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Ervalen

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Rarity
Element
Earth
Class
Thief
Zodiac
Scorpio
Max CP16901
An illegitimate child of the Lefundos royal family aiming for everyone's recognition
Grudge
Tywin
Grudge
Romann
Trust
Ambitious Tywin
Trust
Benevolent Romann
The son of the previous king, Tarman, and his concubine, Camellia. Ervalen and Schniel did not get along well initially, but after Schniel exposed the abuse Ervalen was receiving and began taking care of him, they grew close.

Table of Contents

Hero Stats

Hero CP: 16901
HP 6266
ATK 1228
SPD 113
DEF 473
Crit Hit Chance Crit Hit DMG Dual Atk Chance
23.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Health %
SSS : +10.8% SS : +9% S : +7.2% A : +5.4% B : +3.6%
Imprint Concentration

+Critical Hit Chance %
SSS : +16.8% SS : +14% S : +11.2% A : +8.4% B : +5.6%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Preferred Content

Builds

"Bruiser"

Since the counter attack aspect of Ervalen's kit is buff based, it's alright if he's on the slower side, which means while he has the option to go speed set, he can make very good use of a lifesteal or a destruction set. Lifesteal in general is more useful and definitely better in a bruiser comp. Destruction would probably be the go to in a speed comp.

 

Equipment

Main
CritD %
Atk %
Atk %
Sub
Atk %
CritC %
CritD %
Spd
Def %
Set
Lifesteal
Immunity

Artifact

Upgrade Priority

Early Mid Late
0 0 +5
0 +5 +5
+3 +5 +5

Table of Contents

Analysis

Overview

Ervalen is a 5* Earth Thief whose hallmark trait is granting himself counterattack buff, the first gacha hero in the game to do so. He has a strong single target combo and utility that allows him to fit into both a speed team as a DPS and a tank team as a bruiser. His kit is so versatile he is even viable as the designated DPS unit in a Banshee one shot team. His biggest strength is that his versatility allows him to be used in many scenarios, which also marks his biggest weakness, he has many stronger competitors in a given team slot. However, for players who lack a wide hero pool, he is a great A tier hero that will service many roles.

Strengths

Versatility


Since he packs damage with huge scaling, defensive utilities in his barrier and immunity, and can reliably counter attack, making him a strong A tier pick in many different contents. Not only can he be a counter attacking threat in PvP, he can be used to one shot Banshee, giving players who don’t have Baiken an option for quick hunts.

Reverse HP Scaling


Like how Tempest Surin works, the lower his max HP is, the more his S3 damage will be amped and his S2 CR gain will be. This allows Ervalen to funnel all of his stats into other more valued stats such as ATK% since that would give him both more damage and bulk on his barrier.

Extra Turn Soulburn + Short Cooldowns


One of the strongest properties of a good PvP nuker is the ability to soul burn for extra turns as it noy only enables the chaining of combos but also helps reduce cooldowns in a longer fight. In some high end fights, staying 1 turn ahead of the enemy tank or reviver in terms of cooldown can make all the difference. On top of that, Ervalen’s cooldowns are naturally insanely short at 2 and 4 turns on S2 and S3 respectively, making him a very potent threat in a long fight if kept alive.

Weaknesses

Has no Specialization


Being so versatile means that Ervalen will have plenty of competition in each one of his roles. As a DPS in a speed team (Aux Lots), he would compete against Judge Kise (who deals AoE damage). As a banshee one shotter, he is harder to gear compared to Baiken. As a single target bruiser in a bruiser team, he is nowhere near the stickiness of Remnant Violet. Ervalen faces many competitions in each role he would excel in, putting him in solid to low A tier in everything he can do. But since he is a versatile hero that is only outclassed by moonlight specialist, he is still a solid character for newer and budget players.

Only Single Target Based


Being only single target means that he isn’t that viable on a defense team since he’ll be easily baited by water tanks, meaning for newer players to put a lot of investment into him, they’re not getting back that value in a character who is also good on defense.

Requires Good Support


If players are running a speed team then they need to out speed. If players run a bruiser comp then they require high level artifacts and be fast enough to buff Ervalen to keep him alive in extended fights.

Table of Contents

Skills

Skill 1: Vengeance
+1 Souls
Rapidly attacks the enemy, with a 35% chance to decrease Defense for 2 turns.
Skill Enhance
Effects and Multipliers
2 Turns
+1 Souls
Attacks the enemy repeatedly. When the enemy's max Health is greater than the caster's max Health, Combat Readiness of the caster increases proportional to the difference, up to a maximum of 30%.

Awaken
Attacks the enemy repeatedly and grants the caster immunity for 1 turn. When the enemy's max Health is greater than the caster's max Health, Combat Readiness of the caster increases proportional to the difference, up to a maximum of 30%.
Skill Enhance
Effects and Multipliers
5 Turns
+3 Souls
Attacks the enemy with a sword, adopting a counterattacking stance and granting a barrier to the caster for 2 turns. When the enemy's max Health is greater than the caster's max Health, damage dealt increases proportional to the difference, up to a maximum of 60%. Barrier strength increases proportional to the caster's Attack.

Soul Burn Effect
-20 Souls

Extends the duration of buffs granted by Heir to the Throne by 1 turn and grants an extra turn.
Skill Enhance
Effects and Multipliers

Awakening

Lvl
Attack +3% Attack +20 / Health +60
Lvl
Health +3% Attack +20 / Health +60
Lvl
Critical Hit Chance +8% Attack +30 / Health +80
Lvl
Attack +6% Attack +30 / Health +80
Lvl
Health +6% Attack +30 / Health +80
Sword of Hatred
Attacks the enemy repeatedly. When the enemy's max Health is greater than the caster's max Health, Combat Readiness of the caster increases proportional to the difference, up to a maximum of 30%.
Ability Upgrade
Attacks the enemy repeatedly and grants the caster immunity for 1 turn. When the enemy's max Health is greater than the caster's max Health, Combat Readiness of the caster increases proportional to the difference, up to a maximum of 30%.
Stat Increase
Attack +20 / Health +60

Campsite Stats

Campsite Topic

Belief
Joyful Memory