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Ken

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Rarity
Element
Fire
Class
Warrior
Zodiac
Capricorn
Max CP17484
I will become stronger! A lively fist-fighter
Victory is Ours
Victory is Ours
Dispatch Mission:
Strong Leader
Specialty Effect:
Reward Bonus +10%
Trust
Cartuja
Trust
Sven
Born an orphan, Ken has faced many hardships in his life, but manages to maintain a bright and optimistic personality. He believes the only way to survive is through strength, and dedicates his life to training and always admires the strong.

Table of Contents

Hero Stats

Hero CP: 17484
HP 7323
ATK 966
SPD 102
DEF 657
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 159.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Health %
SSS : +12.9% SS : +10.75% S : +8.6% A : +6.45% B : +4.3%
Imprint Concentration

+Health %
SSS : +18% SS : +15% S : +12% A : +9% B : +6%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Preferred Content

Builds

Bruiser Ken - Wyvern 11 Edition

Gear

Since Wyvern 11 is the most consistently-farmed Hunt by most players, we will approach building Ken from this perspective. Do keep in mind gearing a hero, especially for a Hunt, is more about hitting a stat benchmark rather than just following a recommended build list. The stats bruiser Ken wants to reach to be solid would be:

 

  • HP: 20,000 (Don't forget to use an Ego Fragment on him for his Devotion Concentration!)
  • CritC%: 80%
  • CritD%: 230%
  • Speed: 150
  • Eff %: >0%

With these stats, Ken would be a functional bruiser on most teams. If/ when resources allow, of course, it's even better to improve these stats as much as possible.

Artifacts

Ken needs the Sigurd's Scythe Artifact to be self-sufficient, especially if you're using him to tank Wyvern 11. For players who constantly pair him with a healer, however, Ken can use a variety of other Artifacts to make up for his weaker stats, such as:

Equipment

Main
HP %
CritD %
HP %
Sub
HP %
CritC %
Spd
Eff %
CritD %
Set
Speed
Critical

Artifact

Upgrade Priority

Early Mid Late
0 +3 +6
0 +3 +3
+3 +3 +6

Table of Contents

Analysis

Overview

Ken is a 5 Fire Warrior who took 2 whole reworks to get to where he is today. At present, he is a bruiser with both Health and Attack scaling who packs a whole lot of utility in a single kit. Ken is a hero who can excel at all phases throughout the game in a variety of content. From finishing the Adventure story to clearing Abyss to holding down a Guild War Defense, Ken's versatile kit can be built to excel in any of these scenarios.

Don't misunderstand, either: Ken is more than just a "jack of all trades, master of none" character. He is more of a Swiss Army Knife who can be slotted into any team that needs a damage dealer, a dedicated Defense Breaker, a front-slot tank, or all of the above.

Strengths

HP Scaling + High Base HP

Ken has the highest base HP in Epic Seven, an Imprint Concentration that further increases his HP, and HP-scaling damage formulas on all of his attacks. This means Ken can build himself very tanky, with a heavy focus on HP, and still output respectable damage.

Versatile Skill Kit

Since Ken is a HP-scaling bruiser that also has Burn, Defense Break, and Stun built into his kit, he can be put into a lot of teams and function very well.

Likes All Gear Stats

Have you ever found an HP% ring that you thought would be perfect for your healer, only for it to gain a bunch of stats in Crit Chance and Crit Damage? An HP bruiser like Ken absolutely loves "awkward" gear like this that few other heroes want to use. Even among HP bruisers, Ken is exceptional in that he can find a use for every single stat (thus creating the meme where good gear with awkward stats is called "Ken gear").

Unique Vigor Buff

Part of his ultimate is Ken's unique Vigor buff, which grants him Attack, Defense, and extra attributes on his other skills. Stat-wise, since Vigor is unique, it stacks with Attack Up and Defense Up. Skill-wise, it allows the Defense Break on Ken's S2 to ignore Effect Resistance, making Ken the most reliable Fire-elemental Defense Breaker in the game.

Weaknesses

Vulnerable to Debuffs

Since Ken needs so many stats, Effect Resistance is usually left behind. This makes him vulnerable to debuffs from a dedicated debuffer such as Dizzy or Seaside Bellona. It's therefore very important to pair Ken with a cleanser or an Immunity hero, especially in PvP.

Fire Unit in Ice Meta

Unfortunately for Ken, Ice heroes dominate the current PvP meta, with the likes of Seaside Bellona, Luna, Krau, and Angelica being notoriously popular. Ken having a 50% miss chance against these units hurts his matchups immensely. On top of that, the most popular Hunt to grind in PvE is the Wyvern 11 Hunt, where -- once again -- Ice heroes dominate and Fire heroes are at a disadvantage.

Easy to Use, Hard to Master

Since he can be built in many ways, Ken can grow in strength fairly quickly for new players simply by collecting Lifesteal set pieces in Abyss. But to take him to his full potential, players will need to find very specific gear pieces that maximize his need for different stats. You can't just throw your gear leftovers on Ken and expect him to faceroll in the Arena.

Table of Contents

Skills

Skill 1: Knockout
0 Turns
+1 Souls
Attacks with a flurry of strikes, with a 35% chance to decrease Defense for 2 turns. Burns for 2 turns when the caster is granted vigor. Damage dealt increases proportional to the caster's max Health.
Skill Enhance
Effects and Multipliers
3 Turns
+2 Souls
Kicks the enemy, increasing Speed of the caster for 2 turns, with a 75% chance to decrease Defense of the target for 2 turns. Gains 40 Fighting Spirit when an enemy is defeated. When the caster is granted vigor, chance of decreasing Defense becomes 100%, ignoring Effect Resistance. Damage dealt increases proportional to the caster's max Health.

Soul Burn Effect
-20 Souls

Grants an extra turn.
Skill Enhance
Effects and Multipliers
6 Turns
+3 Souls
Delivers a powerful blow after a flurry of strikes, stunning for 1 turn, before granting vigor to the caster for 4 turns and gaining 15 Fighting Spirit. Damage dealt increases proportional to the caster's max Health. Caster begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked.

Awaken
Delivers a powerful blow after a flurry of strikes, stunning for 1 turn and decreasing Attack for 2 turns, before granting vigor to the caster for 4 turns. Damage dealt increases proportional to the caster's max Health. Caster begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked.
Skill Enhance
Effects and Multipliers
Specialty: Victory is Ours
Victory is Ours
Dispatch Mission: Strong Leader
Specialty Effect: Reward Bonus +10%

Awakening

Lvl
Health +3% Attack +20 / Health +60

Flame Rune
x10
Lvl
Health +3% Attack +20 / Health +60

Flame Rune
x15

Greater Flame Rune
x2
Lvl
Defense +6% Attack +30 / Health +80

Greater Flame Rune
x10

Epic Flame Rune
x2
Lvl
Health +6% Attack +30 / Health +80

Epic Flame Rune
x6

Cursed Ashes
x15
Lvl
Health +6% Attack +30 / Health +80

Epic Flame Rune
x10

Dragon's Wrath
x10
Phoenix Flurry
Delivers a powerful blow after a flurry of strikes, stunning for 1 turn, before granting vigor to the caster for 4 turns and gaining 15 Fighting Spirit. Damage dealt increases proportional to the caster's max Health. Caster begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked.
Ability Upgrade
Delivers a powerful blow after a flurry of strikes, stunning for 1 turn and decreasing Attack for 2 turns, before granting vigor to the caster for 4 turns. Damage dealt increases proportional to the caster's max Health. Caster begins the first battle with 50 Fighting Spirit, and gains 5 Fighting Spirit when attacked.
Stat Increase
Attack +20 / Health +60

Flame Rune
x20

Greater Flame Rune
x10

Campsite Stats

Campsite Topic

Dream
Food Story

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