- Summary
- Specialty
- Friendship
- Background
Rarity | ![]() |
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Element |
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Class |
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Zodiac |
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Max CP | 13913 |
Dispatch Mission: Weakened Specialty Effect: Reward Bonus +10% |
Table of Contents
Hero Stats
Crit Hit Chance | Crit Hit DMG | Dual Atk Chance | |||||||||
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15.00% | 150.00% | 5.00% | |||||||||
Effectiveness | Effect Resist | ||||||||||
0.00% | 9.00% |
Hero Tags
Builds
- -PvE
Healing in Hyperspeed
PvE
This PvE build focuses on utilizing Achates’s low cooldowns and high Speed. With enough HP, this build can also be used as a frontline tank since she can constantly heal and grant herself Invincibility. For frontline tank, Rod of Amaryllis is recommended for increased single-target healing. For a sideline healer, Shimadra Staff is recommended for getting more healing out of S3.
Equipment









Artifact
Upgrade Priority
Early | Mid | Late | |
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0 | 0 | 0 |
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0 | +2 | +5 |
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+3 | +4 | +5 |
Team

Achates will work as a healer or a frontline tank in most PvE teams. Rod of Amaryllis will help make up for the small amount of healing that her S2 does, while Magaraha's tome helps cycle her turns much faster. Her S2 provides cooldown reduction to herself as well so once you enhance her skills you can cycle her S2 into S3 over and over as long as you apply the S2 to herself.
However, Achates does not have skills that grant an offensive buff, so having another character that grants an offensive buff will help cover that gap.
Table of Contents
Analysis
Overview
Achates is often seen as a faster mini-Destina, and for good reason: Although her HP and Curing Prayer (S3) healing may not rival those of Destina, Achates has more Speed and lower cooldowns, allowing her to heal very frequently. Her Invincibility saves teammates from death and allows her to frontline tank, but lasts for only 1 turn, making it extremely situational but the fact that the skill reduced cooldown as well makes up for it. Achates also has other caveats, such as lacking Immunity in her Skill set, which make her not that useful in a debuff-focused PvP.
Strengths
Team-wide cleanse with short cooldown
Curing Prayer (S3) is one of the strongest team-wide heals in the game, coming with an additional debuff cleanse effect. It has a very low 3 turn cooldown, and healing can be boosted with just 10 Souls. With a Speed set and the right Artifact, Achates can easily keep your entire team alive.
High Speed
Achates has one of the fastest Speed stats among Soul Weavers, which can be even further increased by her fourth Awakening. This allows her to cycle through turns more quickly and burn through cooldowns in no time.
Strong S2
Rapid Cure (S2) is a very situational Skill. Because it only lasts for 1 turn, the user should carefully consider their Heroes’ and the enemies’ turn order as well as elemental advantages to make sure that the teammate is actually protected from the bigger hits (unless healing takes priority). When used correctly, S2 can save low HP teammates from certain death. Since invincibility lasts for 1 turn, it stays the longest on Achates herself, allowing her to be a frontline tank.
Weaknesses
Low Base Hp
Being a Healer she needs some decent base stats for hp and def to survive attacks. Unforately she is quite fragile and can easily be kill with powerful enough attacks.
No immunity
Compared to other heroes that compete well in PvP, Achates lacks a Skill with debuff Immunity, making her a weak option for PvP. Double healer is usually not optimal, so she is used best in PvE content.
Team-wide cleanse with short cooldown
Curing Prayer (S3) is one of the strongest team-wide heals in the game, coming with an additional debuff cleanse effect. It has a very low 3 turn cooldown, and healing can be boosted with just 10 Souls. With a Speed set and the right Artifact, Achates can easily keep your entire team alive.
High Speed
Achates has one of the fastest Speed stats among Soul Weavers, which can be even further increased by her fourth Awakening. This allows her to cycle through turns more quickly and burn through cooldowns in no time.
Strong S2
Rapid Cure (S2) is a very situational Skill. Because it only lasts for 1 turn, the user should carefully consider their Heroes’ and the enemies’ turn order as well as elemental advantages to make sure that the teammate is actually protected from the bigger hits (unless healing takes priority). When used correctly, S2 can save low HP teammates from certain death. Since invincibility lasts for 1 turn, it stays the longest on Achates herself, allowing her to be a frontline tank.
Low Base Hp
Being a Healer she needs some decent base stats for hp and def to survive attacks. Unforately she is quite fragile and can easily be kill with powerful enough attacks.
No immunity
Compared to other heroes that compete well in PvP, Achates lacks a Skill with debuff Immunity, making her a weak option for PvP. Double healer is usually not optimal, so she is used best in PvE content.
Table of Contents
Skills
- Achates
0 Turns
+1 Souls
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Attacks with a staff, with a 35% chance to decrease Attack for 2 turns.
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Skill Enhance
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Effects and Multipliers
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3 Turns
+2 Souls
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Recovers an ally's Health and grants a barrier for 1 turn, before decreasing skill cooldown by 1 turn. Amount recovered and barrier strength increase proportional to the caster's max Health.
Awaken
Recovers an ally's Health and grants invincibility for 1 turn, before decreasing skill cooldown by 1 turn. Amount recovered increases proportional to the caster's max Health.
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Skill Enhance
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Effects and Multipliers
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4 Turns
+2 Souls
Dispels debuffs from all allies before healing them. Healing increases proportional to the caster's max Health.
Soul Burn Effect
-10 Souls
Increases the amount recovered.
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Skill Enhance
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Effects and Multipliers
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Dispatch Mission: Weakened
Specialty Effect: Reward Bonus +10% |
Awakening
- Potential Stone
- Ability Stone

Effect Resistance +6% | Attack +20 / Health +60 | ||||||||||
![]() Flame Rune x8 |

Health +3% | Attack +20 / Health +60 | ||||||||||
![]() Flame Rune x12 |
![]() Greater Flame Rune x2 |

Speed +4 | Attack +30 / Health +80 | ||||||||||
![]() Greater Flame Rune x8 |
![]() Epic Flame Rune x1 |

Effect Resistance +12% | Attack +30 / Health +80 | ||||||||||
![]() Epic Flame Rune x5 |
![]() Small Sun Badge x12 |

Health +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Flame Rune x8 |
![]() Fused Nerve x8 |
Recovers an ally's Health and grants a barrier for 1 turn, before decreasing skill cooldown by 1 turn. Amount recovered and barrier strength increase proportional to the caster's max Health. |
Recovers an ally's Health and grants invincibility for 1 turn, before decreasing skill cooldown by 1 turn. Amount recovered increases proportional to the caster's max Health. |
Attack +20 / Health +60 | |||||||||||
![]() Flame Rune x17 |
![]() Greater Flame Rune x8 |
Campsite Stats
Campsite Topic
Best | |||||
---|---|---|---|---|---|
+6 | Comforting Cheer | ||||
+6 | Cute Cheer | ||||
+5 | Heroic Cheer | ||||
+5 | Sad Memory | ||||
+5 | Joyful Memory | ||||
+5 | Happy Memory | ||||
0 | Unique Comment | ||||
+2 | Myth | ||||
+1 | Bizarre Story | ||||
0 | Food Story | ||||
+4 | Gossip | ||||
+4 | Dream | ||||
+8 | Advice | ||||
0 | Belief | ||||
+3 | Interesting Story |
Worst | |||||
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-4 | Criticism | ||||
-6 | Reality Check | ||||
-2 | Heroic Tale | ||||
-5 | Self-Indulgent | ||||
-1 | Occult | ||||
-3 | Horror Story | ||||
-2 | Complain |