Missions and Clear Conditions
Mission:
Clear Guide:
Team Recommendations:
Clear Steps
This is a demonstration of using a Para to eliminate one of the points of failure on this map, and making it even quicker. There is still a possibility to fail, but that can be erased entirely by making the echelon rushing to the right side a combat echelon capable of killing Organ stack. At that points it becomes a ~20-30% chance of having to fight once to get a quick clear.
Speedrun strat enabled, gotta go fast!
Sacrifice some dummies in the name of going fast and cheap!
15 boxes per run, as such you'd need 4 runs per day.
There is a fail rate to this, so don't expect 4 runs to be the max, but this is cheap and fast.
Points of failure:
The bottom right switch can be blocked by a Hymnal Organ if you're unlucky, if this happens just reset, or replace the dummy going in this direction with a combat echelon that can fight Organs.
Second vid:
Abusing the fact that you can grab all the open helis on turn 1 makes it so you don't have to fight almost anything. There could be some random movement still, but this should allow a quick completion with minimal combat.