- Summary
- Specialty
- Friendship
- Background
Rarity | |
---|---|
Element |
Dark
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Class |
Ranger
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Zodiac |
Libra
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Max CP | 16680 |
Trust
Last Rider Krau
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Table of Contents
Hero Stats
Crit Hit Chance | Crit Hit DMG | Dual Atk Chance | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
27.00% | 160.00% | 5.00% | |||||||||
Effectiveness | Effect Resist | ||||||||||
0.00% | 0.00% |
Hero Tags
Preferred Content
Builds
- DPS-PvP
Single Target Nuker
PvP
Stats and Sets
Building Operator Sigret is very straight forward, just go for the highest combination of damage. Spd is a good dump stat if she's to be a clean up hitter, Eff% if she's meant to be the initial DPS.
Speed Set is more flexible and better for a follow-up build, destruction set if used as initial DPS.
Artifacts
A Symbol of Unity - is easily the best option for her as an initial DPS since it allows her to completely kill an Arbiter Vildred with extra turn and counter any Moonlight Dreamblade build. The extra damage helps her close out any super tanky targets such as Ruele of Light or Last Rider Krau.
Sashe Ithanes - is a good option if she's the lone ranger on a team. But on a team with a Watcher Schuri, he should carry it as he has less utility and is better as the follow-up.
Equipment
Artifact
Upgrade Priority
Early | Mid | Late | |
---|---|---|---|
0 | 0 | +5 | |
+5 | +5 | +5 | |
+3 | +4 | +5 |
Team
This would be a strong single target team using Operator Sigret as a initial DPS to pick off a target and boosting Challenger Dominiel to safety chain turns. Watcher Schuri carries Sashe Ithanes to further chain turns and boost safety. This team can carry 40 souls between Aux Lots and CDom so Aux Lots can soul burn for a boost so which ever DPS can close out the last kill after each DPS of this team picks 1.
Table of Contents
Analysis
Overview
Operator Sigret is a 5* Dark Ranger designed to play against barrier heroes. Her kit is packed full of offensive utility but really comes online when fighting against heroes protected by barrier as her S2 would be able to fully penetrate defense, putting her in a similar role as Watcher Schuri. But better than that, if she kills her target, she can gain an extra turn for her to use her own S3, which can not only reduce buff time, but also buffs her team with Attack Up and pushes enemy CR back which helps her team gap. In short, Operator Sigret is a flexible piece with a lot of damage and utility and can can in many different types of aggressive/cleave comps.
Strengths
Great Offensive Awakenings
Operator Sigret’s awakening brings her to 27% crit chance first, and the rest distribute into Atk and Crit Damage, which not only compensates for her slightly sub par base attack, but also helps ease her gear burden.
Buffs Ally Attack
The only DPS hero who can do so, which gives Operator Sigret a huge amount of flexibility as this means she can go ahead of other characters such as Challenger Dominiel and grant them a 2 turn attack buff, which raises the clean up potential of these heroes much more.
Control Utilities
The other part of her S3, which decreases CR and buff duration (which can remove T1 immunity), is also another aspect that is a first for a DPS hero, which can really help her team safely link their turns together, especially with a Sashe Ithanes in the team.
Weaknesses
Hard to Get Going without Barrier Enemy
Since Operator Sigret’s S2 only fully penetrates defense against barrier protected enemies, it is considerably weaker when the enemy doesn’t have barrier since its damage ratio isn’t the highest and only can penetrate defense by 50%. Against teams that don’t have Fallen Cecilia, she will have to pick off squishy targets in order to activate her extra turn.
Subpar Base Attack
For a nuker, Operator Sigret’s base attack trends slightly on the lower side, which devalues a Atk or Destruction set on her. But for players who plan to play her as an Auxiliary Lots targets, that would still be her best option.
Great Offensive Awakenings
Operator Sigret’s awakening brings her to 27% crit chance first, and the rest distribute into Atk and Crit Damage, which not only compensates for her slightly sub par base attack, but also helps ease her gear burden.
Buffs Ally Attack
The only DPS hero who can do so, which gives Operator Sigret a huge amount of flexibility as this means she can go ahead of other characters such as Challenger Dominiel and grant them a 2 turn attack buff, which raises the clean up potential of these heroes much more.
Control Utilities
The other part of her S3, which decreases CR and buff duration (which can remove T1 immunity), is also another aspect that is a first for a DPS hero, which can really help her team safely link their turns together, especially with a Sashe Ithanes in the team.
Hard to Get Going without Barrier Enemy
Since Operator Sigret’s S2 only fully penetrates defense against barrier protected enemies, it is considerably weaker when the enemy doesn’t have barrier since its damage ratio isn’t the highest and only can penetrate defense by 50%. Against teams that don’t have Fallen Cecilia, she will have to pick off squishy targets in order to activate her extra turn.
Subpar Base Attack
For a nuker, Operator Sigret’s base attack trends slightly on the lower side, which devalues a Atk or Destruction set on her. But for players who plan to play her as an Auxiliary Lots targets, that would still be her best option.
Table of Contents
Skills
+1 Souls
Attacks the enemy with a scythe, before healing the ally with the lowest Health. Amount recovered increases proportional to the caster's Attack.
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Skill Enhance
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Effects and Multipliers
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4 Turns
+2 Souls
Batters the enemy with a scythe. Grants an extra turn when the enemy is defeated. Penetrates the target's Defense by 50%, or by 100% when the target is granted a barrier.
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Skill Enhance
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Effects and Multipliers
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5 Turns
+3 Souls
Calls in drones to attack all enemies, with a 75% chance to decrease buff durations by 1 turn. Increases Attack of all allies for 2 turns.
Awaken
Calls in drones to attack all enemies, with a 75% chance each to decrease buff durations by 1 turn before decreasing Combat Readiness by 20%. Increases Attack of all allies for 2 turns.
Soul Burn Effect
-10 Souls
Extends duration of buffs granted by this skill by 1 turn.
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Skill Enhance
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Effects and Multipliers
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Awakening
- Potential Stone
- Ability Stone
Critical Hit Chance +4% | Attack +20 / Health +60 |
Attack +3% | Attack +20 / Health +60 |
Critical Hit Damage +10% | Attack +30 / Health +80 |
Critical Hit Chance +8% | Attack +30 / Health +80 |
Attack +6% | Attack +30 / Health +80 |
Calls in drones to attack all enemies, with a 75% chance to decrease buff durations by 1 turn. Increases Attack of all allies for 2 turns. |
Calls in drones to attack all enemies, with a 75% chance each to decrease buff durations by 1 turn before decreasing Combat Readiness by 20%. Increases Attack of all allies for 2 turns. |
Attack +20 / Health +60 |
Campsite Stats
Campsite Topic
Best | |||||
---|---|---|---|---|---|
+1 | Criticism | ||||
+3 | Reality Check | ||||
+3 | Heroic Tale | ||||
+4 | Comforting Cheer | ||||
+2 | Cute Cheer | ||||
+6 | Heroic Cheer | ||||
+3 | Sad Memory | ||||
+2 | Joyful Memory | ||||
+2 | Happy Memory | ||||
+3 | Self-Indulgent | ||||
+1 | Occult | ||||
+6 | Myth | ||||
+2 | Food Story | ||||
+1 | Dream | ||||
+3 | Advice | ||||
0 | Complain | ||||
+2 | Interesting Story |
Worst | |||||
---|---|---|---|---|---|
-3 | Unique Comment | ||||
-1 | Bizarre Story | ||||
-5 | Horror Story | ||||
-1 | Gossip | ||||
-3 | Belief |