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Spring Triandra

Analysis by GamePress
Spring Triandra - Sunlit Nightmare

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
162
HP 37
ATK 43
SPD 46
DEF 18
RES 18

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 14 12 6 2 2
Middle 15 13 7 3 3
High 16 14 8 4 4

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 33 40 43 15 15
Middle 37 43 46 18 18
High 40 47 50 21 21

Weapon Skills

Weapons SP Rng. Mt.
Stone
Learns by default at 1 ★
Unlocks at 1 ★
Colorless Tome Only
50 2 4
Elstone
Learns by default at 2 ★
Unlocks at 2 ★
Colorless Tome Only
100 2 6
Atlas (Weapon)
Learns by default at 4 ★
Unlocks at 3 ★
Colorless Tome Only
200 2 9
Nightmare's Egg

Grants Spd+3.

If a skill like Sing or Dance is used, grants【Foe Penalty Doubler】to target and allies within 2 spaces of target (excluding unit) and inflicts【Panic】on foes in cardinal directions of unit and target. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat. 

【Foe Penalty Doubler】

Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently. 

【Panic】

Converts bonuses on target into penalties through its next action.

Learns by default at 5 ★
Unlocks at 5 ★
Non-Inheritable skill.
400 2 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Dance

Grants another action to target ally. (Cannot target an ally with Sing or Dance.)

Learns by default at 4 ★
1 150
Frightful Dream

Grants another action to target ally. Inflicts Atk/Spd/Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)  

【Guard】

Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)

400

Passive Skills

Passive Skills SP Slot
Blaze Dance 1

If Sing or Dance is used, grants Atk+2 to target.

Non-inheritable by Staff-wielding units.
Unlocks at 2 ★
50
B
Firestorm Dance 1

If Sing or Dance is used, grants Atk/Spd+2 to target.

Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
120
B
Firestorm Dance 2

If Sing or Dance is used, grants Atk/Spd+3 to target.

Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
240
B
Firestorm Dance 3

If a skill like Sing or Dance is used, enables 【Canto (1)】and grants Atk/Spd+6 and 【Desperation】to target for 1 turn. 

【Canto (1)】

After an attack, Assist skill, or structure destruction, unit can move 1 space(s).  (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 1 space(s).) 

【Desperation】

Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack."

Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
300
B
Def/Res Rein 1

Inflicts Def/Res-2 on foes within 2 spaces during combat.

Flying Only
Unlocks at 2 ★
60
C
Def/Res Rein 2

Inflicts Def/Res-3 on foes within 2 spaces during combat.

Flying Only
Unlocks at 3 ★
120
C
Def/Res Rein 3

Inflicts Def/Res-4 on foes within 2 spaces during combat.

Flying Only
Unlocks at 4 ★
240
C
Def/Res Hold

Inflicts Def/Res-4 on foes within 3 spaces during combat.

Flying Only
Unlocks at 5 ★
300
C

Other Info

Origin
Fire Emblem Heroes

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