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Rescue+

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SP:
300
Rng:
1

Restores HP = 50% of unit's Atk (min 8 HP) to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space.  If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
 

Inheritable Restrictions?

Staff

  • Restricted to units that use a Staff.

Skillsets that use skill

Guiding Light (Support)

Recommended
Respite+
Alternate: Grandscratcher+
A Fortress Res 3
Alternate: HP +5
Rescue+
Alternate: Restore+
B Sabotage Atk 3
Alternate: Sabotage Spd 3
Imbue C Infantry Pulse 3
Alternate: Infantry Breath 3
SP1290SDistant Guard 3
Alternate: Spur Atk/Spd 2

when you binge all the Cardcaptor Sakura seasons in one day... (RazzleDazzle Offensive)

Not one step closer, evildoer! (Aether Raids Defense)

Fueled by fish (AR-O/General Support)

Divorce Papers (Support Focus)

Recommended
Gjallarbrú (+Eff) A HP/Atk 2
Alternate: HP +5
Rescue+
Alternate: Restore+
B Sudden Panic 3
Alternate: Dazzling Staff 3
Windfire Balm+
Alternate: Imbue
C Ground Orders 3
Alternate: Cross Spur Atk
SP1250SHP/Res 2
Alternate: HP +5

A Spankin' Motherly Time (Offensive Utility)

RGB Lights (Aether Raids Defense/General)

Hot Wheels, Bleat That (Speed Investment)

Breaking Baaaad (Attack Investment)