- Default
- Attack
- Special
- Injured
Halloween Flayn - Silly Kitty-Cat |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 15 | 8 | 3 | 2 | 15 |
Middle | 16 | 9 | 4 | 3 | 16 |
High | 17 | 10 | 5 | 4 | 17 |
HP | ATK | SPD | DEF | RES | |
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Low | 34 | 43 | 22 | 15 | 43 |
Middle | 38 | 46 | 26 | 18 | 46 |
High | 41 | 49 | 29 | 21 | 50 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Assault Learns by default at 1 ★ Unlocks at 1 ★
Restricted to units that use a Staff.
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50 | 2 | 10 |
Kitty-Cat Parasol Calculates damage from staff like other weapons. Accelerates Special trigger (cooldown count-1; max cooldown count value cannot be reduced below 1). For allies within 2 spaces of unit, grants Special cooldown charge +1 to ally per attack (only highest value applied; does not stack), neutralizes their foe's bonuses to Atk (from skills like Fortify, Rally, etc.), and reduces damage from attacks by 30% (excluding area- of-effect Specials) during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 to unit during combat and unit makes a guaranteed follow-up attack. Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 2 | 14 |
Support Skills
Support Skills | Rng. | SP |
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Heal Restores 5 HP to target ally. Learns by default at 1 ★ |
1 | 50 |
Reconcile Restores 7 HP to unit and target ally. Learns by default at 2 ★ |
1 | 100 |
Rescue Restores 8 HP to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space. If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.) Learns by default at 4 ★ |
1 | 200 |
Rescue+ Restores HP = 50% of unit's Atk (min 8 HP) to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space. If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.) Learns by default at 5 ★ |
1 | 300 |
Special Skills
Special Skills | SP | Turns |
---|---|---|
Imbue When healing an ally with a staff, restores an additional 10 HP to target ally. Learns by default at 4 ★ Unlocks at 3 ★
Restricted to units that use a Staff.
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50 | 1 |
Miracle If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP. Learns by default at 5 ★ Unlocks at 4 ★
Inheritable by all units.
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200 | 5 |
Holy Pressure If an Assist skill is used, unit's Special cooldown count does not go down. When Special triggers, boosts damage by 45% of foe's Res. (Calculates damage from staff after combat damage is added.) If this Special is triggered during combat, inflicts【Gravity】on target and adjacent foes after combat. 【Gravity】 Restricts target's movement to 1 space through its next action. Unlocks at 5 ★
Restricted to units that use a Staff.
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500 | 3 |
Passive Skills
Passive Skills | SP | Slot |
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Atk/Res Bond 1 Grants Atk/Res+3 to this unit during combat if unit is adjacent to an ally.
Inheritable by all units.
Unlocks at 2 ★ |
60 | A |
Atk/Res Bond 2 Grants Atk/Res+4 to this unit during combat if unit is adjacent to an ally.
Inheritable by all units.
Unlocks at 3 ★ |
120 | A |
Atk/Res Bond 3 Grants Atk/Res+5 to this unit during combat if unit is adjacent to an ally.
Inheritable by all units.
Unlocks at 4 ★ |
240 | A |
Atk/Res Bond 4 If unit is adjacent to an ally, grants Atk/Res+7 to unit and neutralizes unit's penalties to Atk/Res during combat.
Inheritable by all units.
Unlocks at 5 ★ |
300 | A |
Dazzling Staff 1 If unit has 100% HP at the start of combat, the enemy cannot counterattack.
Restricted to units that use a Staff.
Unlocks at 2 ★ |
60 | B |
Dazzling Staff 2 If unit has ≥ 50% HP at the start of combat, the enemy cannot counterattack.
Restricted to units that use a Staff.
Unlocks at 3 ★ |
120 | B |
Dazzling Staff 3 The enemy cannot counterattack.
Restricted to units that use a Staff.
Unlocks at 4 ★ |
240 | B |
Dazzle Far Trace Enables【Canto (Rem.)】. Inflicts Spd-4 on foe and foe cannot counterattack during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Can only be inherited by units that are Cavalry or Flying and use Staff.
Unlocks at 5 ★ |
300 | B |
Other Info
Origin |
Fire Emblem: Three Houses
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