- Default
- Attack
- Special
- Injured




Spring Narcian - Vernal General |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 18 | 10 | 9 | 6 | 2 |
Middle | 19 | 11 | 10 | 7 | 3 |
High | 20 | 12 | 11 | 8 | 4 |
HP | ATK | SPD | DEF | RES | |
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Low | 40 | 32 | 31 | 34 | 15 |
Middle | 43 | 35 | 34 | 37 | 18 |
High | 46 | 38 | 37 | 41 | 21 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
Brrrrreathtaking Performance (Offensive)
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Slaying Lance+ (+Spd) Alternate: Lofty Blossoms+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Sturdy Impact |
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Reposition | B | Wings of Mercy 3 Alternate: Aerobatics 3 |
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Galeforce Alternate: Luna |
C | Joint Hone Atk Alternate: Hone Fliers |
IVs | +ATK or +SPD | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Preferred IV: +ATK or +SPD
- Running with the offensive nature of this set, Narcian appreciates an asset in either of his offensive stats.
Weapon: Slaying Lance+ (+Spd) / Lofty Blossoms (+Spd)
- When it comes to making an effective Galeforce set, a Slaying weapon is essential. By dropping the cooldown of the Special to 4, Narcian will be able to activate it against ranged opponents that cannot counterattack.
- Lofty Blossoms can be a great alternative on non-Galeforce sets, as the weapon grants an additional +4 Atk/Spd on initiation.
Assist: Reposition
Special: Galeforce / Luna / Bonfire
Passive A: Swift Sparrow / Atk/Spd Solo / Sturdy Impact / Fury
- Swift Sparrow and Atk/Spd Solo both make for strong offensive options by giving Narcian a massive boost to his offensive stats under different conditions.
- Sturdy Impact makes for another very strong offensive option by granting Narcian a significant boost to his Atk and Def as well as preventing his opponent from doubling him back.
- If the aforementioned skills are unavailable, Fury makes for a perfectly serviceable budget option by granting a solid boost to all of Narcian’s stats at the cost of damage taken after combat.
Passive B: Wings of Mercy / Desperation / Flier Formation / Aerobatics
- Wings of Mercy is a great skill for moving around the map, as it allows a unit to move adjacent to any teammate when under 50% HP. This is especially useful when running Narcian alongside other Galeforce units in order to out as many opponents in a single turn as possible.
- Desperation pairs well with this offensive playstyle by allowing Narcian to double his opponent before they have the chance to counterattack.
- Skills such as Flier Formation on a class-based team or Acrobatics on a mixed team open up additional movement options for Narcian.
Passive C: Joint Hone Atk / Hone Fliers / Smoke Skills / Flexible
Sacred Seal: Heavy Blade / Swift Sparrow
- Heavy Blade makes use of Narcian’s high Attack to accelerate the cooldown of his Specials. The use of this is paramount in activating Galeforce in a single round of combat.
- Swift Sparrow further boosts Narcian’s offensive power by granting a bonus to his key stats on initiation
Man in the Mirror (Defensive)
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Gilt Fork+ (+Spd) Alternate: Slaying Lance+ (+Spd) |
A | Steady Posture 3 Alternate: Atk/Def Bond 3 |
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Reposition | B | Quick Riposte 3 Alternate: Guard 3 |
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Bonfire Alternate: Ignis |
C | Atk Smoke 3 Alternate: Def Smoke 3 |
IVs | +ATK or +SPD or +DEF | S | Atk/Def Bond 3 Alternate: Quick Riposte 3 |
Preferred IV: +ATK or +SPD or +DEF
- In addition to Attack and Speed, Narcian also appreciates an asset in Defense to strengthen his physical bulk.
Weapon: Gilt Fork+ (+Spd/Def) / Slaying Lance+ (+Spd/Def)
- The festive accessory that Narcian comes with actually makes for a very strong defensive weapon, granting him +5 to Atk/Def as well as neutralizing penalties to those stats during combat when within 2 spaces of an ally.
- A Slaying Lance does just as well in boosting Narcian’s damage by accelerating the cooldown of his Special.
Assist: Reposition
Special: Bonfire / Ignis
- Narcian’s already impressive base value naturally makes Defense-scaling Specials such as Bonfire and Ignis the choice skills for dealing maximum damage.
Passive A: Steady Posture / Sturdy Stance / Steady Stance / Atk/Def Bond
- The most premium A slot option for Narcian are the high level versions of stance skills. Not only do they provide an incredible boost to Narcian’s key stats, they also have the effect of Guard which prevents his opponent from activating their Special.
- Despite lacking the Guard effect, Atk/Def Bond makes for a solid alternative by granting a strong boost to Narcian’s Attack and Defense when adjacent to an ally.
Passive B: Quick Riposte / Guard
- Quick Riposte guarantees Narcian a follow-up attack during the Enemy Phase.
- Assuming Narcian is not running a Stance skill in his A slot, one can also choose to move Quick Riposte to the seal slot in favor of running Guard as his B skill. Guard can greatly reduce the damage taken by preventing Narcian’s opponent from activating their Special.
Passive C: Smoke Skills / Flexible
- Smoke skills such as Atk Smoke and/or Def Smoke are a great choice for Narcian as a standalone unit. By reducing the damage and/or physical bulk of opponents around him after combat, any affected targets that initiate on him afterward will deal even less damage or get hit even harder.
- The C skill can otherwise be replaced as needed to suit the team.
Sacred Seal: Atk/Def Bond / Stance Skills / Quick Riposte / Smoke Skills
- Having Atk/Def Bond in the Sacred Seal slot suits this Enemy Phase-oriented playstyle well by granting Narcian an additional +5 to his Atk and Def when adjacent to a teammate.
- Similarly, Stance Skills such as Steady Posture and Steady Stance give bonuses to key stats during the Enemy Phase.
- If not already utilized in their respective slots, both Quick Riposte and Atk Smoke can also be run in the Sacred Seal slot.
Strengths
Great Physical Bulk
Narcian’s impressive 80 physical bulk makes him a suitable physical tank as well as an effective user of Defense-scaling Specials such as Bonfire and Ignis.
Solid Offensive Stats
With 35 Attack and 34 Speed at base, Narcian performs well in taking opponents out in a single round of combat as well as utilizing skills such as Galeforce.
Flier
In addition to his superior mobility, Narcian has access to class-exclusive buffs such as Hone Fliers as well as unique movement options such as Acrobatics.
Weaknesses
Very Poor Resistance
With a less-than-stellar 18 Resistance at base, Narcian will often take significant damage from magical attacks.
Vulnerable to Effective Damage
Due to his status as a flier, Narcian will take greatly increased damage from units with effective damage against him such as archers.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Learns by default at 1 ★ Unlocks at 1 ★
Lance Users Only
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50 | 1 | 6 |
![]() Learns by default at 3 ★ Unlocks at 2 ★
Lance Users Only
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100 | 1 | 8 |
![]() If unit is within 2 spaces of an ally, grants Atk/Def +5 to unit and neutralizes unit's penalties to Atk/Def during combat. Learns by default at 4 ★ Unlocks at 3 ★
Lance Users Only
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200 | 1 | 10 |
![]() If unit is within 2 spaces of an ally, grants Atk/Def +5 to unit and neutralizes unit's penalties to Atk/Def during combat. Learns by default at 5 ★ Unlocks at 5 ★
Lance Users Only
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300 | 1 | 14 |
Available Rearmed Weapons |
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Arcane Qiang (+Def) |
Arcane Qiang (+Res) |
Arcane Qiang (+Atk) |
Arcane Qiang (+Spd) |
Arcane Qiang |
Special Skills
Special Skills | SP | Turns |
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![]() Boosts damage dealt to foe by 30% of damage dealt to unit. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 3 |
![]() Boosts damage dealt to foe by 50% of damage dealt to unit. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 3 |
Passive Skills
Passive Skills | SP | Slot |
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![]() At the start of each turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
Unlocks at 1 ★ |
60 | B |
![]() At the start of each turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
Unlocks at 2 ★ |
120 | B |
![]() At the start of each turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
Unlocks at 4 ★ |
240 | B |
![]() While unit lives and uses a lance, unit gets 1.5x EXP. (Only highest value applied. Does not stack.)
Lance Users Only
Unlocks at 3 ★ |
30 | C |
![]() While unit lives, all lance allies on team get 1.5x EXP. (Only highest value applied. Does not stack.)
Lance Users Only
Unlocks at 4 ★ |
60 | C |
![]() While unit lives, all lance allies on team get 2x EXP. (Only highest value applied. Does not stack.)
Lance Users Only
Unlocks at 5 ★ |
120 | C |
Other Info
Origin |
Fire Emblem: The Binding Blade
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