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Fallen Linus - Savage Dog

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
187
HP 42
ATK 46
SPD 43
DEF 36
RES 20

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 17 10 12 7 4
Middle 18 11 13 8 5
High 19 12 14 9 6

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 39 43 40 33 17
Middle 42 46 43 36 20
High 45 49 47 39 23

Weapon Skills

Weapons SP Rng. Mt.
Iron Axe
Learns by default at 1 ★
Unlocks at 1 ★
Inheritable by Axe users only.
50 1 6
Steel Axe
Learns by default at 2 ★
Unlocks at 2 ★
Inheritable by Axe users only.
100 1 8
Silver Axe
Learns by default at 4 ★
Unlocks at 3 ★
Inheritable by Axe users only.
200 1 11
Dead-Fang Axe

Grants Spd+3.

At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd/Def/Res+X to unit, inflicts Atk/Spd/Def/Res-X on foe (X = current bonus on each of foe's stats; calculates each stat bonus and penalty independently), deals damage = 10% of unit's Atk (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 40% during combat.

Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 1 16
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
Dragon Gaze

Boosts damage by 30% of unit's Atk.

Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 4
Dragon Fang

Boosts damage by 50% of unit's Atk.

Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 4

Passive Skills

Passive Skills SP Slot
Guard 1

If unit's HP is ≥ 100% at start of combat, enemy is inflicted with Special cooldown charge-1.
(If using similar skill, only highest value applied.)

Inheritable by all units.
Unlocks at 1 ★
50
B
Guard 2

If unit's HP is ≥ 90% at start of combat, enemy is inflicted with Special cooldown charge-1.
(If using similar skill, only highest value applied.)

Inheritable by all units.
Unlocks at 2 ★
100
B
Guard 3

If unit's HP is ≥ 80% at start of combat, enemy is inflicted with Special cooldown charge-1.
(If using similar skill, only highest value applied.)

Inheritable by all units.
Unlocks at 4 ★
200
B
Panic Smoke 1

If unit initiates combat, inflicts【Panic】on target and foes within 1 space of target after combat.

【Panic】

Converts bonuses on target into penalties through its next action.

Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
60
C
Panic Smoke 2

If unit initiates combat, inflicts【Panic】on target and foes within 2 spaces of target after combat.

【Panic】

Converts bonuses on target into penalties through its next action.

Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
120
C
Panic Smoke 3

Inflicts【Panic】on target and foes within 2 spaces of target after combat.

【Panic】

Converts bonuses on target into penalties through its next action.

Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
240
C

Other Info

Origin
Fire Emblem: The Blazing Blade

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