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Atk/Spd Catch 4

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At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Spd+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Spd+2 to unit during combat.  【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Inheritable Restrictions?

Cavalry & Flying Only

Cavalry & Flying Only

Skillsets that use skill

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Tropical Glacier (Mixed/Enemy Phase Tank)

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One Xandrillion Damage (Player Phase Focus)

Sunny D (Offensive Nuke)

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From Snow To Sun ( AR-O Galeforce)

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The New Year Brings Many Paths, Alfster (Summoner Duels)

Against All Odds (Miracle Spam / General Offense)

Light Inheritors (Aether Raids Offense)

Freedom Flier (Offensive Focus)

Oh, My Sweet Summer Child (Offensive Nuke / Aether Raids Defense)

Statistically Faster Than Annazon Prime (Galeforce)

Please Make All Deposits & Transactions in $DRGN or $WALE (Player Phase Offensive)