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Table of Contents

Tier Rating

Analysis by Lunare
Python - Apathetic Archer

5

Obtainable as a 5 only

Hero Stats

Max Avg Total Stats at Lvl 40
156
HP 38
ATK 32
SPD 35
DEF 31
RES 20

Stat Variations

Level 1 Stat Variation
5★
HP ATK SPD DEF RES
Low 18 5 6 6 4
Middle 19 6 7 7 5
High 20 7 8 8 6

Level 40 Stat Variations
5★
HP ATK SPD DEF RES
Low 35 29 32 28 17
Middle 38 32 35 31 20
High 42 35 38 34 23

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

Assets

  • +ATK: +ATK is one of Python’s best assets. Elevating his base value to a respectable 35, Python can be satisfied with this Asset as the extra Attack suits Python regardless of whether he’s specialised for Player Phase or Enemy Phase. 

  • +SPD: A Speed Asset is on par with +ATK for Python’s optimal Asset. +SPD pushes Python up to 38 base Speed, offering a healthy base value for further improvement through Speed boosting skills to ensure that Python can make speed-based follow-up attacks. 

Neutral

  • DEF: Python has impressive physical bulk thanks to his respectable base Defense of 31. While investing in his offensive stats may be more valuable, preserving Python’s decent defensive bulk is also important.

  • HP: Python’s HP is useful for maintaining his bulk, so while not significant enough to warrant a +HP Asset, Python should aim to keep this stat neutral.

Flaws

  • -RES: Python wields an unremarkable base Resistance of 20, leaving him incredibly vulnerable to magic attacks. A Resistance Flaw has little impact on Python’s match-ups against these heroes, so this is his preferred Flaw.

Skill Sets

Hunter's Volley (Offensive Player Phase)

Recommended
Short Bow+ (+Spd) A Swift Sparrow (2 or 3)
Alternate: Fury 3
Reposition B Desperation 3
Moonbow
Alternate: Luna
C Odd Atk Wave 3
Alternate: Hone Cavalry
SP1085SBrazen Atk/Spd 3
Alternate: Chill Def 3

Show Explanation/Analysis

Preferred IV: +ATK or +SPD / -RES

  • +ATK or +SPD is preferred to ensure that Python can defeat his opponent within a single engagement. -RES is his best Flaw, as the drop to his magical bulk will have little practical impact on his combat performance.

Weapon: Short Bow (+Spd) / Slaying Bow (+Spd)

  • Python’s base weapon, the Short Bow, offers bonus damage on Special activation. This offers a helpful boost to Python’s damage output, compensating for his middling offensive stats.
  • The Slaying Bow is a valid alternative that can be used alongside Special skills with slightly longer cooldowns, but for the investment required this is hard to recommend over the Short Bow. The difference in effectiveness between these two weapons is minimal, but may be influenced by any Special accelerating skills from Python’s teammates.

Assist: Reposition / Flexible

  • Python can make great use of Reposition or other movement based Assist skills thanks to his high movement, but this skill should fit the needs of Python’s team.

Special: Moonbow / Luna

  • Moonbow is present in Python’s base kit and comes with several advantages. The short cooldown complements the Short Bow well, offering the bonus damage on a regular basis. Similarly, Moonbow performs well against high Defense opponents, or red heroes that Python may otherwise struggle with due to his triangle disadvantage.
  • Alternatively, Luna may be another valid choice depending on Special accelerating skills and Python’s matchups. Though the cooldown is longer, the extra damage may enable Python to KO bulkier opponents.

Passive A: Swift Sparrow / Atk/Spd Solo / Fury / Steady Blow

  • Swift Sparrow offers a vital bonus to Python’s major offensive stats: Attack and Speed. This skill massively improves his offensive prowess and should be considered an essential pickup for those looking to use Python effectively during Player Phase.
  • Atk/Spd Solo is another viable skill to bolster Python’s offensive capability. The decision between Swift Sparrow versus Atk/Spd Solo comes down to accessibility: Swift Sparrow 3 is Python’s best choice, but between Swift Sparrow 2 and Atk/Spd Solo, there’s a strong argument for the latter.
  • If neither of the previous choices are available, Fury is Python’s best choice. The self-inflicted damage synergises well with Desperation and the skill is easily accessible without heavy investment.
  • Steady Blow is present in Python’s base kit, and while it pales in comparison to more offensive choices, it can be passable if there are truly no other alternatives. A +ATK Asset is highly recommended if Steady Blow is used however, as Python’s Attack stat will need considerable support.

Passive B: Desperation / Chill Def

  • Desperation protects Python from enemy retaliation, and works well alongside his solid Defense to place him within the necessary HP threshold. This skill also improves Python’s combat prowess against magical opponents, as he can potentially avoid attacks that would otherwise KO him.
  • Chill Def is less accessible than Desperation, but improves Python’s attack power if he can target the chilled opponent. This is often the case thanks to his impressive attack range, allowing Python to capitalise on this Defense debuff.

Passive C: Odd Attack Wave / Even Attack Wave / Hone Cavalry

  • Odd Attack Wave improves Python’s Attack stat without the need to rely on teammates for support. This can greatly improve his offensive capability, but other C slot skills are adequate if this buff is unnecessary.
  • Similarly, Even Attack Wave also a periodic +6 bonus to Attack. However, this buff can be bestowed by a teammate instead, freeing up Python’s C slot skill for whatever his team may require.
  • If Python is deployed exclusively alongside Cavalry heroes, Hone Cavalry is a great choice for a cheap but effective skill.

Sacred Seal: Brazen Atk/Spd / Chill Def / Darting Blow

  • Brazen Atk/Spd can be put to good use by Python, as his solid Defense allows him to take a hit and reach the necessary threshold for the buffs to kick in. Alternatively, Assist skills or Fury can be used instead.
  • If Chill Def isn’t taken in Python’s B slot, he can certainly make use of it with his S slot instead. This allows him to further improve his offenses without sacrificing Desperation.
  • Darting Blow is viable if Python’s Attack is boosted enough through other means, but Brazen Atk/Spd is generally more valuable. Nevertheless, this seal may be valuable in matchups that occur before Python can reach the HP threshold for Brazen Atk/Spd.

Zofian Firebrand (Firesweep Offensive)

Firesweep Bow+ A Swift Sparrow (2 or 3)
Alternate: Fury 3
Reposition B Chill Def 3
Alternate: Chill Spd 3
Moonbow
Alternate: Luna
C Odd Atk Wave 3
Alternate: Savage Blow 3
SP1595SBrazen Atk/Spd 3
Alternate: Chill Def 3

Show Explanation/Analysis

Preferred IV: +ATK or +SPD / -RES

  • +ATK or +SPD is preferred to ensure that Python can defeat his opponent within a single engagement. -RES is his best Flaw, as the drop to his magical bulk will have little practical impact on his combat performance.

Weapon: Firesweep Bow

  • The Firesweep Bow safeguards Python from enemy attacks during Player Phase. This allows him to safely deal damage to enemy heroes, particularly other ranged opponents and heroes with Distant Counter.

Assist: Reposition / Flexible

  • Python can make great use of Reposition or other movement based Assist skills thanks to his high movement, but this skill should fit the needs of Python’s team.

Special: Moonbow / Luna

  • Moonbow performs well against high Defense opponents, or red heroes that Python may otherwise struggle with due to his triangle disadvantage. Furthermore, the short cooldown allows Python to activate this skill multiple times on a single map if he sees enough combat.
  • Alternatively, Luna may be another valid choice depending on Special accelerating skills and Python’s matchups. Though the cooldown is longer, the extra damage may enable Python to KO bulkier opponents.

Passive A: Swift Sparrow / Atk/Spd Solo / Fury / Steady Blow

  • Swift Sparrow offers a vital bonus to Python’s major offensive stats: Attack and Speed. This skill massively improves his offensive prowess and should be considered an essential pickup for those looking to use Python effectively during Player Phase.
  • Atk/Spd Solo is another viable skill to bolster Python’s offensive capability. The decision between Swift Sparrow versus Atk/Spd Solo comes down to accessibility: Swift Sparrow 3 is Python’s best choice, but between Swift Sparrow 2 and Atk/Spd Solo, there’s a strong argument for the latter.
  • If neither of the previous choices are available, Fury is Python’s best choice. The self-inflicted damage synergises well with Desperation and the skill is easily accessible without heavy investment.
  • Steady Blow is present in Python’s base kit, and while it pales in comparison to more offensive choices, it can be passable if there are truly no other alternatives. A +ATK Asset is highly recommended if Steady Blow is used however, as Python’s Attack stat will need considerable support.

Passive B: Chill Def / Chill Spd

  • Chill Def is Python’s best choice for a B slot skill as Desperation is unnecessary alongside the Firesweep Bow. Chill Def weakens enemy heroes with a large Defense debuff, allowing Python or physical allies to deal greater damage.
  • Alternatively, Chill Spd can enable speed-based follow-up attacks from Python or his allies, making it a viable choice for Chill Def is unavailable or present in the S slot.

Passive C: Odd Attack Wave / Even Attack Wave / Savage Blow

  • Odd Attack Wave improves Python’s Attack stat without the need to rely on teammates for support. This can greatly improve his offensive capability, but other C slot skills are adequate if this buff is unnecessary.
  • Similarly, Even Attack Wave also a periodic +6 bonus to Attack. However, this buff can be bestowed by a teammate instead, freeing up Python’s C slot skill for whatever his team may require.
  • Savage Blow can deal chip damage to nearby enemy heroes and can enable KOs from other heroes. This works particularly well with the Firesweep Bow, allowing Python to chip away at enemy heroes without any risk to himself.

Sacred Seal: Brazen Atk/Spd / Chill Def / Darting Blow

  • Brazen Atk/Spd can be put to good use by Python, as his solid Defense allows him to take a hit and reach the necessary threshold for the buffs to kick in. However, Assist skills may be necessary as the Firesweep Bow means Python cannot sustain this damage on Player Phase.
  • If Chill Def isn’t taken in Python’s B slot, he can certainly make use of it with his S slot instead. This allows him to further improve his offenses without sacrificing Desperation.
  • Savage Blow can provide bonus chip damage, especially if run alongside Savage Blow in the C slot as well. Though these skills do nothing to improve Python’s damage against his initial target, they allow him to deal considerable damage to nearby enemy heroes.

Introduction

The lovable layabout of the Deliverance makes his appearance as a green cavalry archer with a relatively straightforward stat-line: Python’s offensive spread of 32/35 isn’t the most impressive among ranged attackers. His rivals Sue and Summer Wolt wield stats of 32/38 and 34/34 respectively, so Python does little to distinguish himself from these heroes. Python’s most unique asset is his respectable base Defense for a ranged cavalry, sitting at a modest base 31. This makes Python a reasonable answer to physical heroes who can retaliate against ranged attacks.

Python’s other major strength is his impressive attack range. With 3 movement from his class and two tile ranged attacks from his weapon, Python can threaten enemy heroes over a considerable distance. Coupled with his decent Defense, Python can serve as a useful pivot for other heroes utilising skills like Wings of Mercy or Ground Orders on his teammates.

Unfortunately, that’s about as much as Python has going for him. Lack of a PRF weapon makes it difficult for him to stand out, and his green coloration makes it difficult for him to stand out against more versatile ranged heroes like Brave Lyn. Nevertheless, Python can be a respectable choice if no better options are available.

“I don't want to be responsible for anyone but yours truly. Wouldn't want to disappoint anyone, right?”

Python, Fire Emblem Echoes: Shadows of Valentia

Strengths

Decent Offensive Stats

Python’s 32 Attack and 35 Speed doesn’t make him stand out as an offensive powerhouse, but they’re good enough for him to get by. Coupled with the necessary skills, Python can be a respectable offense hero.

Great Attack Range

One of Python’s greatest strengths is his considerable zone of influence: with 3 movement and 2 range, Python can threaten attacks on heroes over large distances. This allows him to potentially isolate more vulnerable heroes and secure crucial KOs.

Solid Physical Bulk

With 38 HP and 31 base Defense, Python has surprisingly valuable physical bulk. Alongside his reasonable Speed, Python can be a durable opponent when facing physical opponents who cannot make a follow-up attack.

Weaknesses

Poor Resistance

Python’s Resistance is quite lacklustre, sitting at a measly base 20. This makes him an easy target for mages and dragons, who pose a considerable threat if they can fell Python in a single hit.

Green Coloration

While Python’s green color grants him the advantage against blue heroes, it arguably serves as more of a hindrance than an asset. As a green bow, Python does not perform as well against red heroes, including the plethora of red heroes who wield Distant Counter like Black Knight, Ike, Legendary Roy and so on.

Weapon Skills

Weapons SP Rng. Mt.
Iron BowEffective against flying units.
Learns by default at 1 ★
Unlocks at 1 ★
Only Inheritable by Bow users.
50 2 4
Steel BowEffective against flying units.
Learns by default at 3 ★
Unlocks at 2 ★
Only Inheritable by Bow users.
100 2 6
Short BowEffective against flying foes. Deals +10 damage when Special triggers.
Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Bow users.
200 2 8
Short Bow+Effective against flying foes. Deals +10 damage when Special triggers.
Learns by default at 5 ★
Unlocks at 5 ★
Only Inheritable by Bow users.
300 2 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
New MoonResolve combat as if foe suffered Def/Res-30%
Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
MoonbowResolve combat as if foe suffered Def/Res-30%.
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 2

Passive Skills

Passive Skills SP Slot
Darting Blow 1Grants Spd+2 during combat if unit initiates the attack.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
50
A
Steady Blow 1If unit initiates combat, unit granted Spd/Def+2 during battle.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
120
A
Steady Blow 2If unit initiates combat, unit granted Spd/Def+4 during battle.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
240
A
B Tomebreaker 1If unit's HP ≥ 90% in combat against a blue tome foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
Non-Inheritable by red units.
Unlocks at 1 ★
50
B
B Tomebreaker 2If unit's HP ≥ 70% in combat against a blue tome foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
Non-Inheritable by red units.
Unlocks at 2 ★
100
B
B Tomebreaker 3If unit's HP ≥ 50% in combat against a blue tome foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
Non-Inheritable by red units.
Unlocks at 4 ★
200
B

Other Info

Origin
Fire Emblem Echoes

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