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Legendary Yuri

Analysis by GamePress
Legendary Yuri - Underground Lord

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
182
HP 41
ATK 44
SPD 47
DEF 24
RES 26

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 18 13 7 6 3
Middle 19 14 8 7 4
High 20 15 9 8 5

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 37 41 44 21 22
Middle 41 44 47 24 26
High 44 48 51 27 29

Weapon Skills

Weapons SP Rng. Mt.
Iron Dagger

After combat, inflicts Def/Res-3 on foe through its next action.

Learns by default at 1 ★
Unlocks at 1 ★
Dagger users only.
50 2 3
Steel Dagger

After combat, inflicts Def/Res-3 on foe through its next action.

Learns by default at 2 ★
Unlocks at 2 ★
Dagger users only.
100 2 5
Silver Dagger

After battle, inflicts Def/Res-5 on foe through its next action.

Learns by default at 4 ★
Unlocks at 3 ★
Dagger users only.
200 2 7
Abyssal Blade

Accelerates Special trigger (cooldown count-1).

If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that prevent unit's follow-up attacks, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and reduces damage from foe's first attack by 30% during combat. Effect:【Dagger 7】 

【Dagger 7】

After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 2 14
Available Rearmed Weapons
Arcane Void
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Swap

Unit and target ally swap spaces.

Learns by default at 4 ★
1 150
Foul Play

Unit and target ally swap spaces.

3 400

Passive Skills

Passive Skills SP Slot
Sorcery Blade 1

At start of combat, if unit's HP = 100% and unit is adjacent to a magic ally, calculates damage using the lower of foe's Def or Res.

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 2 ★
60
A
Sorcery Blade 2

At start of combat, if unit's HP ≥ 50% and unit is adjacent to a magic ally, calculates damage using the lower of foe's Def or Res.

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 3 ★
120
A
Sorcery Blade 3

At start of combat, if unit is adjacent to a magic ally, calculates damage using the lower of foe's Def or Res.

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 4 ★
240
A
Atk/Spd Hexblade

At start of turn, if unit is within 2 spaces of a magic ally, grants【Hexblade】to unit for 1 turn. If【Bonus】is active on unit, grants Atk/Spd+7 to unit during combat. 

【Hexblade】

Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). 

【Bonus】

All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 5 ★
300
A
Seal Spd 1

Inflicts Spd-3 on foe through its next action after combat.

Non-inheritable by Staff-wielding units.
Unlocks at 2 ★
40
B
Seal Spd 2

Inflicts Spd-5 on foe through its next action after combat.

Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
80
B
Seal Spd 3

Inflicts Spd-7 on foe through its next action after combat.

Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
160
B
Seal Spd 4

Inflicts Spd-4 on foe during combat, and if no effect neutralizes penalties to foe's Spd, inflicts penalty on foe's Spd during combat = 7 - current penalty on foe's Spd (min: 0). If penalty is active on foe's Spd, inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Inflicts Spd-7 on foe through its next action after combat.

Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
300
B
Fetters of Dromi

Enables【Canto (2)】. 

At start of turn, unit can move 1 extra space (that turn only; does not stack). After start-of-turn skills trigger, if【Stall】is active on unit, neutralizes the "unit can move 1 extra space" effect of this skill. Inflicts Atk/Spd/Def/Res-4 on foes within 2 spaces of unit during combat. 

【Canto (2)】

After an attack, Assist skill, or structure destruction, unit can move 2 space(s).  (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).) 

【Stall】

If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action.

Non-Inheritable skill.
Unlocks at 5 ★
300
C

Other Info

Origin
Fire Emblem: Three Houses

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