If unit's HP > 1 and foe would reduce unit's HP to 0, unit survives with 1 HP.
All Units
- Inheritable by all units.
Unlocks at 5 ★
Unlocks at 4 ★
Unlocks at 3 ★
Skillsets that use skill
Where'd the horse go? (Offense)
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Dazzling Melancholy+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo (3 or 4) Alternate: Atk/Spd Boosting A Slot |
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Restore+ | B | Wrathful Staff 3 |
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Miracle | C | Joint Drive Atk |
SP | 2010 | S | Atk/Res Solo 3 Alternate: Atk/Spd Solo 3 |
When a generic healer is stronger than Duma (Offense)
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Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Spd Boosting A Slot |
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Positional Assist | B | Wrathful Staff 3 |
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Miracle | C | Odd Recovery 3 Alternate: Savage Blow 3 |
SP | 1220 | S | Atk/Spd Solo 3 Alternate: Savage Blow 3 |
Death is an illusion (Miracle clown build)
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Ebon Bölverk | A | Distant Dart Alternate: Distant Counter |
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Positional Assist | B | Chivalry |
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Miracle | C | Pulse Smoke 3 Alternate: C Feud 3 |
SP | 1710 | S | Atk/Spd Solo 3 Alternate: Quickened Pulse |
Holy Maiden’s Tailwind (Player-Phase-Team Support)
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Dazzling Grandscratcher+ | A | Attack +3 Alternate: Fort. Def/Res 3 |
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Nudge+ Alternate: Return+ |
B | A/S Far Trace 3 Alternate: Sabotage Spd 3 |
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Miracle | C | Holy Ground Alternate: Atk Opening 3 |
SP | 1320 | S | Chill Def 3 Alternate: Phantom Res 3 |
Doting Daphnes (Nearness Utility / Low-Investment)
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Doting Staff (+Eff) | A | Spd/Res Form 3 Alternate: HP/Atk 2 |
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Martyr+ Alternate: Physic+ |
B | Chill Res 3 Alternate: Wings of Mercy 3 |
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Miracle | C | Distant Guard 3 Alternate: Close Guard 3 |
SP | 1830 | S | Distant Guard 3 Alternate: Drive Atk 2 |
Over the Rainbow, Whack the Rainbow (Bold Fighter / PVE)
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Wrathful Serpentine Staff+ Alternate: Wrathful Observant Staff+ |
A | Atk/Res Push 4 Alternate: Atk/Spd Boosting A Slot |
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Martyr+ Alternate: Rescue+ |
B | Bold Fighter 3 |
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Miracle | C | Armor March 3 |
SP | 1920 | S | Blade Session 3 Alternate: Armored Boots |
"No, I'M the most supportive sister!" (Far Save / Healing Stall)
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Wrathful Staff of Tribute+ Alternate: Wrathful Observant Staff+ |
A | Distant Def (3 or 4) Alternate: Def/Res Ideal 4 |
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Martyr+ Alternate: Rescue+ |
B | Crafty Fighter 3 Alternate: Slick Fighter 3 |
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Miracle | C | D/R Far Save 3 Alternate: A/D Far Save 3 |
SP | 1560 | S | Atk/Res Bond 3 Alternate: Distant Def 3 |
Double Dashing to Victory (Hybrid)
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Staff of the Saint | A | Atk/Spd Boosting A Slot |
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Martyr+ Alternate: Nudge+ |
B | Wrathful Staff 3 |
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Miracle | C | Holy Ground |
SP | 1260 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
a small loan of a million gold (Vantage Nuke)
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Broadleaf Fan+ (+Atk) | A | Close Foil Alternate: Atk/Spd Solo 4 |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Atk Smoke 3 Alternate: Spd Smoke 3 |
SP | 1140 | S | Heavy Blade 3 |
when you binge all the Cardcaptor Sakura seasons in one day... (RazzleDazzle Offensive)
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Dazzling Palm Staff+ Alternate: Dazzling Pain+ |
A | Atk/Spd Push 4 Alternate: Atk/Spd Catch 4 |
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Rescue+ Alternate: Physic+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
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Miracle Alternate: Heavenly Light |
C | Spd/Res Rein 3 Alternate: Joint Drive Atk |
SP | 1920 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
GO TO THE ARCADE AND YOU’LL BE ABLE TO DOWNLOAD IT FOR FREE (Aether Raids Defense)
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Sunshade Staff | A | Atk/Spd Push 4 Alternate: AR-D Atk/Spd 3 |
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Assistless Alternate: Return+ |
B | Dazzling Staff 3 Alternate: Wings of Mercy 3 |
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Miracle Alternate: Windfire Balm+ |
C | Odd Recovery 3 Alternate: Ground Orders 3 |
SP | 1380 | S | Drive Atk 2 Alternate: Aerobatics 3 |
Multiple Star Ring (Vantage Nuke)
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Order's Sentence | A | Close Foil Alternate: Fury (3 or 4) |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Order's Restraint |
SP | 1600 | S | Heavy Blade 3 Alternate: Atk/Def Solo 3 |
Finally, Some Good [Purple] Food (Vantage Nuke)
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Blárblade+ | A | Close Foil Alternate: Close Counter |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Atk/Res Rein 3 Alternate: Res Smoke 3 |
SP | 1440 | S | Heavy Blade 3 Alternate: Iote's Shield |
The Longshoreman (Support)
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Dazzling Tannenbaton+ Alternate: Dazzling Pain+ |
A | Fort. Def/Res 3 Alternate: Def/Res Bond 3 |
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Restore+ | B | Sabotage Atk 3 |
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Miracle Alternate: Windfire Balm+ |
C | Odd Recovery 3 |
SP | 1580 | S | Distant Guard 3 |
Staff Cavalier.Exe (Offense)
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Dazzling Witchy Wand+ Alternate: Dazzling Palm Staff+ |
A | Atk/Spd Solo (3 or 4) Alternate: Atk/Spd Push 4 |
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Restore+ Alternate: Return+ |
B | Wrathful Staff 3 |
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Miracle | C | Odd Recovery 3 |
SP | 1130 | S | Live to Serve 3 Alternate: Atk/Spd Solo 3 |
No matter the world, no matter the era... (General Offense)
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Staff of Rausten | A | Atk/Spd Push 4 |
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Martyr+ | B | S/R Far Trace 3 Alternate: Dazzling Staff 3 |
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Miracle | C | Joint Drive Spd Alternate: Savage Blow 3 |
SP | 1890 | S | Atk/Spd Solo 3 Alternate: Savage Blow 3 |
No seriously Linhardt is good, recruit him in your 3h runs. (Offense)
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Dazzling Witchy Wand+ Alternate: Dazzling Pain+ |
A | Atk/Res Solo (3 or 4) Alternate: Atk/Res Push 4 |
---|---|---|---|
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Restore+ | B | Wrathful Staff 3 |
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Miracle | C | Joint Drive Atk Alternate: Savage Blow 3 |
SP | 1760 | S | Live to Serve 3 Alternate: Savage Blow 3 |
If she wasn’t invited she isn’t important. (Vantage)
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Blárblade+ Alternate: Flora Guide+ (+Spd) |
A | Close Foil Alternate: Close Counter |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Res Smoke 3 |
SP | 2160 | S | Heavy Blade 3 Alternate: Atk/Spd Solo 3 |
I’d use a curse word in place of a hex pun but this is family friendly content. (Vantage)
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Gronnblade+ | A | Close Foil Alternate: Close Counter |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Spd/Res Rein 3 |
SP | 2160 | S | Heavy Blade 3 Alternate: Atk/Spd Solo 3 |
Absolutely Not Altina's Husband(Support)
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Wrathful Pain+ Alternate: Wrathful Kumade+ |
A | Fort. Def/Res 3 Alternate: Atk/Res Bond 3 |
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Restore+ Alternate: Recover+ |
B | Sabotage Atk 3 Alternate: Sabotage Spd 3 |
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Miracle Alternate: Windfire Balm+ |
C | Odd Recovery 3 Alternate: Savage Blow 3 |
SP | 1740 | S | Distant Guard 3 Alternate: Savage Blow 3 |
Actually 1000 Years Old(Defensive)
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Wrathful Witchy Wand+ Alternate: Wrathful Pain+ |
A | Close Foil Alternate: Distant Def 4 |
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Restore+ Alternate: Recover+ |
B | Wary Fighter 3 Alternate: Crafty Fighter 3 |
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Miracle Alternate: Windfire Balm+ |
C | Odd Recovery 3 |
SP | 1680 | S | Atk/Def Bond 3 Alternate: Close Def 3 |
At least they waited five months before basically Re-Releasing Lena (Offensive Support)
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Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Res Solo (3 or 4) Alternate: Atk/Spd Solo (3 or 4) |
---|---|---|---|
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Restore+ Alternate: Recover+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Joint Hone Atk Alternate: Time's Pulse 3 |
SP | 2010 | S | Live to Serve 3 Alternate: Spd/Res Solo 3 |
To Protect the World From Devastation! To Unite All Peoples Within Our Nation! (Aether Raids Vantage)
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Frostfire Breath | A | Distant Counter |
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Positional Assist | B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Pulse Smoke 3 Alternate: With Everyone! |
SP | 1540 | S | Heavy Blade 3 Alternate: Iote's Shield |
Bloom of the Silent Princess (Vantage Sweeper)
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Broadleaf Fan+ (+Atk) | A | Close Foil Alternate: Close Counter |
---|---|---|---|
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Positional Assist Alternate: Dance |
B | Vantage 3 |
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Miracle Alternate: Glimmer |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
SP | 1710 | S | Iote's Shield Alternate: Heavy Blade 3 |
Not-so-Courtly Fan (Vantage Sweeper)
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Broadleaf Fan+ (+Atk) | A | Close Foil Alternate: Close Counter |
---|---|---|---|
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Positional Assist Alternate: Dance |
B | Vantage 3 |
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Miracle | C | Pulse Smoke 3 |
SP | 1410 | S | Heavy Blade 3 Alternate: Iote's Shield |
Miracle
Overview
Miracle is a unique Special: Unlike other defensive Specials which reduce damage by a certain amount, Miracle instead provides no damage reduction but will protect the user from death and leave them at one HP. Miracle also has a strange activation condition: It will only work if the unit in question would suffer a lethal attack. This activation requirement is a boon for the skill, as it means it would never activate uselessly. With a long charge time of five, Miracle is most commonly seen on specialist builds. Miracle is also notable for being the only defensive Special to effectively protect one from both melee and ranged damage.
Synergy
Despite being a defensive Special, Miracle is most commonly seen on frail units not built for taking damage. This is because the effects of the skill don't factor in defense or resistance, and units with low defenses are more likely to fall in combat. Shield Pulse is commonly seen with Miracle, providing the bonus Special charge but not the damage reduction. Miracle is great when used on low defense or resistance units. Paired up with skills such as Life and Death, a unit can maximize their offense without worrying about their frail defenses.
Weaknesses
Due to it's long charge time, Miracle is rarely seen on optimal unit builds. Most units would rather use another defensive Special (such as Aegis or Pavise) as with their 50% reduction, they usually block enough damage to save their life. Offensive units also tend to prefer damage-dealing specials to increase the units they can KO, relying on skills such as Sing/Dance and Reposition to avoid damage from foes entirely. Miracle's last limitation is that it requires the unit's HP to be greater than one. If Miracle has already triggered, the unit will need to be healed before it can successfully trigger again.