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Halloween Ena

Analysis by Wecondo12
Halloween Ena - Autumn Tactician

Hero Stats

Max Avg Total Stats at Lvl 40
176
HP 44
ATK 36
SPD 23
DEF 37
RES 36

Stat Variations

Level 1 Stat Variation
5★
4★
HP ATK SPD DEF RES
Low 19 9 3 8 9
Middle 20 10 4 9 10
High 21 11 5 10 11

Level 40 Stat Variations
5★
4★
HP ATK SPD DEF RES
Low 41 33 20 34 33
Middle 44 36 23 37 36
High 47 39 27 40 39

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

This unit requires use of Trait Fruits to get access to IVs

Skill Sets

Spooky Spirits (Defensive)

Build by Wecondo12
Recommended
Blackfire Breath+ (+Res)
Alternate: Lightning Breath+ (+Res)
A Distant Counter
Alternate: Sturdy Stance (2 or 3)
Positional Assist B Null C-Disrupt 3
Alternate: Dragon's Ire 3
Noontime
Alternate: Bonfire
C Pulse Smoke 3
IVs

+ATK or +DEF or +RES / -SPD

SQuick Riposte 3
Alternate: Distant Def 3

Show Explanation/Analysis

Weapon: Blackfire Breath(+Def/+Res) / Lightning Breath(+Def/+Res) / Pale Breath(+Def/+Res)

Assist: Positional Assist

Special: Noontime / Bonfire

Passive A: Distant Counter / Sturdy Stance 2 or 3 / Mirror Stance 2 or 3

Passive B: Null C-Disrupt / Dragon’s Ire / Quick Riposte

Passive C: Pulse Smoke / Preference

Sacred Seal: Quick Riposte / Distant Def / Mirror Stance

  • Halloween Ena is a fairly standard bulky Dragon with low Speed, so she’s best suited to an Enemy Phase build, which complements her innate defensive prowess.
  • The 2020 Halloween Banner gave dragons a fantastic new inheritable in the form of Blackfire Breath, which reduces the Attack and Resistance of foes by 5 in addition to negating their Attack and Resistance buffs as long as they aren’t adjacent to an ally. Ena can make great use of this weapon, but keep in mind that it’s also somewhat difficult to obtain. Lightning Breath is a decent alternative, granting her a Distant Counter weapon in exchange for raising her Special cooldown by 1, allowing her to use A slots such as Sturdy Stance and Mirror Stance 3 in place of Distant Counter to grant herself additional stats and the Guard Effect on Enemy Phase. Ena’s innate Pale Breath can also be used to good effect, as it negates her Attack and Defense penalties and boosts them while she’s within 2 spaces of an ally.
  • For Ena’s B slot, Null C-Disrupt and Dragon’s Ire are both excellent options. Null C-Disrupt allows Ena to handily counter Dazzling Staff and other counterattack nullifying skills, while Dragon’s Ire functions as an upgraded Quick Riposte that guarantees her follow-up Attack, although it can still be stopped by Null Follow-Up. Lastly, Quick Riposte is also an option for Ena’s B slot on a budget, although inferior to Dragon’s Ire.
  • Ena’s choice of C slot depends largely on the needs of her team, but Pulse Smoke is a solid option for tanks in general, as it allows her to potentially avoid a foe’s dangerous special triggers.
  • Lastly, Ena’s seal depends on whether Dragon’s Ire/Quick Riposte or Null C-Disrupt is run in her B slot. If she’s running Null C-Disrupt, Quick Riposte is a good option for her Sacred Seal to grant her consistent Follow-up attacks on Enemy Phase. Otherwise, typical defensive sacred seals such as Distant Defense and Mirror Stance complement her kit well.

Strengths

Good Statline

Ena’s Defensive statline is incredibly solid with an HP base of 44 and a defensive spread of 37/36. Her base Attack of 36 is not too shabby either, so she’ll have little trouble taking hits and dishing them out.

Infantry

As an infantry dragon, Ena has access to a plethora of powerful B slot skills dragons of other movement types lack access to, such as Null C-Disrupt.

Weaknesses

Low Speed

Ena’s lackluster 23 base Speed means that even foes with middling Speed will more than likely be able to perform follow-up attacks against her, while Ena herself will rarely ever get them herself without the aid of skills such as Dragon’s Ire and Quick Riposte.

Dragon Effective Weaponry

Ena’s weakness to dragon effective weaponry such as Legendary Julia’s Virtuous Naga, Adult Tiki’s Breath of Fog, and the inheritable Splashy Bucket are a great detriment to Ena’s tanking abilities, and these weapons will almost assuredly deal significant amounts of damage to her, if not outright KO.

Weapon Skills

Weapons SP Rng. Mt.
Fire Breath
Learns by default at 1 ★
Unlocks at 1 ★
Only inheritable by Dragon units.
50 1 6
Fire Breath+
Learns by default at 3 ★
Unlocks at 2 ★
Only inheritable by Dragon units.
100 1 8
Pale Breath

If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Learns by default at 4 ★
Unlocks at 3 ★
Only inheritable by Dragon units.
200 1 10
Pale Breath+

If unit is within 2 spaces of an ally, grants Atk/Def+5 to unit and neutralizes unit's penalties to Atk/Def during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

Learns by default at 5 ★
Unlocks at 5 ★
Only inheritable by Dragon units.
300 1 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Support Skills

Support Skills Rng. SP
Swap

Unit and target ally swap spaces.

Learns by default at 4 ★
1 150

Passive Skills

Passive Skills SP Slot
Def/Res Link 1

If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+2 to unit and target ally or unit and targeting ally for 1 turn.

Non-inheritable by Staff-wielding units.
Unlocks at 3 ★
60
B
Def/Res Link 2

If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+4 to unit and target ally or unit and targeting ally for 1 turn.

Non-inheritable by Staff-wielding units.
Unlocks at 4 ★
120
B
Def/Res Link 3

If a movement Assist skill (like Reposition Shove, Pivot, etc.) is used by unit or targets unit, grants Def/Res+6 to unit and target ally or unit and targeting ally for 1 turn.

Non-inheritable by Staff-wielding units.
Unlocks at 5 ★
240
B
Spur Res 1

Grants Res+2 to adjacent allies during combat.

Inheritable by all units.
Unlocks at 1 ★
50
C
Spur Res 2

Grants Res+3 to adjacent allies during combat.

Inheritable by all units.
Unlocks at 2 ★
100
C
Ward Dragons

Grants Def/Res+4 to dragon allies within 2 spaces during combat.

Only inheritable by Dragon units.
Unlocks at 4 ★
200
C

Other Info

Origin
Fire Emblem: Radiant Dawn

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