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FEH Content Update: 03/17/2020 - Familial Festivities

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Content Summary

New Summonable Units:
New Free Unit
Other Content:
  • New Weapons:
  • New Skills:
  • New Art for Feh Pass
  • New Duo Skill:
    • Spring Idunn's
  • New Paralogue
    • Paralogue 44: Familial Festivities
  • New TT+:
    • Full-Bloom Bout
  • New Tactic Drills:
    • Skill Studies 78: Masking Dragons
    • Grandmaster 53: Guardian Herons
  • New Bond Hero Battle:
    • Edelgard & Dimitri
  • New Quest
    • Grand Hero Battle: Death Knight (Rerun)
    • Tempest Trials
    • Feh Pass
    • Familial Festivities
  • New Lost Lore
    • Life Returns
  • Space was alocated for 9 new Summoning Focuses.

New Unit Stats

Content Album

Maps and Misc.

Assets

Arena Season Bonus Heroes

(Note: No New Arena Bonuses for this update)

Tempest Trials Bonus Heroes

(Note: 6,000 Points Reward was changed from a Sacred Seal to 50 Divine Codes)

Aether Raids Season Bonus Heroes

Upcoming Røkkr Bosses

(Note: No new Røkkr Bosses included in this update.)

Content

New Heroes

Idunn: Dragonkin Duo

The last of the dragonkin on the continent Elibe. They heard about the spring festival and are trying the costumes out for themselves. They appear in Fire Emblem: The Binding Blade.

VOICE: — + Sarah Blandy

ILLUST: Umiu Geso (海鵜げそ)

Internal Name: 比翼イドゥン (Note: Hiyoku ido~un, "Pair of Wings Idunn")

Internal String: IDENN_PAIR01

Four-star unlock skill(s): Sturdy Stance 2 & Goad Dragons

Est: Springtime Flier

Youngest of the three Pegasus Sisters from Macedon. She's come to the spring festival as a bunny, just like her sisters. Appears in Fire Emblem: Mystery of the Emblem.

VOICE: Brianna Knickerbocker

ILLUST: DSmile

Internal Name: 春祭エスト (Note: Haru Matsuri Esuto, "Spring Festival Est")

Internal String: EST_SPRING04

Four-star unlock skill(s): Fury 3 & Hone Fliers

Fir: Student of Spring

Daughter of the warrior Bartre and the swordmaster Karla. She has taken a moment away from training to visit the spring festival. Appears in Fire Emblem: The Binding Blade.

VOICE: Liv Strander

ILLUST: kaya8

Internal Name: 春祭フィル (Note: Haru Matsuri Firu, "Spring Festival Fir")

Internal String: FIR_SPRING04

Four-star unlock skill(s): Air Orders 3

Narcian: Vernal General

One of the three Wyvern Generals of Bern. Making a rare exception, he is donning an unusual outfit just for the spring festival. Appears in Fire Emblem: The Binding Blade.

VOICE: Kaiji Tang

ILLUST: Yamada Kotaro (山田孝太郎)

Internal Name: 春祭ナーシェン (Note: Haru Matsuri Narshen, "Spring Festival Narcian")

Internal String: NACIEN_SPRING04

Four-star unlock skill(s): Chill Spd 3

Bartre: Earsome Warrior

A warrior from a remote region who takes pride in his strength. Joining his beloved daughter Fir and fully embracing the springtime festivities. Appears in Fire Emblem: The Binding Blade.

VOICE: Kyle Hebert

ILLUST: DAI-XT.

Internal Name: 春祭バアトル (Note: Haru Matsuri Baatoru, "Spring Festival Bartre")

Internal String: BARTR_SPRING04

Skill(s): Carrot Cudgel+, Smite, Obstruct 3,  Odd Atk Wave 3

Four-star unlock skill(s): Odd Atk Wave 3

New Weapons

ウカノミタマ: Bun-Bun Baton

ウカノミタマ: Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.

  • SP: 400

  • Inheritance: Not inheritable

ヴェズルの妖卵: Eagle's Egg

ヴェズルの妖卵: Grants Atk+3. If unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes unit's penalties during combat.

  • SP: 400

  • Inheritance: Not inheritable

春風のブレス Zephyr Breath

春風のブレス: Effective against armored foes. Grants Res+3. If a bonus granted by a skill like Rally or Hone is active on unit or if unit is within 2 spaces of an ally, neutralizes unit's penalties and inflicts Atk-6 on foe during combat, and foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

  • SP: 400

  • Inheritance: Not inheritable

人参風の装飾: Carrot Cudgel

人参風の装飾: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.

人参風の装飾+: Carrot Cudgel+

人参風の装飾+: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.

  • SP: 300

  • Inheritance: Sword units Only

黄金のフォーク: Gilt Fork

黄金のフォーク: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.

黄金のフォーク+: Gilt Fork+

黄金のフォーク+: If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat.

  • SP: 300

  • Inheritance: Lance units Only

New Skills

鬼神金剛の構え3: Sturdy Stance 3

鬼神金剛の構え3: If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)

  • SP: 300

  • Inheritance: No Staff units

攻撃魔防の封印1: Chill Atk/Res 1

攻撃魔防の封印1: At start of turn, inflicts Atk/Res-3 on foe on the enemy team with the highest Atk+Res total through its next action.

攻撃魔防の封印2: Chill Atk/Res 2

攻撃魔防の封印2: At start of turn, inflicts Atk/Res-5 on foe on the enemy team with the highest Atk+Res total through its next action.

  • SP: 240

  • Inheritance: All Units

槍の経験1: Lance Exp. 1

槍の経験1: While unit lives and uses a lance, unit gets 1.5x EXP. (Only highest value applied. Does not stack.)

槍の経験2: Lance Exp. 2

槍の経験2: While unit lives, all lance allies on team get 1.5x EXP. (Only highest value applied. Does not stack.)

槍の経験3: Lance Exp. 3

槍の経験3: While unit lives, all lance allies on team get 2x EXP. (Only highest value applied. Does not stack.)

  • SP: 120

  • Inheritance: Lance Units Only

New Sacred Seals

鬼神の一撃1: Death Blow 1

鬼神の一撃1: If unit initiates combat, grants Atk+2 during combat.

鬼神の一撃2: Death Blow 2

鬼神の一撃2: If unit initiates combat, grants Atk+4 during combat.

鬼神の一撃3: Death Blow 3

鬼神の一撃3: If unit initiates combat, grants Atk+6 during combat.

  • SP: 200

  • Inheritance: No Staff units

遠距離警戒1: Def Feint 1

遠距離警戒1: If a Rally Assist skill is used by unit or targets unit, inflicts Def-3 on foes in cardinal directions of unit through their next actions.

遠距離警戒2: Def Feint 2

遠距離警戒2: If a Rally Assist skill is used by unit or targets unit, inflicts Def-5 on foes in cardinal directions of unit through their next actions.

遠距離警戒3: Def Feint 3

遠距離警戒3: If a Rally Assist skill is used by unit or targets unit, inflicts Def-7 on foes in cardinal directions of unit through their next actions.

  • SP: 240

  • Inheritance: No Staff Units

New Duo Skill

(Note: Spring Idunn's Duo Skill)

比翼イドゥン: Grants Def/Res+6 and the following status to unit and allies within 5 rows and 5 columns centered on unit for 1 turn: "Neutralizes 'effective against dragons' bonuses and 'effective against armored' bonuses."

  • SP: 0

  • Inheritance: No restrictions

(Note: These parameters are probably default data and will never be used.)

New Paralogue

Paralogue 44: Familial Festivities

        Paralogue 44-1: Hare Out of Place

        Paralogue 44-2: Hopping to It

        Paralogue 44-3: The Tail End

New Chain Challenges

Paralogue 43 & 44

        Paralogue 43

        Paralogue 4

        Paralogue 43 & 44

New Tactic Drills

Skill Studies 78: Masking Dragons
Grandmaster 53: Guardian Herons

New Lost Lore Strings

MID_TRIP_TITLE_202003: Life Returns
MID_TRIP_PLACE_202003_00: Begnion Coast
MID_TRIP_PLACE_202003_01: Grann Desert
MID_TRIP_PLACE_202003_02: Duke Tanas's Villa
MID_TRIP_PLACE_202003_03: Mainal Cathedral
MID_TRIP_PLACE_202003_04: Serenes Forest
MID_TRIP_ENEMY_202003A_0: Oliver
MID_TRIP_ENEMY_202003A_1: Kimaarsi
MID_TRIP_ENEMY_202003A_2: Devdan
MID_TRIP_ENEMY_202003A_3: Tanas's Soldier
MID_TRIP_SAGA_202003_PROLOGUE: On the continent of Tellius—a land shaped by a long history of bloody conflict between the cunning beorc and the shapeshifting laguz—a group of mercenaries led by the beorc Ike encountered the princess of Crimea. She informed the mercenaries her kingdom had been suddenly invaded, and they agreed to escort her to Begnion...
MID_TRIP_HINT_202003A: The guards have $Iw1| weapons.

New Quests

Grand Hero Battles

 Defeat Death Knight

        Clear the Grand Hero Battle against Death Knight: The Reaper with Anna: Commander on your team.

Defeat Death Knight

        Clear the Grand Hero Battle against Death Knight: The Reaper on Lunatic or higher difficulty with Death Knight: The Reaper on your team.

Defeat Death Knight

        Defeat Death Knight: The Reaper at level 40 or higher with Anna: Commander

Defeat Death Knight

         Defeat Death Knight: The Reaper at level 40 or higher with Death Knight: The Reaper.

Defeat Death Knight

        Win the Grand Hero Battle against Death Knight: The Reaper on Lunatic or higher difficulty using an all-armored team.

Tempest Trials

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Clear Trial

        Clear one of the final maps in Tempest Trials.

Tap Battle - Daily

Defeat Fjorm

        Defeat the boss Fjorm on Floors 16-20 in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Clear Stage

        Clear a stage in Tap Battle.

Familial Festivities

Clear P44-1 on Lunatic

        Clear Paralogue 40: Part 1 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear P44-2 on Lunatic

        Clear Paralogue 40: Part 2 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Clear P44-3 on Lunatic

        Clear Paralogue 40: Part 3 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Feh Pass 

KO Foe

        Defeat a foe.

KO Foe

        Defeat a foe.

Win Arena Duels

        Win Arena Duels at any difficulty.

 Win Arena Duels

        Win Arena Duels at any difficulty.

 Win Allegiance Battles

        Win Allegiance Battles at any difficulty.

 KO Flying Foe

        Defeat a flying foe.

About the Author(s)

Ricardo is one of Gamepress' dataminers for the Fire Emblem Heroes Site, the responsable to upload and fix anything within it, and back-up text analyst for the FEH Content Update Pages.

Feel free to drop by at Mopop#8020 for any suggestions on the Site or Content Updates.

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