- Default
- Attack
- Special
- Injured
Fallen Linus - Savage Dog |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 17 | 10 | 12 | 7 | 4 |
Middle | 18 | 11 | 13 | 8 | 5 |
High | 19 | 12 | 14 | 9 | 6 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 39 | 43 | 40 | 33 | 17 |
Middle | 42 | 46 | 43 | 36 | 20 |
High | 45 | 49 | 47 | 39 | 23 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Iron Axe Learns by default at 1 ★ Unlocks at 1 ★
Inheritable by Axe users only.
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50 | 1 | 6 |
Steel Axe Learns by default at 2 ★ Unlocks at 2 ★
Inheritable by Axe users only.
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100 | 1 | 8 |
Silver Axe Learns by default at 4 ★ Unlocks at 3 ★
Inheritable by Axe users only.
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200 | 1 | 11 |
Dead-Fang Axe Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd/Def/Res+X to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats; calculates each stat bonus and penalty independently), deals damage = 10% of unit's Atk (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 40% during combat. Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 1 | 16 |
Available Rearmed Weapons |
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Arcane Þrima |
Arcane Downfall (+Def) |
Arcane Downfall (+Res) |
Arcane Downfall (+Atk) |
Arcane Downfall (+Spd) |
Arcane Downfall |
Special Skills
Special Skills | SP | Turns |
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Dragon Gaze Boosts damage by 30% of unit's Atk. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
Dragon Fang Boosts damage by 50% of unit's Atk. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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Guard 1 If unit's HP is ≥ 100% at start of combat, enemy is inflicted with Special cooldown charge-1.
Inheritable by all units.
Unlocks at 1 ★ |
50 | B |
Guard 2 If unit's HP is ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge-1.
Inheritable by all units.
Unlocks at 2 ★ |
100 | B |
Guard 3 If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.
Inheritable by all units.
Unlocks at 4 ★ |
200 | B |
Panic Smoke 1 If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat. Converts bonuses on target into penalties through its next action.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
60 | C |
Panic Smoke 2 If unit initiates combat, inflicts【Panic】on target and foes within 2 spaces of target after combat. Converts bonuses on target into penalties through its next action.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
120 | C |
Panic Smoke 3 Inflicts【Panic】on target and foes within 2 spaces of target after combat. Converts bonuses on target into penalties through its next action.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Blazing Blade
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Banners Featured In
None