- Default
- Attack
- Special
- Injured




Saul - Loving Shepherd |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 14 | 11 | 8 | 2 | 11 |
Middle | 15 | 12 | 9 | 3 | 12 |
High | 16 | 13 | 10 | 4 | 13 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 33 | 37 | 41 | 12 | 37 |
Middle | 37 | 40 | 44 | 16 | 40 |
High | 40 | 43 | 47 | 19 | 43 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Unlocks at 1 ★
Restricted to units that use a Staff.
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50 | 2 | 10 |
![]() Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. Unlocks at 3 ★
Restricted to units that use a Staff.
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200 | 2 | 8 |
![]() Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. Unlocks at 5 ★
Restricted to units that use a Staff.
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300 | 2 | 12 |
Support Skills
Support Skills | Rng. | SP |
---|---|---|
![]() Restores 5 HP. Learns by default at 1 ★ |
1 | 50 |
![]() Restores 7 HP each to target and this unit. Learns by default at 3 ★ |
1 | 100 |
![]() Restores 8 HP. (Minimum of 8 HP.) Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Learns by default at 4 ★ |
1 | 200 |
![]() Restores HP = 50% of Atk. (Minimum of 8 HP.) Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Learns by default at 5 ★ |
1 | 300 |
Special Skills
Special Skills | SP | Turns |
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![]() When healing an ally with a staff, restores an additional 10 HP to target ally. Learns by default at 4 ★ Unlocks at 2 ★
Restricted to units that use a Staff.
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50 | 1 |
![]() When healing an ally with a staff, all other allies recover 10 HP. Learns by default at 5 ★ Unlocks at 3 ★
Restricted to units that use a Staff.
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150 | 2 |
Passive Skills
Passive Skills | SP | Slot |
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![]() If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+2 during combat.
Inheritable by all units.
Unlocks at 3 ★ |
60 | A |
![]() If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+4 during combat.
Inheritable by all units.
Unlocks at 4 ★ |
120 | A |
![]() If unit is attacked by foe using bow, daggers, magic, or staff, unit receives Def/Res+6 during combat.
Inheritable by all units.
Unlocks at 5 ★ |
240 | A |
![]() Grants Res+2 to adjacent allies during combat.
Inheritable by all units.
Unlocks at 1 ★ |
50 | C |
![]() Grants Res+3 to allies within 2 spaces during combat.
Inheritable by all units.
Unlocks at 2 ★ |
240 | C |
![]() Grants Res+3 to allies within 2 spaces during combat.
Inheritable by all units.
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem: The Binding Blade
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