Content Summary
- New Weapons: Prayer Wheel, Hikami, Geishun+, Wagasa+, Kabura Ya+, Kumade+
- New Assists: Gray Waves, Earthfire Balm+
- New Skills: B Duel Flying 3, Hone Atk 4, Joint Hone Spd
- New Accessories: Gold Restoration Helm
- New Paralogue:
- Paralogue 29: New Year's Wish
- New Tempest Trial:
- An Alliance of Princesses
- See image below for bonus allies
- Next Arena Season Bonus Heroes
- See image below for bonus allies
- Aether Raids Bonus Heroes
- See image below for bonus allies
- New Voting Gauntlet:
- New Year's Showdown
- New Legendary Hero Battle:
- Vallite Songstress: Azura
- New Blessed Gardens:
- Earth 5
- Fire 5
- New Bound Hero Battle:
- Bound Hero Battle: K & C (Note: Klein & Clarine)
- New Tactics Drills:
- Skill Studies 39: Gray Waves
- Skill Studies 40: Worthy Foes
- Grandmaster 21: Get It Together
- New Aether Raid even currency & structures.
- New Quests:
- Jan Quests (1), (2), and (3)
- Light Blessing
- New Year!
- Tempest Trials
- Aether Raids
- New Year's Wish
- Voting Gauntlet
- Space was allocated for five new Summoning Focuses
Assets
Content
New Heroes
Azura: Vallite Songstress
Daughter of Arete and the former king of Valla. Gripped by an unkind fate, she strives to lead both Hoshido and Nohr to the truth. Appears in Fire Emblem Fates.
VOICE: Rena Strober
ILLUST: kaya8
Legendary Effect: Water Ally Boost: HP+3, Res+4 Grants allies this Legendary Effect during Water season, if the Water blessing has been conferred and if this unit enters battle with them.
Internal Name: 伝承アクア (Denshou Akua, "Legend Aqua")
Internal String: AQUA_LEGEND01
Laegjarn: New Experiences
The eldest princess of Múspell, the Flame Kingdom, and Laevatein's older sister. Her joy in joining Fjorm and the others for a trip to the shrine is effulgent.
VOICE: Alicia Stratten
ILLUST: Daisuke Izuka
Internal Name: 年明レーギャルン (Toshiake Leegyarun, "New Year Laegjarn")
Internal String: LAEGJARN_NEWYEAR02
(Note: Laegjarn will come with the skills Wagasa+, Pivot, Chill Res 3, and Def Tactic 3. Def Tactic 3 is unlocked at 4 stars.)
Fjorm: New Traditions
The gentle second princess of Nifl, the Kingdom of Ice. Her joy in joining Laegjarn and the others for a trip to the shrine shines through.
VOICE: Heather Watson
ILLUST: Maeshima Shigeki (前嶋重機)
Internal Name: 年明フィヨルム (Toshiake Fiyorumu, "New Year Fjorm")
Internal String: FJORM_NEWEAR02
(Note: Fjorm will come with the skills Kabura Ya+, Reposition, Atk/Spd Bond 3, Atk/Spd Link 3, and Even Res Wave 3. Even Res Wave 3 is unlocked at 4 stars.)
Gunnthrá: Year's First Dream
The eldest princess of Nifl, the Kingdom of Ice. A gentle soul with strong maternal instincts. She is very much looking forward to her first dream of the New Year.
VOICE: Carrie Keranen
ILLUST: Yoshiku (四々九)
Internal Name: 年明スリーズ (Toshiake Suriizu, "New Year Cerise")
Internal String: CERISE_NEWYEAR02
(Note: Gunnthrá will come with the skills Hikami, Glimmer, Swift Sparrow 2, Desperation 3, and Joint Hone Spd. Desperation 3 is unlocked at 4 stars.)
Laevatein: Kumade Warrior
The second princess of Múspell, the Kingdom of Flame. She keeps her emotions in check but can't relax without her blade by her side.
VOICE: Sarah Williams
ILLUST: kawasumi (かわすみ)
Internal Name: 年明レーヴァテイン (Toshiake Leevatein, "New Year Laevatein")
Internal String: LAEVATEIN_NEWYEAR02
(Note: Laevatein will come with the skills Kumade+, Rehabilitate+, Earthfire Balm+, Wrathful Staff 3, and Even Def Wave 3. Even Def Wave 3 is unlocked at 4 stars.)
Hríd: Resolute Prince
The eldest prince of Nifl, Kingdom of Ice. With a steady, calm demeanor, he's always prepared for danger, even when on a simple trip to a shrine.
VOICE: Mark P. Whitten
ILLUST: argon / Exys Inc.
Internal Name: 年明フリーズ (Toshiake Furiizu, "New Year Freeze")
Internal String: FREEZE_NEWYEAR02
(Note: Hríd will come with the skills Geishun+, Swap, Atk/Def Bond 3, Quick Riposte 3, and Hone Atk 4. Quick Riposte 3 is unlocked at 4 stars.)
New Weapons
清冷の法具: Prayer Wheel
清冷の法具: Grants Spd+3. If Sing or Dance is used, grants bonus to target's Atk/Spd/Def/Res = highest bonus on target ally for 1 turn. (Example: if target already has a +6 bonus to Atk, grants Atk/Spd/Def/Res+6.)
(Note: This is Legendary Azura's blue tome.)
氷神刀: Hikami
氷神刀: Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces through their next actions.
(Note: This is New Year Gunnthrá's sword.)
迎春の剣: Geishun
迎春の剣: At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
迎春の剣+: Geishun+
迎春の剣+: At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.
(Note: This is New Year Hríd's sword.)
和傘: Wagasa
和傘: At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action.
和傘+: Wagasa+
和傘+: At start of turn, inflicts Def-7 on foe on the enemy team with the highest Def through its next action.
(Note: This is New Year Laegjarn's lance.)
鏑矢: Kabura Ya
鏑矢: Effective against flying foes. At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.
鏑矢+: Kabura Ya+
鏑矢+: Effective against flying foes. At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.
(Note: This is New Year Fjorm's bow.)
熊手: Kumade
熊手: At start of turn, inflicts Atk/Spd-3 on foe on the enemy team with the highest Def through its next action.
熊手+: Kumade+
熊手+: At start of turn, inflicts Atk/Spd-5 on foe on the enemy team with the highest Def through its next action.
(Note: This is New Year Laevatein's staff.)
New Assists
ユラリユルレリ: Gray Waves
ユラリユルレリ: Grants another action to target ally, and if target is an infantry or flying ally, target can move 1 extra space. (That turn only. Does not stack. Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
業火大地の祝福: Earthfire Balm
業火大地の祝福: When healing an ally with a staff, grants Atk/Def+4 to all allies for 1 turn.
業火大地の祝福+: Earthfire Balm+
業火大地の祝福+: When healing an ally with a staff, grants Atk/Def+6 to all allies for 1 turn.
New Skills
青の死闘・飛行1: B Duel Flying 1
青の死闘・飛行1: Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
青の死闘・飛行2: B Duel Flying 2
青の死闘・飛行2: Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
青の死闘・飛行3: B Duel Flying 3
青の死闘・飛行3: Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
攻撃の鼓舞4: Hone Atk 4
攻撃の鼓舞4: At start of turn, grants Atk+7 to adjacent allies for 1 turn.
速さの相互鼓舞: Joint Hone Spd
速さの相互鼓舞: At start of turn, if unit is adjacent to an ally, grants Spd+5 to unit and adjacent allies for 1 turn.
New Accessories
勇王の兜・金: Gold Restoration Helm
勇王の兜・金: Proof of victory over Legendary Azura.
New Paralogue
Paralogue 29: New Year's Wish
Paralogue 29-1: Fire and Ice
Paralogue 29-2: Ice and Fire
Paralogue 29-3: Joined in a Wish
New Tempest Trial
An Alliance of Princesses
New Voting Gauntlet
New Year's Showdown
New Legendary Hero Battle
Vallite Songstress: Azura
New Blessed Gardens
Earth 5
Fire 5
New Bound Hero Battle
Bound Hero Battle: K & C
(Note: Klein & Clarine)
New Tactics Drills
Skill Studies 39: Gray Waves
Skill Studies 40: Worthy Foes
Grandmaster 21: Get It Together
New Aether Raid Content
フェー鏡餅: Feh Kagami Mochi
フェー鏡餅_HELP: Not the real Feh! It's a decoration that brings good luck for the New Year. It's an event item.
雪だるま: Snow Family
雪だるま_HELP: It seems they're brother and sister. It's an event item.
暖炉: Fireplace
暖炉_HELP: If it's cold where you are, this item should help you feel a little bit warmer. It's an event item.
MID_ITEM_SKYCASTLE_201901: Frosty Aether Stones
MID_ITEM_HELP_SKYCASTLE_201901: Used in Aether Raids to build structures that are available for a limited time. If that period has elapsed, these stones will be lost.
New Quests
Jan Quests (1)
KO Foe w/Green
Defeat a foe using a green ally.
KO Foe w/Cavalry
Defeat a foe using a cavalry ally.
KO Red Foe
Defeat a red foe.
KO Infantry Foe
Defeat an infantry foe.
Win Arena Duels
Win Arena Duels on any difficulty.
KO Lvl. 20+ Foe w/Blue
Defeat a foe that is level 20 or higher with a blue ally.
KO Lvl. 20+ Foe w/Inf.
Defeat a foe that is level 20 or higher with an infantry ally.
KO Lvl. 20+ Green Foe
Defeat a green foe that is level 20 or higher.
KO Lvl. 20+ Cavalry Foe
Defeat a cavalry foe that is level 20 or higher.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
KO Lvl. 35+ Foe w/Red
Defeat a foe that is level 35 or higher with a red ally.
KO Lvl. 35+ Foe w/Flier
Defeat a foe that is level 35 or higher with a flying ally.
KO Lvl. 35+ Blue Foe
Defeat a blue foe that is level 35 or higher.
KO Lvl. 35+ Flying Foe
Defeat a flying foe that is level 35 or higher.
Win Adv. Arena Duels
Win Arena Duels on Advanced difficulty.
Jan Quests (2)
Tower: 1st Stratum
Clear the first stratum of the Training Tower. All four allies must survive.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower. All four allies must survive.
Tower: 3rd Stratum
Clear the third stratum of the Training Tower. All four allies must survive.
Tower: 4th Stratum
Clear the fourth stratum of the Training Tower. All four allies must survive.
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower. All four allies must survive.
Tower: 6th Stratum
Clear the sixth stratum of the Training Tower. All four allies must survive.
Tower: 7th Stratum
Clear the seventh stratum of the Training Tower. All four allies must survive.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower. All four allies must survive.
Tower: 9th Stratum
Clear the ninth stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only infantry allies. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only armored allies. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only cavalry allies. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only flying allies. All four allies must survive.
Jan Quests (3)
Clear 1-1
Clear Book II, Chapter 1: Part 1. All four allies must survive.
Clear 1-2
Clear Book II, Chapter 1: Part 2 with a red ally on your team. All four allies must survive.
Clear 1-3
Clear Book II, Chapter 1: Part 3 with a blue ally on your team. All four allies must survive.
Clear 1-4
Clear Book II, Chapter 1: Part 4 with a green ally on your team. All four allies must survive.
Clear 1-5
Clear Book II, Chapter 1: Part 5 with a colorless ally on your team. All four allies must survive.
Clear 4-1 on Hard+
Clear Book II, Chapter 4: Part 1 on Hard or higher difficulty. All four allies must survive.
Clear 4-2 on Hard+
Clear Book II, Chapter 4: Part 2 on Hard or higher difficulty with a red ally on your team. All four allies must survive.
Clear 4-3 on Hard+
Clear Book II, Chapter 4: Part 3 on Hard or higher difficulty with a blue ally on your team. All four allies must survive.
Clear 4-4 on Hard+
Clear Book II, Chapter 4: Part 4 on Hard or higher difficulty with a green ally on your team. All four allies must survive.
Clear 4-5 on Hard+
Clear Book II, Chapter 4: Part 5 on Hard or higher difficulty with a colorless ally on your team. All four allies must survive.
Clear 7-1 on Lunatic
Clear Book II, Chapter 7: Part 1 on Lunatic difficulty. All four allies must survive.
Clear 7-2 on Lunatic
Clear Book II, Chapter 7: Part 2 on Lunatic difficulty with a red ally on your team. All four allies must survive.
Clear 7-3 on Lunatic
Clear Book II, Chapter 7: Part 3 on Lunatic difficulty with a blue ally on your team. All four allies must survive.
Clear 7-4 on Lunatic
Clear Book II, Chapter 7: Part 4 on Lunatic difficulty with a green ally on your team. All four allies must survive.
Clear 7-5 on Lunatic
Clear Book II, Chapter 7: Part 5 on Lunatic difficulty with a colorless ally on your team. All four allies must survive.
Light Blessing
KO w/Light Blessed Hero
Defeat a foe using a Hero that has the Light Blessing conferred on them. (Note: This is not a light-type Mythic Hero.)
KO w/Light Blessed Hero
Defeat a foe that is level 20 or higher using a Hero that has the Light Blessing conferred on them. (Note: This is not a light- type Mythic Hero.)
KO w/Light Blessed Hero
Defeat a red foe that is level 35 or higher using a Hero that has the Light Blessing conferred on them. (Note: This is not a light- type Mythic Hero.)
KO w/Light Blessed Hero
Defeat a blue foe that is level 35 or higher using a Hero that has the Light Blessing conferred on them. (Note: This is not a light- type Mythic Hero.)
KO w/Light Blessed Hero
Defeat a green foe that is level 35 or higher using a Hero that has the Light Blessing conferred on them. (Note: This is not a light- type Mythic Hero.)
AR: Attack Successfully
Win an Aether Raids offensive battle using a Hero that has the Light Blessing conferred on them. (Note: This is not a light-type Mythic Hero.)
AR: Attack Successfully
Win an Aether Raids offensive battle using a Hero that has the Light Blessing conferred on them. (Note: This is not a light-type Mythic Hero.)
AR: Attack Successfully
Win an Aether Raids offensive battle using a Hero that has the Light Blessing conferred on them. (Note: This is not a light-type Mythic Hero.)
New Year!
KO Lvl. 10+ Foe
Defeat an armored foe that is level 10 or higher with an infantry ally.
KO Lvl. 10+ Foe
Defeat a cavalry foe that is level 10 or higher with an armored ally.
KO Lvl. 10+ Foe
Defeat a flying foe that is level 10 or higher with a cavalry ally.
KO Lvl. 10+ Foe
Defeat an infantry foe that is level 10 or higher with a flying ally.
KO Lvl. 20+ Foe
Defeat a cavalry foe that is level 20 or higher with an infantry ally.
KO Lvl. 20+ Foe
Defeat a flying foe that is level 20 or higher with an armored ally.
KO Lvl. 20+ Foe
Defeat an infantry foe that is level 20 or higher with a cavalry ally.
KO Lvl. 20+ Foe
Defeat an armored foe that is level 20 or higher with a flying ally.
KO Lvl. 35+ Foe
Defeat a flying foe that is level 35 or higher with an infantry ally.
KO Lvl. 35+ Foe
Defeat an infantry foe that is level 35 or higher with an armored ally.
KO Lvl. 35+ Foe
Defeat an armored foe that is level 35 or higher with a cavalry ally.
KO Lvl. 35+ Foe
Defeat a cavalry foe that is level 35 or higher with a flying ally.
Tempest Trials
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Tempest Trials
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Clear Trial
Clear one of the final maps in Tempest Trials.
Aether Raids
KO Sword Foe
Defeat a sword foe.
KO Lance Foe
Defeat a lance foe.
KO Axe Foe
Defeat an axe foe.
KO Colorless Bow Foe
Defeat a colorless bow foe.
KO Colorless Dagger Foe
Defeat a colorless dagger foe.
KO Red Tome Foe
Defeat a red tome foe.
KO Blue Tome Foe
Defeat a blue tome foe.
KO Green Tome Foe
Defeat a green tome foe.
KO Staff Foe
Defeat a staff foe.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
New Year's Wish
Clear P29-1 on Lunatic
Clear Paralogue 29: Part 1 on Lunatic difficulty with a sword ally on your team. All four allies must survive.
Clear P29-2 on Lunatic
Clear Paralogue 29: Part 2 on Lunatic difficulty with a lance ally on your team. All four allies must survive.
Clear P29-3 on Lunatic
Clear Paralogue 29: Part 3 on Lunatic difficulty with an axe ally on your team. All four allies must survive.
Voting Gauntlet
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower.
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower.
Win Arena Duels
Win Arena Duels at any difficulty.
Win Arena Duels
Win Arena Duels at any difficulty.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Upcoming Summoning Focuses
This update allocated space for 5 new Summoning Focuses. Known upcoming Summoning Focuses include:
1. Legedary Heroes - Azura
2. New Year's Wish
3. Klein & Clarine's Battle
4. Heroes with Tactic Skills
Our speculation for the unannounced Summoning Focuses are:
5. A rerun of Happy New Year!