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Marisa Kirisame (Night-Splitting Light)

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Night-Splitting Light

Stats

Health
5500
Agility
1600
Yang ATK
1900
Yang DEF
950
Yin ATK
1200
Yin DEF
825

Races

Element Type Chart

Toori-Ame
Expand
Toori-Ame (a Touhou LW original) refers to a sudden shower that only lasts for a short period of time. This is an apt temperament for this Marisa, who continues to journey across parallel worlds, searching for the cause of the incident.

Marisa's temperament hasn't changed at all, and she remains the same ordinary human as always. She can fit in anywhere and make anything her own (Water Phase) and fly wherever her heart takes her (Star Essence). Those are her most defining traits.

The flexible and patient Water Phase resists Metal Phase, because metal collects water, but it is weak to Earth Phase, because earth directs water.

The diverse and uncooperative Star Essence resists the cooperative and indecisive Moon Essence, but it is weak to the charming and arrogant Sun Essence.
sun_strong
Sun
moon_weak
Moon
fire_neutral
Fire
water_neutral
Water
wood_neutral
Wood
metal_weak
Metal
earth_strong
Earth
star_neutral
Star

Character Shots

The Spread Shot of Marisa Kirisame, who has almost reached the end (a Touhou LW original). She attacks with the tools she's hoarded. Marisa regathers her lost magic items as she continues her journey. She also salvages items that belonged to other people. Marisa seems to have grown pretty accustomed to using Reimu's items. Reimu's ofuda make for pretty good missiles when folded.
Solo
Hakurei Ofuda Missile
x10 Yang
Solo
Prayer Ofuda Missile
x3 Yang 1
Solo
Safeguarding Ofuda Missile
x2 Yang 1
Solo
Exorcising Ofuda Missile
x2 Yang 1
Solo
Shrine Ofuda Missile
x1 Yang 2
Solo
Sacred Ofuda Missile
x1 Yin 3
The Focus Shot of Marisa Kirisame, who has almost reached the end (a Touhou LW original). She attacks with the tools she's hoarded. When Marisa picked up one of Reimu's needles, she realized that getting stabbed by one of these would really hurt. There are treatments that use similar needles to stimulate pressure points, but they originate from Chinese Taoist philosophies, so why would Reimu, a Shinto shrine maiden, use these? Regardless, Marisa decided to use them to shoot lasers.
All
Faith Needle Laser
x7 Yang
All
Sharp Faith Needle Laser
x2 Yin 1
All
Anti-Misfortune Needle Laser
x2 Yin 1
All
Safety Needle Laser
x2 Yang 1
All
Disaster Prevention Needle Laser
x2 Yang 2
All
Pious Faith Needle Laser
x2 Yin 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
A Spell Card of Marisa Kirisame, who has almost reached the end (a Touhou LW original). She attacks with a magical plea. Magic is born from fervent desires and wild emotions. Marisa continues to struggle and suffer because she has not been gifted with natural talent. But she hasn't given up.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's Agility 3 level(s) UP (3 turns). [Additional effect +1 with success rate 50%.]
Post-Attack Spell Card Effects
Own Spirit Power 1.25 UP.
Adds 3 layer(s) to own Barrier.
Solo
Stardust Fantasy Seal Bullet
x18 Yang
Solo
Asteroid Fantasy Seal Bullet
x5 Yang 1
Solo
Planet Fantasy Seal Bullet
x4 Yang 1
Solo
Star Fantasy Seal Bullet
x4 Yang 2
Solo
Comet Fantasy Seal Bullet
x4 Yang 2
Solo
Shooting Star Fantasy Seal Bullet
x3 Yang 3
A Spell Card of Marisa Kirisame, who has almost reached the end (a Touhou LW original). She attacks with a magical yearning. You'll never get anywhere if all you do is complain about your lack of talent, experience, and confidence. The little girl kept quietly reminding herself of her ultimate goal as she continued to study in her room.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
All targets' Yang DEF 2 level(s) DOWN (3 turns).
All targets' Yin DEF 2 level(s) DOWN (3 turns).
Inflicts 3 layer(s) of Barrier Status: Burn to all targets (3 turns).
Post-Attack Spell Card Effects
Own Spirit Power 1.25 UP.
All
Stardust Spark Sigil
x19 Yang
All
Asteroid Spark Sigil
x5 Yin 1
All
Planet Spark Sigil
x5 Yang 1
All
Star Spark Sigil
x4 Yin 2
All
Comet Spark Sigil
x4 Yang 2
All
Shooting Star Spark Sigil
x3 Yin 3
The Last Word of Marisa Kirisame, who has almost reached the end (a Touhou LW original). She reminisces about the shooting star wishing party in this attack. ''I wanna use stronger magic,'' wished the little girl long ago while looking up at the shooting stars. Did her wish come true, or was she merely spellbound by Tenryuu, the heavenly dragon, soaring across the night sky? That girl has now attained true freedom as a shining ray of starlight that disappears almost as soon as it is seen.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Agility II 1 level(s) UP (2 turns).
Party's Yang ATK 3 level(s) UP (4 turns).
Party's Evasion 5 level(s) UP (4 turns).
All targets' CRIT Evasion 5 level(s) DOWN (2 turns).
Post-Attack Spell Card Effects
Own Spirit Power 2.50 UP.
All
Shooting Star Prayer
x21 Yang
All
Fantasy Nature Light
x4 Yang 1
All
Shooting Star Wish
x4 Yang 2
All
Fantasy Nature Sparkle
x4 Yang 2
All
Shooting Star Hope
x4 Yang 3
All
Fantasy Nature Radiance
x4 Yang 3

Character Ability

Capable of using magic (Lost)
Expand
The ability of Marisa Kirisame, who has almost reached the end (a Touhou LW original). Marisa completely lost this ability due to a Lost Word. She is currently regaining it little by little, though not through restoring or replicating her old ability, but with a newly constructed original ability that formed a core to build upon. She has continued to travel across worlds to try and end the Lost Word Incident.

Marisa is just an ordinary human, so the big incident that erases everything in its path should have spelled the literal end of her existence. She had no means of combating it on her own, but she did have magic items―the random Attribute Items and Regalia Items strewn about her room that she hoarded for no other reason but to have them.

Attribute Items are what Marisa calls items that inherit traits from their wielders, for example, the Jeweled Pagoda and vajra wielded by Bishamonten. These items receive magic from their wielder while observing and recording their actions. They remember their wielders, and those memories determine their true value and nature.

Regalia Items are what Marisa calls items that grant traits to their wielders, for example, the divine sword that bestows rightful sovereignty over a nation to its bearer. These items imbue their wielders with magic while shaping and influencing them. They transmit their own memories to their wielder, which determines their wielder's behavior and way of life.

These classifications are a result of Marisa's long years of research and study as a magic item aficionado.

Dark Flyer: This is the name of Marisa's broom overloaded with her magic item collection. It's like a mobile version of her Kirisame Magic Shop. It houses even more items than meets the eye, thanks to the power of magical storage items. Some items have also formed intricate connections to provide propulsion and various other functions that allow Marisa to control, steer, and monitor her Dark Flyer. Thanks to this, she has maintained really steady progress on her journey across parallel worlds. The Dark Flyer has been imbued with the virtual personality of the shooting star wishing party, and this connection with Kourindou and Rinnosuke Morichika seems to have imparted some of their characteristics onto it.

Magus Express (or MX for short): This is one of the main components of the Dark Flyer. Apparently, it magically provides acceleration to the whole apparatus. It is composed of Alice's and Patchouli's magic books intricately linked together.

Yearning Love Spark: This magical device built around the mini hakkero serves as the Dark Flyer's engine and compass. Once light escapes the Earth, it flies straight at full speed through a vacuum with nothing to distract it.
For every layer of Barrier Status: Burn or Blind, Yang ATK, Yin ATK, CRIT ATK, and CRIT Accuracy 1 level UP.
Immune to Barrier Status: Poison. When attacked with Poison, Spirit Power 0.20 UP.
When using Boost, party's Evasion 1 level UP (1 turn).
When using Graze, party's Agility 1 level UP (1 turn).

Character Skills

CD 2
All targets' CRIT DEF 3 level(s) DOWN (2 turns).
Inflicts 3 layer(s) of Barrier Status: Burn to all targets (2 turns).
Inflicts 3 layer(s) of Barrier Status: Burn to party (1 turn).
Info
This spark is a guiding light that pierces worlds and transcends dimensions.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Defense Level Down
Value 2 2 2 2 2 2 2 2 3 3
Rate 0 10 20 40 60 60 80 80 0 0
Add 0 1 1 1 1 1 1 1 0 0
Barrier Burn
Value 2 2 2 2 2 2 2 2 3 3
Rate 0 10 20 40 60 60 80 80 0 0
Add 0 1 1 1 1 1 1 1 0 0
Barrier Burn
Value 2 2 2 2 2 2 2 2 3 3
Rate 0 10 20 40 60 60 80 80 0 0
Add 0 1 1 1 1 1 1 1 0 0
CD 5 5 5 5 5 4 4 3 3 2
Dark Flyer Lvl 10
CD 2
Party's Agility 4 level(s) UP (3 turns).
Party's Accuracy 3 level(s) UP (3 turns).
Party's Spirit Power 0.50 UP.
Info
She escapes from reality by soaring through the night on a broom.
Skill Level 1 2 3 4 5 6 7 8 9 10
Agility Level Up
Value 2 2 2 2 2 3 3 3 4 4
Rate 0 20 40 60 80 0 20 60 0 0
Add 0 1 1 1 1 0 1 1 0 0
Accuracy Level Up
Value 1 1 1 1 1 2 2 2 3 3
Rate 0 20 40 60 80 0 20 60 0 0
Add 0 1 1 1 1 0 1 1 0 0
Spirit Power Up
Value 0.1 0.15 0.2 0.25 0.3 0.35 0.4 0.45 0.5 0.5
Rate 0 0 0 0 0 0 0 0 0 0
Add 1 1 1 1 1 1 1 1 1 1
CD 3 3 3 3 3 3 3 3 3 2
CD 6
Own Agility II 1 level(s) UP (2 turns).
Own Spirit Power 2.00 UP.
Party's Yang ATK 2 level(s) UP (4 turns).
Info
It's made from magic books written by witches. The incantations contained within them are a form of energy.
Skill Level 1 2 3 4 5 6 7 8 9 10
Agility II Level Up
Value 1 1 1 1 1 1 1 1 1 1
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Spirit Power Up
Value 1 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 2
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 1 1 1 1 1 1 1 1 0
Yang Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 6 6 6 6 6 6 6 6 6 6

Character Characteristics

Specialist Youkai Exterminator
When attacked, DMG from youkai 100% DOWN. [Success rate 35%.]
Study Nerd
When attacked with HP 25% or under, DMG from enemy 100% DOWN. [Success rate 65%.]
Weakest Magician
When turn starts, own Spirit Power 0.30 UP. [Success rate 100%.]

Character Change Effect

Speed Link
When switching places with a rear-guard unit, other unit's Agility, Accuracy, & Evasion UP (3 turns).
When switching places with a front-guard unit, inherits part of other unit's Agility, Accuracy, & Evasion buffs (3 turns).

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

Marisa Kirisame (Night Splitting Light) was released on July 14th 2023 on "Relic Prayer: Magic Collection Comet." For more up-to-date analysis, be sure to visit the Discord Official Discord Server.

Night falls and many stars reveal themselves. In a seemingly hopeless situation, an ordinary magician must dig deep to fight for those dear to her, such as a certain shrine maiden who has always been alongside her when it came to resolving many incidents. Despite sometimes feeling like she sometimes comes 2nd to her, she has always shown true grit and held her own when it came to keeping up with her. But now it’s up to this version of Marisa Kirisame to find Reimu once again, but to help her, she also has a cool motorcycle called the Dark Flyer for fast transport as well as Reimu’s trademarked ribbon in memory of her!

L80 Marisa Kirisame is a Speed-Class Friend with extraordinary Slice Scaling, Burn anomaly mastery, lots of access to Spirit Power and of course, immense damage potential.

As a Attacker / Supporter / Debuffer

  • Multiple great ways to gain Spirit Power such as Skill 2’s 0.50 gain (Party) and Skill 3’s 2.00 gain. Passive 3 grants 0.30 Spirit Power every turn, Spell Card 1 also grants 1.25 of it whereas her Last Word also grants her up to 2.50 depending on her Boost count. (0.50 at 0P, 2.50 at 3P)
  • Agility buffs for the team via Skill 2, when Grazing and Spell Card 1.
  • Accuracy buffs for the team via Skill 2.
  • Selfish Agility II buffs via Skill 3 and Last Word.
  • Massive Slice Scaling potential, especially with her Last Word’s 222% Scaling on Lines 1 and 5. Alongside Agility II, potential to max out Agility and a base 1600 Agility stat, she can use this to deal massive damage.
  • CRIT DEF debuffing via Skill 1 and Focus Shot bullet line.
  • Yang DEF and Yin DEF debuffing via Spell Card 2 and Last Word Bullet line.
  • Very strong Killer range: Parallel Presence, Youkai, Fairy, Soul plus some niche location themed Killers scattered around.

As a Utility

  • Burn Anomalies inflicted on enemies via Skill 1 and Spell Card 2, potentially inflicting 6 Burn anomalies to all enemies in 1 go. These can be broken via Spell Card 2 (2P) and Last Word (3P)
  • Ability allows her to benefit from Burn and Blind anomalies inflicted on her, increasing her own Yang ATK, Yin ATK, CRIT ATK and CRIT Accuracy. Self-inflicted Burn anomalies are achieved via Skill 1 on the team (1T) and on various bullet lines.
  • Can gain even more Spirit Power when inflicted with Poison, such as through her Spread Shot.
  • Gains 3 Barriers after using her Spell Card 1 Post-ATK.
  • 100% Chance to Stun an enemy via Spread Shot (3P).
  • 2 Turn cooldowns on Skills 1 and 2, with Skill 2 being able to extend Accuracy and Agility due to turn durations being 3 turns.

Story Card Recommendations

(Card recommendations last updated on July 14, 2023)

Spell Card

L80 Marisa’s Spirit Power gain is so insane that unlike many other units, she isn’t that reliant on it as many other Friends, however, if you still want to have it, it’s never a bad thing to bring with you (selfish or team). If you have that covered, Yang ATK and CRIT ATK are always going to be appreciated, especially CRIT ATK since outside of Burn anomalies, that isn’t found in her kit. With that out of the way, if necessary, you can look to Light boosting Cards for Spell Card 1 and Laser boosting Cards for Spell Card 2 assuming all the important buffs are covered.

CRIT ATK UP: Divine Spirit Tajikarao, New Year’s Shrine Visit VI, Miracle Mallet, Worlds in Hand, Bloody Order, Ordinary Magician

Yang ATK UP: Ordinary Magician, Members of the Yakumo Family, How Irrational…, Kasen’s Senkai, Nameless Adventurers, By The Underground Lake

Spirit Power UP: Mountain of Faith, The Witch of Scarlet Dreams, Our Dream, Dancer in the Puddle, Youkai Mountain Anniversary, Taking a Breather in Spring, Post-Training Kinako Milk

Team Spirit Power UP: Divine Spirit Tajikarao, Dancers Take the Stage, Myouren Temple Anniversary, Utopia Tea Time

Light Bullet Power UP: Puppeteer and Necromancer, Silver Gale, Mountain of Faith, 

Laser Bullet Power UP: Night Splitting Light, Ordinary Magician, Infinity Garden, Little Sister and Sweets

Last Word

Of course, L80 Marisa’s best Story Card for her Last Word would naturally be her signature card, Night Splitting Light (even with 3 awkward Sun + Light Bullet Lines). Needless to say the main driving force in power in terms of Bullet Lines are the Star + Laser ones that also happen to have insane Slice Scaling. For other options that boost either Star or Laser by 50%, we have I’m Alright!, Secret Sealing Club Girls, Incident Shrine and Infinity Garden. With that said though, if you are a new player, then that Touhou LostWord card everyone gets for free will fit into this slot very well with 30% Sun and 25% Star!

Character Skill Level Up Recommendations

We will want Magus Express to be leveled up first due to that increase in Spirit Power as well as that additional Yang ATK. Next up will be Dark Flyer, being important for extending L80 Marisa’s Accuracy and Agility while also able to keep that team Spirit Power coming every other turn. Last but not least will be Yearning Love Spark which will mainly see a cooldown reduction from 5 turns to 2 turns.

Character Strengths

A Beacon of Spirit Power Generation

L80 Marisa’s Spirit Power gain is not something to overlook, due to the fact that there are many ways she can really bring this up, such as Skill 2 granting 0.50 Spirit Power to the team every other turn and Skill 3 granting herself 2.00 Spirit Power. There are more ways to bring this up too, such as her Post-ATKs in her Spell Card 1 and Last Word, her Passive 3 that gives 0.30 of it every turn and even whenever inflicted with Poison, granting 0.20 per infliction!

High Potential Damage thanks to Wide Killers and Slice Scaling

Having high Yang ATK and Agility stats at 1900 and 1600 respectively is fine and all, but Slice Scaling (222% on Last Word lines 1 and 5) with easy to max out Agility, Agility II and even great Killers like Youkai, Soul, Fairy and Parallel Presence together will hit many enemies critically.

High Burn anomaly Inflicts + Breaks

Being able to break 6 Burn anomalies of all enemies in 1 turn is no small feat, since L80 Marisa can inflict 3 layers via Skill 1, then inflict another 3 layers on them all via Spell Card 2, which can all be broken at 2P.

Character Weaknesses

Limited CRIT ATK Buffs

While self-inflicted Burn anomalies are able to to grant L80 Marisa essential buffs like Yang ATK and CRIT ATK, this is the only way for her to gain CRIT ATK, and while she has ways to work around this via CRIT DEF DOWN on all enemies on Skill 1 and Barrier restoration via Spell Card 1 Post-ATK to keep the Burn anomalies strong, she may have to rely on teammates and/or Story Cards to truly capitalize on her strong range of Killers.