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Sanae Kochiya (Hand in Hand With a Miracle)

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Hand in Hand With a Miracle

Stats

Health
5250
Agility
1200
Yang ATK
1925
Yang DEF
925
Yin ATK
1625
Yin DEF
850

Races

Element Type Chart

Asanagi
Expand
Asanagi (a Touhou LW original) refers to the calm weather devoid of wind that can occur early in the morning in coastal areas. This is the unconventional temperament of this world's Sanae, who continues her journey to quell the incident storm.

As the living god of miracles, Sanae is strong against things that circulate the heavens, such as wind (Wood Phase) and celestial phenomena (Sun Essence, Moon Essence, and Star Essence). Conversely, she is weak to phenomena that cross between the heavens and earth, like flames that rise from the earth to the sky (Fire Phase) and rain that falls down from the sky to the ground (Water Phase).
sun_weak
Sun
moon_weak
Moon
fire_strong
Fire
water_strong
Water
wood_weak
Wood
metal_neutral
Metal
earth_neutral
Earth
star_weak
Star

Character Shots

The Spread Shot of Sanae Kochiya, who has almost reached the end (a Touhou LW original). She attacks by ringing the Yasaka no Suzu, or the Bells of Infinite Prosperity―one of Moriya Shrine's sacred treasures. It is believed that these bells were originally used to ward off dangerous beasts while hunting in the mountains. ''Yasaka'' can mean ''countless hills'' or ''prosperity,'' depending on the Japanese characters used to write it. But this ''yasaka,'' meaning ''infinite prosperity,'' is a combination of the two meanings that probably arose when faith in the prosperity brought about by the Mishaguji shifted to faith in Takeminakata.
Solo
Bells of Divine Sound
x10 Yang
Solo
Bells of a Divine Voice
x2 Yang 1
Solo
Bells of Divine Ringing
x2 Yang 2
Solo
Bells of Divine Words
x2 Yang 2
Solo
Bells of Divine Speech
x2 Yang 2
Solo
Bells of Legend
x1 Yin 3
The Focus Shot of Sanae Kochiya, who has almost reached the end (a Touhou LW original). She attacks by shining the Masumi no Kagami, or Perfectly Clear Mirror―one of Moriya Shrine's sacred treasures. Ancient mirrors were shaped like shallow dishes and were filled with water. Peering down into the water to see your reflection had a kind of religious significance. It was also thought that mirrors were gateways to other worlds―an idea that has endured to this day.
Solo
Mirror of Divine Majesty
x9 Yang
Solo
Mirror of Divine Radiance
x2 Yang 1
Solo
Mirror of Divine Luminescence
x2 Yang 2
Solo
Mirror of Divine Illumination
x1 Yang 2
Solo
Mirror of Divine Shadow
x1 Yin 3
Solo
Mirror of Divine Light
x1 Yin 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
A Spell Card of Sanae Kochiya, who has almost reached the end (a Touhou LW original). Kanako could be described as a type of father figure to Sanae. While she is a goddess, according to the Eight Trigrams, Qian, or heavenliness, is the temperament of the father. Kanako's strong leadership and willingness to boldly intervene in matters directly give Sanae courage and hope.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Inflicts 3 layer(s) of Barrier Status: Paralyze to all targets (2 turns).
Post-Attack Spell Card Effects
Recovers 40% of own HP.
Own Spirit Power 1.75 UP.
All
Official Enshrined God's Glory
x17 Yang
All
Official Enshrined God's Majesty
x4 Yin 1
All
Official Enshrined God's Authority
x4 Yang 2
All
Official Enshrined God's Power
x4 Yang 2
All
Official Enshrined God's Halo
x4 Yang 2
All
Official Enshrined God's Influence
x4 Yin 3
A Spell Card of Sanae Kochiya, who has almost reached the end (a Touhou LW original). Suwako could be described as a type of mother figure to Sanae. According to the Eight Trigrams, Kun, or earthliness, is the temperament of the mother. Sanae's lineage can be traced back to Suwako, perhaps indicating that Suwako used to be a human or a humanlike being in the past.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Party's Yang ATK 2 level(s) UP (4 turns).
Inflicts 3 layer(s) of Barrier Status: Paralyze to self (5 turns).
Post-Attack Spell Card Effects
Recovers 40% of own HP.
Party's Spirit Power 1.00 UP.
Solo
Hidden Enshrined God's Curse
x18 Yang
Solo
Hidden Enshrined God's Judgment
x4 Yang 1
Solo
Hidden Enshrined God's Hex
x4 Yang 2
Solo
Hidden Enshrined God's Penalty
x4 Yang 2
Solo
Hidden Enshrined God's Retribution
x4 Yang 3
Solo
Hidden Enshrined God's Punishment
x4 Yang 3
The Last Word of Sanae Kochiya, who has almost reached the end (a Touhou LW original). She recalls her ordinary, everyday life at Moriya Shrine. When Sanae came to Gensokyo, her ordinary life and extraordinary life were reversed. True living gods are unusual in the outside world, but in Gensokyo, she was merely one of the many unique individuals. She also found faith―something that was severely lacking in the outside world. To Sanae, Kanako was a god she had to worship, and Suwako was a mysterious god she didn't know much about, but they're practically family now. She shares all her fantastical experiences in Gensokyo with them. They forged this bond through battles of bullets, festivals, and by playing together as fellow gods. And no matter what happens, this bond will never break.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Yang ATK II 1 level(s) UP (2 turns).
Party's Yang DEF 3 level(s) UP (4 turns).
Party's CRIT ATK 2 level(s) UP (4 turns).
All targets' Yang DEF 2 level(s) DOWN (4 turns).
All targets' CRIT DEF 2 level(s) DOWN (4 turns).
Post-Attack Spell Card Effects
None
All
Moriya's True Image
x23 Yang
All
Moriya's Living God
x4 Yang 1
All
Moriya's Shintai
x4 Yang 2
All
Moriya's Official Enshrined God
x4 Yang 3
All
Moriya's Wind Priestess
x4 Yang 3
All
Moriya's Hidden Enshrined God
x4 Yang 3

Character Ability

Capable of causing miracles (Lost)
Expand
The ability of Sanae Kochiya, who has almost reached the end (a Touhou LW original). Sanae completely lost this ability due to a Lost Word. She is currently regaining it little by little, though not through restoring or replicating her old ability, but with a newly constructed original ability that formed a core to build upon. She has continued to travel across worlds to try and end the Lost Word Incident.

Sanae left a lot behind when she came to Gensokyo. She left her school, her friends, her home, her family, and her daily life as a human; the scenes and sights of her hometown; all the places she has fond memories of, including her favorite shops and playgrounds; the snacks she'd often eat; the conveniences of modern-day society; the manga and TV shows she'd look forward to every week; her cute room with all her plushies; the ceremonies she took part in and the traditions she followed as the wind priestess of Moriya Shrine; her vague aspirations for the future... And her anxiety.

She was scared to go to Gensokyo because it meant she would have to relinquish her current way of life. However, she had also never been this excited about anything before. She wanted to say goodbye to her lonely miracle-worker self and live in a world full of miracles... Of course, this directly led to her getting chastised by Reimu, but after many trials and tribulations, she eventually found her place in Gensokyo. Her new extraordinary life, where humans and gods used battles of bullets to play with each other, was incredibly fun.

Sanae occasionally talks about the outside world, meaning she must still think about her old life. Her regrets about leaving the outside world will surely fade over time as she gets more used to living in Gensokyo, but they will never fade entirely. That's because, just like how Gensokyo is the culmination of all the things most people of the outside world find nostalgic, the outside world will be forever nostalgic to Sanae. But only Kanako and Suwako know this.

There is no way of knowing for sure, but the Bells of Infinite Prosperity and the Perfectly Clear Mirror are probably sacred items forged by the gods in the Age of the Gods. That would explain why they are made out of Izanagi Objects. The properties of Izanagi Objects allow these items to store Sanae's memories and ability. There are relics that share the names of these items, but it isn't known whether the gods left them in the outside world or if they brought them to Gensokyo along with Moriya Shrine. Then again, it's possible that they were drawn to Gensokyo by the dragon gems mined from the Youkai Mountain since those gems are supposedly fragments of the Izanagi Plate that disappeared from the outside world long ago. The Bells of Infinite Prosperity and the Perfectly Clear Mirror empower Sanae with information and sometimes deliver messages to her through their ringing or reflections. These magic items have the virtual personalities of Suwako and Kanako, even though they probably contain Sanae's memories of the outside world. This is because these memories are inseparably linked to these two gods who have continued to watch over her ever since she was born. The bells have transformed into a priest's staff with bells on top, and the mirror has transformed into multiple mirrors that act as armor. This may seem unconventional or bizarre to some, but Sanae really likes them since they make her look like a magical girl.
For every layer of Barrier Status: Burn, Freeze, or Paralyze, Yang ATK, Yin ATK, CRIT ATK, and CRIT Accuracy 1 level UP.
When using Boost, party's Accuracy 1 level UP (1 turn).
DMG to resisted elements 25% UP.
DMG from resisted elements 25% DOWN.

Character Skills

Living God Lvl 10
CD 4
All targets' CRIT DEF 3 level(s) DOWN (3 turns).
Inflicts 3 layer(s) of Barrier Status: Paralyze to all targets (3 turns).
Party's Yang ATK 2 level(s) UP (4 turns).
Info
You'd think it would be rare for a human to be declared a god while they are still alive, but it is a rather common occurrence these days.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Defense Level Down
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 80 0 20 40 60 0
Add 0 1 1 1 1 0 1 1 1 0
Barrier Paralyze
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 80 0 20 40 60 0
Add 0 1 1 1 1 0 1 1 1 0
Yang Attack Level Up
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
CD 4 4 4 4 4 4 4 4 4 4
CD 5
Own Spirit Power 1.50 UP.
Adds 2 layer(s) to own Barrier.
Inflicts 3 layer(s) of Barrier Status: Freeze to party (3 turns).
Info
This is a religious vocation unique to Moriya Shrine. They calm storms and create gusts of wind to protect the land and its people.
Skill Level 1 2 3 4 5 6 7 8 9 10
Spirit Power Up
Value 0.75 0.8 0.85 0.9 0.95 1 1.1 1.2 1.3 1.5
Rate 0 0 0 0 0 0 0 0 0 0
Add 1 1 1 1 1 0 1 1 1 1
Adds Layer to Barrier
Value 1 1 1 1 1 1 1 1 1 2
Rate 0 10 20 30 40 50 60 70 80 0
Add 0 1 1 1 1 1 1 1 1 0
Barrier Freeze
Value 1 1 1 1 1 2 2 2 2 3
Rate 0 20 40 60 80 0 20 40 60 0
Add 0 1 1 1 1 0 1 1 1 0
CD 5 5 5 5 5 5 5 5 5 5
CD 6
Party's DMG UP proportional to HP when an attack is selected. Max 20% UP. (3 turns.)
Recovers 50% of party's HP.
Party's Spirit Power 0.75 UP.
Info
Miracles are more than just unlikely occurrences. They are manifestations of a god's benevolence and power.
Skill Level 1 2 3 4 5 6 7 8 9 10
Party's DMG UP proportional to HP when an attack is selected
Value 10 11 12 13 14 15 15 17 17 20
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Recovers HP
Value 10 15 20 25 30 35 35 40 40 50
Rate 0 0 0 0 0 0 0 0 0 0
Add 0 0 0 0 0 0 0 0 0 0
Spirit Power Up
Value 0.25 0.3 0.35 0.4 0.45 0.5 0.5 0.55 0.55 0.75
Rate 0 0 0 0 0 0 0 0 0 0
Add 1 1 1 1 1 1 1 1 1 1
CD 8 8 8 8 8 8 7 7 6 6

Character Characteristics

Fledgling God
When attacked, DMG from gods 100% DOWN. [Success rate 50%.]
Autumn Youkai Mountain
When turn starts, dispels 1 of own Bind or stat debuff. [Success rate 75%.]
Three Gods of Moriya
When turn starts, recovers 20% of own HP. [Success rate 100%.]

Character Change Effect

Shield Link
When switching places with a rear-guard unit, adds 1 layer to other unit's Barrier.
When switching places with a front-guard unit, heals front-guard unit's Barrier Status.

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

Sanae Kochiya (Hand in Hand With a Miracle) was released on December 22nd 2023 on "Relic Prayer: Moriya Shrine Treasure." For more up-to-date analysis, be sure to visit the Discord Official Discord Server.

The Wind Priestess originally hailing from the Outside World has had a rollercoaster of a ride, from leaving behind her life as a normal human, to finding her place in Gensokyo as a miraculous Living God. Now she is one of the three notable figures from the Moriya Shrine, the other two being Kanako Yasaka and Suwako Moriya, those two being gods that serve as her guardians not only providing more wisdom, but simply just being that extra company to make Gensokyo a more enjoyable place to live in. This has now lead to Sanae Kochiya using all that she has learned in Gensokyo to resolve the Lost Word incident and regain her miraculous powers, and with the Bells of Infinite Prosperity and her Perfectly Clear Mirror, this Moriya Shrine Maiden will keep the faith and push forward!

L80 Sanae Kochiya is an Attack-Class Friend with a mix of self-sufficiency, and support, a mix of Hard and Slice Scaling and of course, her Stored Power mechanic allowing the team to get a 20% Boost in damage when her HP is at 100%.

As an Attacker / Supporter / Debuffer

  • L80 Sanae’s bullet lines get a 25% increase if they are resisted against said target, whether it’s Sun, Moon, Wood, Metal, Earth or Star.
  • L80 Sanae has the Stored Power mechanic on her Skill 3. For her, this means that while this is in effect with 100% HP, the whole team gets a 20% increase in damage output. Lasts for 3 turns.
  • Has several Spirit Power buffs for herself on Skill 2 (1.50), and Spell Card 1’s Post-ATK (1.75). Also grants the team more Spirit Power with Skill 3 (0.75) and Spell Card 2 Post-ATK (1.00).
  • Long-Lasting Yang ATK buffs for the team via Skill 1 and Spell Card 2 (both 4 turns). Also had Yang ATK buffs in her bullet lines of her Spread Shot and Spell Card 1.
  • Yang ATK II on Last Word Pre-ATK.
  • Yang DEF debuff on enemies via Last Word Pre-ATK.
  • Team CRIT ATK buff via Last Word Pre-ATK as well as selfish bullet line buffs on Spell Card 1.
  • CRIT DEF debuffs on enemies via Skill 1 and Last Word Pre-ATK.
  • Team Accuracy buffs when Boosting.
  • Yang DEF buff for the team on Last Word Pre-ATK as well as slight selfish Yang DEF buffs on her Spread Shot.
  • Slight Agility buffs for herself on her bullet lines in her Focus Shot and Last Word.
  • Also has both Hard and Slice Scaling in her Bullet Lines, with her Last Word having 100% of each on some.
  • L80 Sanae’s Killers include Parallel Presence, Mastermind (LW), Human, Human Village, Youkai, Youkai Mountain, God, Religious, Sun, Moon, Star, Shrine Maiden, Monk, Hermit, Celestial, Tengu, Kappa and Oni

As a Healer

  • HP Recovery for the team via Skill 3 (50%), as well as a HP Recovery for herself via both Spell Card Post-ATKs (40%).
  • Passive 3 is guaranteed to heal up L80 Sanae’s HP by 20% every turn.
  • Has multiple Absorb bullets, such as 2 of them on her All-Targeting Spell Card 1 (10% for each target hit) and an All-Targeting Last Word line (50% for each target hit)

As a Utility / Breaker

  • Has many different elements appearing in her bullet lines. Star on the first 3 Last Word lines; 4 Earth on Spread Shot and Spell Card 2; 4 of Metal on Focus Shot and Spell Card 1; 2 Wood on both Shots; once in her Last Word, and 2 Sun and 2 Moon on Spell Cards 1 and 2 respectively, with both Sun and Moon appearing once in her Last Word.
  • L80 Sanae benefits from Burn, Freeze and Paralyze anomalies with them buffing her Yang ATK, Yin ATK, CRIT ATK and CRIT Accuracy once per layer. Inflicts Freeze to the whole team with Skill 2 (3 layers, 3T), Paralyze anomalies on herself via Spell Card 2 (3 layers, 5T) as well as Burn anomalies inflicted on herself via both Shots.
  • Also inflicts and breaks anomalies, mainly Paralyze. Skill 1 and Spell Card 1 both inflict 3 layers of it, lasting 3 and 2 turns respectively. These are broken via Solo Spread Shot (2P), All-Targeting Spell Card 1 (2P) and All-Targeting Last Word (3P). Her Last Word can also break any Burn and Freeze anomalies at 3P.
  • Gives herself 2 Barriers when using Skill 2.

Receives 25% less damage from Fire and Water elements as per her Ability.

Story Card Recommendations

(Card recommendations last updated on December 31, 2023)

Spell Card

It’s always useful to have Spirit Power-boosting Story Cards (for herself or for the team) to help L80 Sanae with her Boosting that then helps with her quick bursts of Accuracy, but if you want Accuracy buffs that last more than 1 turn, that is always an option. To maximize her Hard and Slice scaling, cards that buff her Agility and Yang DEF can also help. Now assuming Yang ATK and CRIT ATK aren’t an issue, you can always move on to boosting the power of her Spell Cards, in Spell Card 1’s case, Ofuda or Metal boosting cards and for the other, Light or Earth boosting ones.

Spirit Power UP: Mountain of Faith, Let the Oil Money Flow, The Witch of Scarlet Dreams, Post-Training Kinako Milk, Geidontei Girl, Taking a Breather in Spring, Our Dream, Youkai Mountain Anniversary, Dancer in the Puddle, Road of Liminality’s Ennichi, It’s Spring!, Late-Night Lesson

Team Spirit Power UP: Divine Spirit Tajikarao, Myouren Temple Anniversary, Dancers Take the Stage!, Bibliophile on Duty, Utopia Tea Time

Accuracy UP: Ability Cards?, Taking a Breather in Spring, 20th Hakurei Shrine Reitaisai, Picaresque Kitties, Shichi-Go-San School Visit?!, Secret Hobby

Yang DEF UP: Cheerful Souvenirs, Reimu’s Great Exorcism, Allow Me, Waiting in Comfort, New Year’s Shrine Visit V, Triple Fairy Strafing Fun!, 

Agility UP: Post-Training Kinako Milk, Touhou LostWord, Mega Flare, Stadium Delights, Protection of Cerpinus, Magician’s Broom

Yang ATK UP: Let the Oil Money Flow, Good or Evil?, Magic Trio, Idola-Deus, Geidontei Girl, Nameless Adventurers, Ordinary Magician, How Irrational…, Kasen’s Senkai, Professional Douser, By the Underground Lake, New Year’s Shrine Visit V, Waiting in Comfort

CRIT ATK UP: Divine Spirit Tajikarao, Worlds in Hand, At the Usual Cafe TerraceOrdinary Magician, New Year’s Shrine Visit VI, Miracle Mallet, Standing Behind You, 19th Hakurei Shrine Reitaisai, Bloody Order

Light Bullet Power UP: Makai God’s Descent, Mountain of Faith, Evil Spirit Possession, Silver Gale, Puppeteer and Necromancer, Congress of Sages, Magic of Light and Mischief, Reisen’s Moonlit Festival!, Kaguya’s Moonlit Festival!, Behind the Bullets: Reimu

Ofuda Bullet Power UP: Summer God Fantasy Sea, Shrine Maiden Reborn, 19th Hakurei Shrine Reitaisai, Reimu’s Great Exorcism, First Sea of the Season, Dayuu’s Card Shop, A Curious Festival

Earth Bullet Power UP: At the Usual Cafe Terrace, Idola-Deus, By the Underground Lake

Metal Bullet Power UP: Two Girl Rock Band, Disillusion, Myouren Temple Anniversary, Our Dream, Shikigami Detectives

Top Yang ATK Stat Sticks: Myouren Temple Anniversary, Serene Sage, Summer God Fantasy Sea, Two Girl Rock Band, Congress of Sages, Silver Gale, Lunar Capital Stasis Plan, Moriya Anniversary, The Moon and Izayoi, Night Splitting Light, Little Sister and Sweets, Shooting Star Magician, Mountain of Faith, Fleeting Spring Dream

Top Agility Stat Sticks: Thunder Beat, Undercover Reporter, Protection of Cerpinus, Eat and Walk, My Favorites, I’ll Borrow This Until I’m Dead!, Heavenly Backup Dancers, Members of the Yakumo Family, Touhou LostWord

Top Yang DEF Stat Sticks: The Lunar War, Great Suwa War, Kasen’s Senkai, Dancer in the Puddle, A Curious Festival, Road of Liminality’s Ennichi, Pure and Righteous Crow Tengu, 20th Hakurei Shrine Reitaisai, Hakurei Shrine Anniversary, Idola-Deus

Yang ATK + Agility Stat Sticks: Two Girl Rock Band, Undercover Reporter, The Moon and Izayoi, Night-Splitting Light, Shooting Star Magician, Resort Stars, Cleaning, Secret Sealing Club Girls, The Witch of Scarlet Dreams

Yang ATK + Yang DEF Stat Sticks: Sisters Endless Sightseeing, Idola-Deus, Hakurei Shrine Anniversary, 20th Hakurei Shrine Reitaisai, Dancer in the Puddle, Silver Gale, Lunar Capital Stasis Plan, Allow Me, Geidontei Girl, Photogenic Girls, Nameless Adventurers, New Year’s Shrine Visit V, Little Pianist

Last Word

It’s absolutely no doubt that L80 Sanae’s best Story Card for her Last Word is her very own Hand in Hand with a Miracle! Boosting Star, Light and Laser bullets by 50% (3 lines get a 100% boost), plus this card patching up any awkwardness with that Light/Laser combination, it’s the one that will really show how powerful her Last Word can be!

Any alternatives may include Night-Splitting Light since its mix of Star and Laser boosting actually effectively works around the awkward element/bullet type distribution here, providing a 50% boost in bullets across the board. Other fairly solid options here can be for the Star elemental bullets (Secret Sealing Club Girls, Incident Shrine, I’m Alright!), and some Light boosting options (Makai God’s Descent, Evil Spirit Possession, Reisen’s Moonlit Festival!, Puppeteer and Necromancer, Silver Gale, Congress of Sages)

Character Skill Level Up Recommendations

The first one to pick here could be a toss-up between the second and third Skills mainly for their Spirit Power effects, but it might depend on if you value offensive buffs via anomalies or Stored Power more, but in this case, we’ll start off with Skill number 2, Wind Priestess, strengthening the old faithful Spirit Power as well as her Barrier gain and the Freeze anomalies on the team. Next up is Miracle Maiden, strengthening the team’s Spirit Power gain, increasing their HP recovery and of course, strengthens the Stored Power damage increase as well as reduce the Skill’s cooldown from 8 turns to 6. Last up is the still handy Living God, increasing the Yang ATK gained for the team, as well as adding more Paralyze anomalies and CRIT DEF debuffing onto enemies.

Character Strengths

Miraculous Power

Whether it be her wide range of Killers (both quality and quantity), or her power-enhancing Stored Power, or any other means like her Hard and Slice Scaling, L80 Sanae very much does what her role would entail as an Attack-Class Friend. With the main Killers she has being Human, Youkai, God, Youkai Mountain, Parallel Presence backed up by much more, she is more often than not going to find enemies to land her Critical Hits.

Super Supportive Shrine Maiden

L80 Sanae also brings a good chunk of support too, such as her Yang ATK buffs from Skill 1 and Spell Card 2’s Pre-ATK, both lasting 4 turns, a good amount of Spirit Power from Skill 3 and Spell Card 2’s Post-ATK, some Accuracy for the team when Boosting (can go hand in hand with aforementioned Spirit Power buffs. There are also some team buffs with Yang DEF and CRIT ATK in her Last Word Pre-ATK, but of course, her unique support lies in, again, that Stored Power in her Skill 3! Serving as another method of helping strong allies get even stronger, this kind of miracle could make all the difference in some battle scenarios!

A Moriya Shrine’s Worth of Self-Sufficiency

Whether it be offense, defense, utility or healing, L80 Sanae is definitely able to fend for herself and stay strong whatever the situation may be, she will most likely keep finding herself with 100% of her HP by her many ways of healing up, such as her Passive, Spell Card Post-ATKs, Skill 3 or some Absorb bullets, really making sure her Stored Power is in effect. She has a way of gaining more Barriers via Skill 2 so that Grazing and preserving her anomaly buffs won’t be an issue, and she has the potential to inflict and break 6 Paralyze anomalies from the jump, using a combo of Skill 1 and Spell Card 1. And of course, she has the Yang ATK, CRIT ATK, Spirit Power and Accuracy needed to stay afloat and miraculously wipe out her enemies!

Character Weaknesses

Hand in Hand with 6 Different Elements

Unfortunately, L80 Sanae struggles with elemental consistency, which may make it hard for her to know what element to specialize in, whether it’s Star that only appears in her Last Word, Earth appearing in her Spread Shot or Spell Card 1, Metal appearing in her Focus Shot or Spell Card 2, or Wood, Sun and Moon appearing more scattered and to a lesser extent. While this is heavily mitigated by her strong Paralyze breaking potential as mentioned above, it’s still going to be awkward to try and land effective damage on enemies, especially if they have as few as 1 elemental weakness. On top of that, her Last Word’s 3P elements are very scattered and when looking for strong damage potential in specific scenarios, this could be a bit of a downside even from an offensive standpoint

Not Enough Faith for Every Buff

L80 Sanae’s self-sufficiency is definitely strong, but it doesn’t cover every little thing. Having the Hard and Slice Scaling to further increase her damage output, her Yang DEF and Agility buffs are unfortunately a bit limited, appearing on some bullet lines and in Yang DEF’s case, in her Last Word Pre-ATK. Should these buffs be maxed out, L80 Sanae can further reap the rewards of both Scalings, even though their base stats aren’t the highest with 1200 Agility and 925 Yang DEF. On a lesser note, should L80 Sanae not have access to Boosting whether it’s by being binded by Boost lock, or just having less than 1.00 Spirit Power, Accuracy could be a potential issue.