Table of Contents
- Normal
- Damaged

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Support,
Specialist
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Basic Info
Craft Time |
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Rarity |
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T-Doll Stats
This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.
Ammo |
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Ration |
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Move Speed |
15
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Crit. Rate |
20%
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Crit. Damage |
50%
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Armor Pen. |
10
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Clip Size |
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Tileset
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Rate of Fire | 10% | 13% | 15% | 18% | 20% |
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Accuracy | 25% | 32% | 38% | 44% | 50% |
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Rate of Fire | 12% | 15% | 18% | 21% | 24% |
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Accuracy | 25% | 32% | 38% | 44% | 50% |
Skill
Smoke Grenade
Initial CD (1s)
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Level 10 Effect
M1911 launches a Smoke Grenade that reduces RoF by 36% and Movement Speed by 40% to enemies within a radius of 2.5 units for 4 seconds.
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Level 10 Cooldown
12 Seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 15 | 14.7 | 14.4 | 14.1 | 13.8 | 13.5 | 13.2 | 12.9 | 12.6 | 12 |
RoF- | -20% (2.5s) | -21.8% (2.7s) | -23.6% (2.8s) | -25.3% (0.5s) | -27.1% (3.2s) | -28.9% (3.3s) | -30.7% (3.5s) | -32.4% (3.7s) | -34.2% (3.8s) | -36% (4s) |
MS- | -28% (2.5s) | -29.9% (2.7s) | -31.8% (2.8s) | -33.7% (3s) | -35.6% (3.2s) | -37.4% (3.3s) | -39.3% (3.5s) | -41.2% (3.7s) | -43.1% (3.8s) | -45% (4s) |
Unlocks at MOD I
Smoke Grenade
Initial CD (1s)
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Level 10 Effect
M1911 launches a Smoke Grenade that reduces RoF by 40% and Movement Speed by 50% to enemies within a radius of 2.5 units for 4 seconds.
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Level 10 Cooldown
12 seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 15 | 14.7 | 14.4 | 14.1 | 13.8 | 13.5 | 13.2 | 12.9 | 12.6 | 12 | RoF- | 25% (2.5s) | 26.7% (2.7s) | 28.3% (2.8s) | 30% (3s) | 31.7% (3.2s) | 33.3% (3.3s) | 35% (3.5s) | 36.7% (3.7s) | 38.3% (3.8s) | 40% (4s) | MS- | 30% (2.5s) | 32.2% (2.7s) | 34.4% (2.8s) | 36.7% (3s) | 38.9% (3.2s) | 41.1% (3.3s) | 43.3% (3.5s) | 45.6% (3.7s) | 47.8% (3.8s) | 50% (4s) |
Unlocks at MOD II
Desperate Sharpshooter | ||
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Level 10 Effect
After launching a Smoke Grenade the next 7 attacks will strike targets starting from the furthest to the closest. Every hit will deal 200% damage.
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 1 DMGx | 150% | 155.6% | 161.1% | 166.7% | 172.2% | 177.8% | 183.3% | 188.9% | 194.4% | 200% |
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T-Doll Analysis
Equipment
Special Equipment |
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Overview
Soon™
Equipment
Special Equipment |
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Overview
M1911 Mod makes for an interesting addition to the HG pool. The only HG with a Smoke Grenade, M1911 Mod matches UMP 45’s Smoke Grenade, greatly improving its utility, while also gaining the new Skill Desperate Sharpshooter. This Skill gives her a burst of DPS after throwing the Smoke Grenade, adding a new and interesting mechanic to her gameplay.
M1911 Mod straddles the line between defensive and offensive HG thanks to her two Skills, giving her a rather unique niche that no other HG can occupy. For a 5HG echelon, she is a solid DPS choice, and her Smoke Grenade allows her to provide defensive support to both RF and AR echelons alongside a respectable set of Tile Buffs. More importantly, she will perform either role in a satisfactory manner, so Commanders do not need to worry about compromising her effectiveness to gain new abilities.
Strengths
Soon™
Weaknesses
Soon™
Full Analysis
Soon™
Strengths
Improved Smoke Grenade
M1911’s Smoke Grenade is improved to match UMP 45’s, making it a solid defensive option to increase echelon longevity.
Unique Secondary Skill
M1911 Mod’s secondary Skill, Desperate Sharpshooter, gives her a unique ability to provide respectable burst damage after throwing out the Smoke Grenade. The Skill is actually strong enough to kill a decent number of enemies, and does not require high Training Data investment to be effective.
Weaknesses
Middling Damage and Rate of Fire
Even post neural upgrade, M1911’s Damage and ROF remain somewhat mediocre, forcing her to rely upon the burst of damage from Desperate Sharpshooter to deal respectable damage.
Full Analysis
M1911 Mod benefits a great deal from her neural upgrade stat wise. Her Damage increases to 29, Evasion to 78, and her Rate of Fire improves to 78, allowing her to fire one frame sooner. As a nice bonus the boost in RoF comes at MOD I allowing M1911 Mod to immediately benefit from it. A small boost in Evasion helps improve her durability in the Offtank position, and the extra Damage is valuable for maximizing the damage dealt by her MOD II Skill.
Alongside her jump in Rarity, M1911 Mod’s Smoke Grenade improves, now matching UMP45’s. A 40% debuff to enemy ROF and 50% debuff to movement speed provides valuable utility, and represents a noticeable jump from her pre-upgrade Skill.
The star of the show for M1911 Mod is her secondary Skill, Desperate Sharpshooter. After throwing her Smoke Grenade, M1911 Mod’s next seven attacks will deal 200% Damage and target the farthest enemy, and move closer with each shot. Should there be less than 7 enemies available, any extra shots will be fired at the final target. An example of this in action is given below.
Thanks to the 1 second Initial Cooldown of Smoke Grenade, Desperate Sharpshooter is essentially a free bit of Burst DPS in general use that comes as soon as 3 seconds into the battle, allowing her to soften up the first few targets prior to the main DPS of an echelon activating their skills. This shines in 5HG echelons, where M1911 Mod can be a compelling DPS option due to the rapid activation of her skill and relatively potent Damage output. Her unique Equipment, the XM261 ACP, further improves upon this, giving an extra 2 damage over standard Hollow Point ammo. This provides a noticeable improvement to M1911 Mod’s DPS in a 5HG echelon, and so is a worthwhile investment for those wishing to use her in this role.
M1911’s tiles also received an upgrade, now providing a potent 24% RoF and 60% Accuracy to the tiles directly adjacent to her. The RoF Buff makes M1911 Mod a solid choice for a wide variety of Dolls, given the direct relationship between the Rate of Fire and DPS. Accuracy is a somewhat less valuable buff, but it will soon be needed given the increasing Evasion of enemies in upcoming content. The positioning of her tiles is somewhat unfortunate, limiting M1911 to either position 4 or 8, and only able to buff one backline DPS in the latter case.
M1911’s neural upgrade offers her new and interesting usage options, while improving upon her existing niche. As a defensive support, M1911 Mod excels due to her unique situation as the only Smoke Grenade HG user, while Desperate Sharpshooter’s added DPS is always a welcome addition to any echelon, especially so in a 5HG team.
Team Options
HGs
M1911 Mod is a potent DPS option for 5HG teams. When choosing her teammates in such a scenario, it is important to keep in mind that Desperate Sharpshooter is likely to activate before Damage or RoF boosting skills come online, making her rely solely on tile buffs to boost its damage. While commanders are encouraged to experiment with 5HG team compositions to find something that works well for their specific situation, it is hard to go wrong with classic 5HG picks like Grizzly, Contender, GSh-18, Welrod MkII, SAA, and Mk23.
Self Buffing RFs
Thanks to her RoF and Accuracy buffing tiles, M1911 Mod can be placed into RF echelons either in position 4 to support both DPS, or at position 8 in the frontline. Her Smoke Grenade is welcome support for such teams, helping to limit early incoming damage, while M1911 herself adds respectable burst damage via her secondary Skill. M14, WA2000, SVD, K31, Lee-Enfield, and G28 are just some of the many possible team members for M1911 Mod.
K31 in particular, appreciates the negation of her Skill’s Accuracy Debuff and so, makes a solid partner for M1911 Mod.
ARs
M1911 Mod’s utility in a standard AR squad is much the same as in an RF one. DPS ARs that can use some more RoF such as G41, G36, and Type 95 benefit well from M1911’s Tiles, and Type 95 in particular does not have to worry about her tile not hitting position 8 if M1911 is placed there instead of a SMG.
M1911 Mod may also be used in a night echelon for vision, although the efficacy of both her Smoke Grenade and Desperate Sharpshooter’s burst will be lessened against armored foes. In such a team, OTs-14 and 9A-91 are the optimal choices.
Recommended Formations
AR | SMG/M1911 | |
AR/M1911 | SMG | |
AR | ||
In an AR formation, M1911 is likely occupy position 4 to provide her Tile Buffs to both DPS ARs, and avoid compromising any other team synergy. However, should a situation arise where position 8 is not occupied by a more important Offtank, M1911 can occupy this position and buff only one DPS while providing her Smoke Grenade utility, but Commanders choosing to do this should carefully consider the benefits of doing so when compared to the loss of a more traditional Offtank. Also, Commanders should avoid pairing M1911 and UMP45, Ingram, or PP-19-01 due to their redundant Skill.
RF | M1911/HG | |
M1911/HG | HG | |
RF | ||
In an RF echelon, M1911 Mod’s positioning should be chosen based upon what is least likely to compromise the Tiles and Buffs of the other HGs. As her damage output is a nice bonus but not required, buffing M1911 is secondary to ensuring that the RFs are adequately supported.
HG/M1911 | HG | |
HG/M1911 | HG | |
HG | ||
5HG formations are best used as budget farming teams, and if using M1911 as the primary DPS for such an echelon, her placement in position 4 allows for the greatest buff stacking potential.
M1911 may be placed in other positions in echelons not relying on her early burst damage, possibly resulting in an example team as seen below:
m1911 | Welrod | |
Grizzly | GSh-18 | |
Nz75 | ||
5HG teams are highly flexible and Commanders are encouraged to experiment to find what works best for them, although the final result should be one that balances DPS and survivability to minimize damage taken after each fight.
MOD Cost
MOD 1
MOD 2
MOD 3
History/Trivia
Acquisition |
Normal
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Illustrator |
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Voice Actor |
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Manufacturer |
Colt Company
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T-Doll Full Name |
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Country of Origin |
United States
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