- Default
- Attack
- Special
- Injured




Groom Robin - Keen Groom |
---|
|
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 17 | 10 | 6 | 3 | 6 |
Middle | 18 | 11 | 7 | 4 | 7 |
High | 19 | 12 | 8 | 5 | 8 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 36 | 43 | 32 | 20 | 21 |
Middle | 40 | 46 | 35 | 23 | 24 |
High | 43 | 49 | 38 | 27 | 27 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
![]() Learns by default at 1 ★ Unlocks at 1 ★
Red Tome Users Only
|
50 | 2 | 4 |
![]() Learns by default at 2 ★ Unlocks at 2 ★
Red Tome Users Only
|
100 | 2 | 6 |
![]() If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 during combat. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) Learns by default at 4 ★ Unlocks at 3 ★
Red Tome Users Only
|
200 | 2 | 8 |
![]() If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit and inflicts penalty on foe's Atk/Spd/Def/Res = current bonus on each of foe's stats × 2 during combat. (Calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-14, for a net penalty of Atk-7.) Learns by default at 5 ★ Unlocks at 5 ★
Red Tome Users Only
|
300 | 2 | 12 |
Support Skills
Support Skills | Rng. | SP |
---|---|---|
![]() Unit moves 1 space away from target ally, who moves to unit's former position. Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
---|---|---|
![]() At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+3 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). Cavalry & Flying Only
Unlocks at 1 ★ |
60 | A |
![]() At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). Cavalry & Flying Only
Unlocks at 2 ★ |
120 | A |
![]() At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Spd/Res+5 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). Cavalry & Flying Only
Unlocks at 4 ★ |
240 | A |
Spd/Res Snag 1 If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets units, inflicts Spd/Res -2 on nearest foes within 4 spaces of both unit and target through their next actions. Unlocks at 3 ★ |
60 | B |
Spd/Res Snag 2 If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets units, inflicts Spd/Res -4 on nearest foes within 4 spaces of both unit and target through their next actions. Unlocks at 4 ★ |
120 | B |
Spd/Res Snag 3 If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets units, inflicts Spd/Res -6 on nearest foes within 4 spaces of both unit and target through their next actions. Unlocks at 5 ★ |
240 | B |
Other Info
Origin |
Fire Emblem: Awakening
|
---|
Banners Featured In
None