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Summer Donnel

Analysis by GamePress
Summer Donnel - Sunny Villager

Hero Stats

Max Avg Total Stats at Lvl 40
192
HP 46
ATK 45
SPD 31
DEF 40
RES 30

Stat Variations

Level 1 Stat Variation
5★
4★
HP ATK SPD DEF RES
Low 15 9 4 9 5
Middle 16 10 5 10 6
High 17 11 6 11 7

Level 40 Stat Variations
5★
4★
HP ATK SPD DEF RES
Low 43 42 28 37 27
Middle 46 45 31 40 30
High 50 48 34 44 33

Weapon Skills

Weapons SP Rng. Mt.
Iron Axe
Learns by default at 1 ★
Unlocks at 1 ★
Inheritable by Axe users only.
50 1 6
Steel Axe
Learns by default at 2 ★
Unlocks at 2 ★
Inheritable by Axe users only.
100 1 8
Wooden Tackle

At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat.

Learns by default at 4 ★
Unlocks at 3 ★
Non-Inheritable skill.
200 1 10
Wooden Tackle+

At start of combat, if unit's HP ≥ 25%, grants Atk/Def+5 to unit during combat, inflicts Atk/Def-X on foe during combat (X = 25% of unit's HP at start of combat; max 10), and restores 10 HP to unit after combat.

Learns by default at 5 ★
Unlocks at 5 ★
Inheritable by Axe users only.
300 1 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Reciprocal Aid

Swap HP with adjacent ally (neither unit can go above their max HP).

Learns by default at 4 ★
1 150

Passive Skills

Passive Skills SP Slot
Atk/Def Form 1

If unit is within 2 spaces of an ally, grants Atk/Def+X to unit during combat (X = number of allies within 2 spaces; max 3).

Inheritable by all units.
Unlocks at 1 ★
60
A
Atk/Def Form 2

If unit is within 2 spaces of an ally, grants Atk/Def+X to unit during combat (X = number of allies within 2 spaces + 2; max 5).

Inheritable by all units.
Unlocks at 2 ★
120
A
Atk/Def Form 3

If unit is within 2 spaces of an ally, grants Atk/Def+X to unit during combat (X = 2 × number of allies within 2 spaces, + 1; max 7).

Inheritable by all units.
Unlocks at 4 ★
240
A
Chill Def 1

At start of turn, inflicts Def-3 on foe on the enemy team with the highest Def through its next action.

Inheritable by all units.
Unlocks at 3 ★
60
B
Chill Def/Res 1

At start of turn, inflicts Def/Res-3 on foe on the enemy team with the highest Def+Res total through its next action.

Inheritable by all units.
Unlocks at 4 ★
120
B
Chill Def/Res 2

At start of turn, inflicts Def/Res-5 on foe on the enemy team with the highest Def+Res total through its next action.

Inheritable by all units.
Unlocks at 5 ★
240
B

Other Info

Origin
Fire Emblem: Awakening

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