent 2: When enemies within attack range are slowed, they will also be inflicted with [Weakening] for the duration of the slow effect (increase damage taken) (does not stack)

Skill 1: During skill activation, increase ATK and ASPD. Automatic activation

Skill 2: During skill activation, increase ATK and attack multiple enemies. Infinite duration

Caution: Children at Play

Skill 3: During skill activation, Suzuran stops attacking. Increase attack range and the effect of Talent 2. All enemies within attack range will be slowed. Additionally, recover HP to all alies within attack range.

Tales of Weakness

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Suzuran with be the third Operator to provide the [Weakening] debuff, the others being Pramanix and Shamare. It seems likely Suzuran's Talent will be very similar, if not exactly the same.  She will be the first Slower Supporter to grant this effect, which will be great for strategies that want to  CC and burn high HP enemies rather than block them.

Screen Shot 2020-07-04 at 9.28.26 AM
Pramanix Weakening
Shamare Weakening

Her S2 looks quite interesting, as it is a permanent multi-larget slow.  This makes her much better than Angelina in situations where you want constant multi-target constant slowing, as it doesn't have the down-time like Angelina's S3.

Suzuran's S3 seems quite interesting and does a lot of things, but i wonder if it will suffer from the "jack of all trades, Master of none" problem.  While the healing is certainly welcome, it doesn't necessarily synergize with the desire to increase dps through weakening, or slowing enemies (as often when you are slowing enemies you aren't taking damage from them).  A true AoE slow is definitely welcome, though, as is a way to enhance the weakening effect.  We'll have to wait to see the numbers and it's effect in practice to see how it ultimately plays out.

Other Art and GIFs


Full E2 Art


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About the Author(s)

Arknights: Alyeska#2654

Discord: Alyeska#7717