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Paracelsus von Hohenheim

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Table of Contents

Tier
A+

Caster
April Fool's
2
2
1
3
3
Attribute
Human
Alignment
Chaotic Good
Max HP 9,506
HP Rank
Max ATK 6,711
ATK Rank
Base Atk1,246Base HP1,711
Max Atk 6,711 Max HP 9,506
Grail Atk 9,082 Grail HP 12,889
NP per Hit (%) 0.55%
NP when Attacked (%) 3%
Star Absorption 50
Star Generation per Hit 10.8%

Table of Contents

Servant Skills

Rapid Casting A

Increase own NP Gauge.

Show Info
Lvl12345678910
NP + 55%57.5%60%62.5%65%67.5%70%72.5%75%80%
CD 10 10 10 10 10 9 9 9 9 8

Available from the Start

Elemental A+

Increase Arts Card effectiveness for all allies (3 turns).

Show Info
Lvl12345678910
Arts + 10%11%12%13%14%15%16%17%18%20%
CD 9 9 9 9 9 8 8 8 8 7

Unlock after 1st Ascension

Philosopher's Stone A

Apply Guts to an ally (1 time, 3 turns).

Show Info
Lvl12345678910
Revive HP 1000120014001600180020002200240026003000
CD 10 10 10 10 10 9 9 9 9 8

Unlocks after 3rd Ascension

Philosopher's Stone A+

Apply Guts to an ally (1 time, 3 turns).
Increase NP Gain for an ally (3 turns).

Show Info
Lvl12345678910
Revive HP 1000 1200 1400 1600 1800 2000 2200 2400 2600 3000
NP Rate + 30% 32% 34% 36% 38% 40% 42% 44% 46% 50%
CD 10 10 10 10 10 9 9 9 9 8

Replaces Philosopher's Stone A. Upgrades after 2nd Rank Up Quest

Class Skills

Territory Creation A

Increase your Arts Card effectiveness by 10%.

Item Construction EX

Increase your Debuff Chance Rate by 12%.

Noble Phantasm

Sword of Paracelsus A+

Deal increased damage to all enemies.

<Overcharge>

Decrease ATK for all enemies (3 turns).

Show Info

Sword of Paracelsus

Magic Sword of the Elementalist

Rank Classification Hit-Count
A+ Anti-Army 3
Effect

Deal increased damage to all enemies.

Level 1 2 3 4 5
300% 400% 450% 475% 500%
Overcharge Effect

Decrease ATK for all enemies (3 turns).

Charge 100% 200% 300% 400% 500%
10% 15% 20% 25% 30%
Sword of Paracelsus (Upgrade 1) 'A+'

Upgrade via Interlude Quest 1

Deal increased damage to all enemies.

<Overcharge>

Decrease ATK for all enemies (3 turns).

Show Info

Sword of Paracelsus (Upgrade 1)

Magic Sword of the Elementalist

Rank Classification Hit-Count
'A+' Anti-Army 3
Effect Deal increased damage to all enemies.
Level 1 2 3 4 5
400% 500% 550% 575% 600%
Overcharge Effect

Decrease ATK for all enemies (3 turns).

Charge 100% 200% 300% 400% 500%
10% 15% 20% 25% 30%

Assorted Info

ID 79
Cost 7
Gender Male
Growth Linear
Inst. Death Chance 36.00%
Damage Distribution Quick 33,67
Damage Distribution Arts 33,67
Damage Distribution Buster 100
Damage Distribution Extra 12,25,63
Damage Distribution NP 16,33,51

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude
Chapter Completion: London

Ascension: 2

Bond: 4

Strengthening 1
Chapter Completion:

Ascension: 4

Bond: 0

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
30,000
3
100,000
4
300,000
Max
900,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 50,000
2 → 3 100,000
3 → 4 300,000
4 → 5 400,000
5 → 6 1,000,000
6 → 7 1,250,000
7 → 8 2,500,000
8 → 9 3,000,000
9 → 10 5,000,000

Total Materials Required

Ascension
Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 3,000 6,125 6,125 6,125 6,125 242,500 250,000 260,000 270,000 315,000
Elemental

When equipped on Paracelsus von Hohenheim,
Increase Arts Card effectiveness by 10% and NP Strength by 10% for all allies while on the field.

Table of Contents

Overview

"Well then, let's start a new experiment."

The famous alchemist from the Renaissance period, Paracelsus represents what may well be one of the most extreme swings in usefulness depending on how developed a Master's roster is. An Arts-based AoE Caster and centerpiece of many 3-turn farming compositions, Paracelsus combines near-instant access to his NP with an extremely powerful targetable NP Gain buff upon Rank Up. 

In its essentials, Paracelsus is very much an alchemical mixture between Nero Claudius (Bride) and Nitocris. With his massive up to 80% Charge from Rapid Casting, Paracelsus is capable of launching his NP immediately with a little help, or launch it 2 turns in a row. His NP Sword of Paracelsus might hit for peanuts, but it can often clear a wave of weak enemies just fine. 

However, it is his Philosopher's Stone that defines Paracelsus upon Rank Up. With its massive 3-turn 50% NP Gain (!) buff on top of its Guts, Paracelsus becomes a core component of many 3-turn farming compositions featuring Arts and Quick Servants. NP Gain support is rare to start with, but high percentages are especially so. And Paracelsus, unlike Nero Bride, is cheap to field, freely available, and comes with additional teamwide Arts Effectiveness support in the form of Elemental.

Paracelsus should count his blessings in gaining this incredible 3-turn farming niche, though, as his NP has the impressive achievement of having a lower Arts NP Damage modifier after its NP Upgrade than any other Servant. In addition, his NP Gain is just horrible, being completely reliant on Arts chains or his skills to charge his NP Gauge. Lastly, his skill cooldowns are impressively terrible and ill-suited for anything more than 3-turn farming. 

To say his Rank Up changed his entire kit would be an understatement. In combination with heavy Arts and Quick Effectiveness supports (Tamamo, Skadi, Chiron), NP Charging Supports (Waver) or some combination (Helena, Nero Bride, Asclepius, Lanling Wang), Paracalesus can grant Servants with high NP refund potential to clear 2 or 3 waves in succession. That does not make Paracelsus valuable, it makes him priceless.

Gameplay Tip

To understand why NP Gain is of such immense value, one needs to understand its interaction with Card Effectiveness Up buffs. Much like stacking damage buffs, Card Effectiveness and NP Gain buffs stack multiplicatively with one another. The more Card Effectiveness is stacked, the more valuable NP Gain buffs become, and vice versa. In addition, any hits that occur upon activating Overkill will also gain a boost in NP Gain.

But, NP Gain buffs by themselves add no extra damage. Masters still need to actually clear the enemy and ideally trigger Overkill as soon as possible. Thus, 3-turn farming compositions balance damage, Card Effectiveness, NP Charging and NP refunds to wipe waves as fast as possible (and save a lot of time). Generally, stacking Card Effectiveness is most important, while Paracelsus is swapped in or out to the backline with the Chaldea Combat Uniform if he is required to make the NP loop work.

Strengths

Excellent 3-turn NP Looping Support

Upon his Rank Up, Paracelsus becomes a core support for many of the 3-turn farming Servants that can loop their NP. As Philosopher's Stone lasts for 3 turns, Paracelsus can be swapped out after applying his NP Gain buff, and he can do so at very little cost by virtue of his 3* status. While more NP Gain Servants are released over time, only Nero Bride comes close to Paracelsus's high modifier, and she is both expensive and gacha-locked. 

Near-Instant NP Farming

With Rapid Casting at his disposal, Paracelsus can basically launch his NP from scratch with only a little extra help. While his NP Damage is exceedingly low, it's good enough to clear wave 1 and maybe 2 for many Assassin/Berserker nodes. This opens up many (Arts) compositions during Events where Paracelsus takes care of wave 1 while an Arts NP Servant (Anastasia for example) only has to worry about a single back-to-back NP - all the while Event CEs can be carried among most of the line-up. 

Paracelsus with a little extra support and/or Overkill can also refund 20% NP from his own NP, setting him up for back-to-back NPs if wave 2 is weak as well.

Additional Arts Support

As more Servant upgrades and new Servants are introduces, Paracelsus gains more competition. Fortunately, the additional up to 20% Arts Effectiveness buff from Elemental makes him a top option for NP refunding for most Arts Servants regardless, as the multiplicative stacking is exceptional from just 1 Servant.

Weaknesses

Extremely High Cooldowns

Let's face it, getting a second skill activation from Paracelsus is not very likely. Sustained offense is simply not his job. There is no need to lament this though, as more than one skill activation should not be necessary for his farming role. 

Low NP Damage

Whatever it was that made Delightworks decide to give him a base Arts NP modifier of 300% as opposed to the normal 450% killed any chance of Paracelsus being a damage superstar. He is suitable for weak mobs at best, and typically with class advantage. 

Very Poor NP Gain on Command Cards

It's a good thing Paracelsus has 3 Arts cards, as at 2 hits and 0.55% base NP gain, Masters can expect to wait a while to charge his NP bar normally. 

Expensive Skill Costs 

To get the most out of Paracelsus requires maxing his skills. Unfortunately, his skills require some of the most common materials and for a 3* Servant, in huge quantities. Evil Bones are notorious for their scarcity, and Paracelsus need 48 of them for 9, and a whole heaping of Void's Dust. Per Skill. 

Level Up Skill Recommendation

Skill Priority
Rapid Casting A

Increase own NP Gauge.

Show Info
Lvl12345678910
NP + 55%57.5%60%62.5%65%67.5%70%72.5%75%80%
CD 10 10 10 10 10 9 9 9 9 8
Elemental A+

Increase Arts Card effectiveness for all allies (3 turns).

Show Info
Lvl12345678910
Arts + 10%11%12%13%14%15%16%17%18%20%
CD 9 9 9 9 9 8 8 8 8 7
Philosopher's Stone A

Apply Guts to an ally (1 time, 3 turns).

Show Info
Lvl12345678910
Revive HP 1000120014001600180020002200240026003000
CD 10 10 10 10 10 9 9 9 9 8

After his Rank Up, Paracelsus actually has no bad skills at all. They're expensive to go all the way though, so it might be more practical to level each skill as high as necessary for the Servants that he is going to support. As such, rather than giving a set order to level in, we will give three Skill Level Orders. 

3-turn Quick NP Looping: Philosopher's Stone > Rapid Casting = Elemental

3-turn Arts NP Looping: Philosopher's Stone > Elemental > Rapid Casting

2-turn Event NP Looping (Paracelsus wave 1): Rapid Casting > Philosopher's Stone = Elemental

  • Rapid Casting A is Paracelsus's instant NP button. Going all the way can be very useful depending on what (Arts) Servants a Master has. If none of them are that great at NP refunding, leveling this to 10 and supplying the remaining percentage from Paracelsus's own refund, a support or a CE can be a good way to still be able to 3-turn farming quests. Otherwise, it's still very functional at lower levels. 
  • The Arts Effectiveness from Elemental A+ goes a fair way to help Paracelsus clear weak mobs (and refund a little), but it also works incredibly well for any Arts NP Looping Servants. The buff values aren't terribly large though, so there is never a need to level it first, but the first few ranks are cheap anyway.
  • Then post Rank Up version of Philosopher's Stone A+ is what defines Paracelsus and grants him his massive niche. Getting an NP looping strategy to work often comes down to the wire, and each rank can help out in a big way. Generally, this ought to be level first and all the way to 10. 

Craft Essence Recommendation

Paracelsus's CE choices naturally differ if he is used entirely as a buffing Servant, or whether he is supposed to launch 1, or even 2 NPs. When buffing for NP Looping strategies, using his Bond CE, Event CEs or CEs with QP/Bond Points is best. Paracelsus should not even be attacking in such a role. If he is used to help out with farming, he might have to deal a little more damage (test/estimate first). Usually, one does not want to waste on /can buff Paracelsus, so some Starting NP Gauge in combination with NP Damage/Attack Up scales hardest. Arts performance Up still works, but of course stacks a little worse with his own Arts buff.

  • Elemental: Provided one can get it, Paracelsus's bond CE is exquisite, helping both Arts and Quick Servants reach higher benchmarks.
  • Event CEs/Chaldea Lunchtime/Mona Lisa/Heroic Portrait: Paracelsus does not usually have to do anything except maybe nuke wave 1. Best to slot in something permanently useful.
  • Holy Night Supper / Golden Sumo / A Pilgrimmage to the Other Side / The Classic Three Great Heroes / Dive to Blue / Ryudoji Temple: Paracelsus does not need as much NP Charging help to get 1 NP off. Try and focus on buffing his NP Damage most effectively with the buffs he is going to receive.
  • Kaleidoscope / The Imaginary Element / Dragon's Meridian: For any back-to-back NP shenanigans, usually a pure Starting NP Gauge CE is required to unleash the first NP without using Rapid Casting.
  • Black Grail / Heaven's Feel: For the adventureous who need a big Paracelsus NP, for whatever reason, Black Grail does what Black Grail does best. It's not Paracelsus sustains well.

Table of Contents

Other Info

Release Date 12/19/2017
AKA/Alias/Nicknames Philippus Aureolus Theophrastus Bombastus von Hohenheim
Country/Place of Origin Switzerland
Illustrator Nakahara
Seiyuu (CV) Shinichirou Miki
Series Fate/Prototype: FoS&B

Parameters

STR
D
END
E
AGL
C
MP
A
LUK
B
NP
A+

Availability

Non-Limited - Available in the general summoning pool.

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