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Hunter Sarisse

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Table of Contents

Character Tier

About

Sarisse the hunter, decked out in a full set of Mizutsune gear. After taking on a request out of kindness, she now understands the complexity of life as a hunter—including fighting, gathering, and crafting. You go, girl! Get that G rank!

CV Info - English CV Info - Japanese
Molly James Hall Ayaka Asai
Water
Bow
Attack
Mizutsune Archer
Obtainable as a 5

Character Stats

MAX HP 766
MAX STR 493

Overview

Run and gun, shoot and scoot, Sarisse wins the award for Dragalia’s most extraordinary adventurer. At long last, the Water roster receives a ranged, Burn-immune threat, and Sarisse’s damage towers above all others. Sarisse’s debut significantly shakes up the High Brunhilda meta, dethroning Lily in a manner that would make Jiang Ziya proud and making her a must-have for non-Pipple teams. Similar to Gala Prince and Gala Cleo, Hunter Sarisse can double up on Master HDT teams with great success.

Strengths

Excellent Kiting 

Where Hunter Berserker is rendered immobile and vulnerable while charging, Sarisse retains free reign over the map. 

Synergistic Kit

In addition to her third ability, both of Sarisse’s skills enhance her bread and butter Force Strikes. These factors enable Sarisse to completely shred Overdrive gauges.  

HBH-Ready 

Sarisse joins a shallow pool of ranged adventurers that don’t need Burn Res Wyrmprints to enter High Brunhilda. A 15% STR reduction further lowers requirements for surviving the opening blast, and movement while charging even enables divebomb baiting in a pinch. 

Weaknesses

Finicky Range 

Getting used to the Force Strike’s lock-on range will take some practice. Furthermore, the Force Strike hit count varies based on distance traveled and target size. Stay roughly beyond a lance’s max range for consistent results. 

Dragon Recommendations

Dragonyule Jeanne pairs well with Dear Diary to provide Crit-enhanced Force Strikes.

Leviathan is a close second; an old-but-gold classic whose Bog is greatly appreciated across all content.

Vodyanoy grants a respectable 45% STR and is an accessible alternative to the 5★ options.

Weapon Recommendations

Budget Option: Faerie Bow

Wyrmprint Recommendations

Pair 1

Pair 1: Maxes out Force Strikes and both Crit aspects. Slot 1 may be replaced with any Force Strike pick such as The Lurker in the Woods, Sister's Day Out, or Mega Friends. 

Shared Skill

Tactical Retreat
Lvl 2 Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 80%. This damage increase will not stack.
200
Lvl 3 Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 100%. This damage increase will not stack.
300
SP Cost 9045 Iframe Long
Unlock Materials
Cost 3 Level 1

Skills

Skill 1

Tactical Retreat
Lvl 1 Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 60%. This damage increase will not stack.
100
Lvl 2 Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 80%. This damage increase will not stack.
200
Lvl 3 Deals water damage to enemies in a line, and increases the damage of the user's next force strike by 100%. This damage increase will not stack.
300
SP Cost 3933 Iframe Long

Skill 2

Haste Rain
Lvl 1 Increases the rate at which the user's force strikes charge by 20% for 30 seconds. This speed increase will not stack.
100
Lvl 2 Increases the rate at which the user's force strikes charge by 30% for 30 seconds. This speed increase will not stack.
200
Lvl 3 "
300
SP Cost 10000 Iframe Medium

Abilities

Ability 1

Bow Expertise +1

Grants the user a unique force strike, and increases force strike damage by 20%. Their force strike has four increasingly powerful charge levels and movement is possible while charging. In addition, it will reduce enemy strength by 15% for 10 seconds. This debuff will not stack.

80
Upgrades To
Bow Expertise +2

Grants the user a unique force strike, and increases force strike damage by 30%. Their force strike has four increasingly powerful charge levels and movement is possible while charging. In addition, it will reduce enemy strength by 15% for 10 seconds. This debuff will not stack.

100

Ability 2

Burn Res +50%

Reduces susceptibility to burning by 50%.

60
Upgrades To
Burn Res +100%

Reduces susceptibility to burning by 100%.

100

Ability 3

Force Strike Damage & Charge Rate I

Increases force strike damage by 20% and charge rate by 15%.

80
Upgrades To
Force Strike Damage & Charge Rate II

Increases force strike damage by 25% and charge rate by 20%.

100

Co-Abilities

Skill Haste +8%

Increases skill gauge fill rate by 8%. Benefits your whole team.

170
Show Upgrades

Increases skill gauge fill rate by 9%. Benefits your whole team.

Increases skill gauge fill rate by 11%. Benefits your whole team.

Increases skill gauge fill rate by 12%. Benefits your whole team.

Increases skill gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Water) Combo = Energy Level Up I

If a team member is attuned to (Water): increases their energy level by one stage for every 25-hit combo. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Water): increases their energy level by one stage for every 24-hit combo. Benefits your whole team.

If a team member is attuned to (Water): increases their energy level by one stage for every 23-hit combo. Benefits your whole team.

If a team member is attuned to (Water): increases their energy level by one stage for every 22-hit combo. Benefits your whole team.

If a team member is attuned to (Water): increases their energy level by one stage for every 20-hit combo. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+8

Mana x 550
HP+10

Mana x 450
STR+8

Mana x 550
HP+11
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
HP+11

Mana x 650
STR+9

Mana x 450
HP+11

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+16

Mana x 1,950
STR+8

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 4,000
STR+15

Mana x 3,200
HP+18

Mana x 4,000
STR+16
Adventurer Story Unlock

Mana x 3,200
HP+18

Mana x 4,000
STR+16

Mana x 3,200
HP+19

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 5,000
HP+20

Mana x 6,200
Force Strike (Upgrade 2)

STR+10

Mana x 5,000
HP+21

Mana x 6,200
STR+10

Mana x 5,000
HP+21

Mana x 6,200
STR+10

Mana x 5,000